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Adaptive Mesh Refinement (AMR) is becoming a prevalent data representation for scientific visualization. Resulting from large fluid mechanics simulations, the data is usually cell centric, imposing a number of challenges for high quality…

图形学 · 计算机科学 2023-12-05 Stefan Zellmann , Qi Wu , Alper Sahistan , Kwan-Liu Ma , Ingo Wald

Ray tracing is a widely used technique for modeling optical systems, involving sequential surface-by-surface computations, which can be computationally intensive. We propose Ray2Ray, a novel method that leverages implicit neural…

机器学习 · 计算机科学 2025-07-29 Shiva Sinaei , Chuanjun Zheng , Kaan Akşit , Daisuke Iwai

Spatial reasoning in 3D scenes requires precise geometric calculations that challenge vision-language models. Visual programming addresses this by decomposing problems into steps calling specialized tools, yet existing methods rely on…

计算机视觉与模式识别 · 计算机科学 2025-12-25 Shengguang Wu , Xiaohan Wang , Yuhui Zhang , Hao Zhu , Serena Yeung-Levy

Recent research on ray tracing cores has explored repurposing these cores to solve non-graphical problems by reformulating them as geometric queries, leveraging the inherent parallelism of ray tracing. Although successful in specific cases,…

分布式、并行与集群计算 · 计算机科学 2026-04-01 Enzo Meneses , Cristóbal A. Navarro , Héctor Ferrada , Konstantin Verichev , Cristian Salazar-Concha

In this technical report, we introduce the basics of ray tracing and explain how to accelerate the computation of the rendering algorithm in HIP. We also show how to use a HIP ray tracing framework - HIPRT, leveraging hardware ray tracing…

图形学 · 计算机科学 2026-03-03 Atsushi Yoshimura , Kenta Eto , Daniel Meister , Takahiro Harada

Ray tracing on GPUs is becoming quite common these days. There are many publicly available documents on how to implement basic ray tracing on GPUs for spheres and implicit surfaces. We even have some general frameworks for ray tracing on…

图形学 · 计算机科学 2015-05-25 Toshiya Hachisuka

Multi-object tracking (MOT) and trajectory prediction are two critical components in modern 3D perception systems that require accurate modeling of multi-agent interaction. We hypothesize that it is beneficial to unify both tasks under one…

计算机视觉与模式识别 · 计算机科学 2021-04-06 Xinshuo Weng , Ye Yuan , Kris Kitani

Triangles are the basic substructure of networks and triangle counting (TC) has been a fundamental graph computing problem in numerous fields such as social network analysis. Nevertheless, like other graph computing problems, due to the…

硬件体系结构 · 计算机科学 2021-12-02 Xueyan Wang , Jianlei Yang , Yinglin Zhao , Xiaotao Jia , Rong Yin , Xuhang Chen , Gang Qu , Weisheng Zhao

As high-throughput sequencers become standard equipment outside of sequencing centers, there is an increasing need for efficient methods for pre-processing and primary analysis. While a vast literature proposes methods for HTS data…

计算工程、金融与科学 · 计算机科学 2014-04-11 Md Pavel Mahmud , Alexander Schliep

Document parsing, as a fundamental yet crucial vision task, is being revolutionized by vision-language models (VLMs). However, the autoregressive (AR) decoding inherent to VLMs creates a significant bottleneck, severely limiting parsing…

计算与语言 · 计算机科学 2026-03-17 Lei Li , Ze Zhao , Meng Li , Zhongwang Lun , Yi Yuan , Xingjing Lu , Zheng Wei , Jiang Bian , Zang Li

Robust fine-tuning aims to achieve competitive in-distribution (ID) performance while maintaining the out-of-distribution (OOD) robustness of a pre-trained model when transferring it to a downstream task. Recently, projected gradient…

计算机视觉与模式识别 · 计算机科学 2023-10-31 Junjiao Tian , Yen-Cheng Liu , James Seale Smith , Zsolt Kira

In complex 3D game environments, players rely on visual affordances to spot map transition points. Efficient identification of such points is important to client-side auto-mapping, and provides an objective basis for evaluating map cue…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Kaijie Xu , Clark Verbrugge

Triangle counting (TC) is a fundamental problem in graph analysis and has found numerous applications, which motivates many TC acceleration solutions in the traditional computing platforms like GPU and FPGA. However, these approaches suffer…

硬件体系结构 · 计算机科学 2020-07-22 Xueyan Wang , Jianlei Yang , Yinglin Zhao , Yingjie Qi , Meichen Liu , Xingzhou Cheng , Xiaotao Jia , Xiaoming Chen , Gang Qu , Weisheng Zhao

To achieve high performance on modern computers, it is vital to map algorithmic parallelism to that inherent in the hardware. From an application developer's perspective, it is also important that code can be maintained in a portable manner…

分布式、并行与集群计算 · 计算机科学 2016-06-20 Alan Gray , Kevin Stratford

As large language models (LLMs) become increasingly powerful, the sequential nature of autoregressive generation creates a fundamental throughput bottleneck that limits the practical deployment. While Multi-Token Prediction (MTP) has…

机器学习 · 计算机科学 2025-09-24 Yuxuan Cai , Xiaozhuan Liang , Xinghua Wang , Jin Ma , Haijin Liang , Jinwen Luo , Xinyu Zuo , Lisheng Duan , Yuyang Yin , Xi Chen

The growing memory footprints of cloud and big data applications mean that data center CPUs can spend significant time waiting for memory. An attractive approach to improving performance in such centralized compute settings is to employ…

硬件体系结构 · 计算机科学 2020-09-02 Karthik Sankaranarayanan , Chit-Kwan Lin , Gautham Chinya

Embodying the principle of simulation intelligence, digital twin (DT) systems construct and maintain a high-fidelity virtual model of a physical system. This paper focuses on ray tracing (RT), which is widely seen as an enabling technology…

信号处理 · 电气工程与系统科学 2024-05-16 Clement Ruah , Osvaldo Simeone , Jakob Hoydis , Bashir Al-Hashimi

Planning with pretrained diffusion models has emerged as a promising approach for solving test-time guided control problems. Standard gradient guidance typically performs optimally under convex, differentiable reward landscapes. However, it…

人工智能 · 计算机科学 2025-11-11 Hyeonseong Jeon , Cheolhong Min , Jaesik Park

Accurate traversability estimation using an online dense terrain map is crucial for safe navigation in challenging environments like construction and disaster areas. However, traversability estimation for legged robots on rough terrains…

Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…