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相关论文: Real2Sim in HOI: Toward Physically Plausible HOI R…

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We ask whether everyday open-world monocular videos can be turned into reusable 4D interaction primitives: articulated hand motion, object shape with 6D pose over time, and the when/where of contact. Such a capability would enable scalable…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Hao Xu , Yilin Liu , Yinqiao Wang , Chi-Wing Fu , Niloy J. Mitra

We introduce D3D-HOI: a dataset of monocular videos with ground truth annotations of 3D object pose, shape and part motion during human-object interactions. Our dataset consists of several common articulated objects captured from diverse…

计算机视觉与模式识别 · 计算机科学 2021-08-20 Xiang Xu , Hanbyul Joo , Greg Mori , Manolis Savva

Generalized robots must learn from diverse, large-scale human-object interactions (HOI) to operate robustly in the real world. Monocular internet videos offer a nearly limitless and readily available source of data, capturing an…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Boran Wen , Ye Lu , Sirui Wang , Keyan Wan , Jiahong Zhou , Junxuan Liang , Xinpeng Liu , Bang Xiao , Ruiyang Liu , Yong-Lu Li

Reconstructing human-object interactions (HOI) from single images is fundamental in computer vision. Existing methods are primarily trained and tested on indoor scenes due to the lack of 3D data, particularly constrained by the object…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Boran Wen , Dingbang Huang , Zichen Zhang , Jiahong Zhou , Jianbin Deng , Jingyu Gong , Yulong Chen , Lizhuang Ma , Yong-Lu Li

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object…

计算机视觉与模式识别 · 计算机科学 2026-03-05 Zihao Huang , Tianqi Liu , Zhaoxi Chen , Shaocong Xu , Saining Zhang , Lixing Xiao , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Zikai Wang , Zhilu Zhang , Yiqing Wang , Hui Li , Wangmeng Zuo

The ubiquity of monocular videos capturing daily hand-object interactions presents a valuable resource for embodied intelligence. While 3D hand reconstruction from in-the-wild videos has seen significant progress, reconstructing the…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Yuantao Chen , Jiahao Chang , Chongjie Ye , Chaoran Zhang , Zhaojie Fang , Chenghong Li , Xiaoguang Han

Reconstructing people, objects, and their interactions in 3D is a long-standing goal for intelligent systems. Often the input is RGB video from a moving camera, making the task ill-posed; depth is ambiguous, humans and objects occlude each…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Lixin Xue , Chengwei Zheng , Georgios Paschalidis , Chen Guo , Manuel Kaufmann , Juan Zarate , Dimitrios Tzionas

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

计算机视觉与模式识别 · 计算机科学 2024-05-20 Christian Diller , Angela Dai

Human-Object Interaction (HOI) video reenactment with realistic motion remains a frontier in expressive digital human creation. Existing approaches primarily handle simple image-plane motion (e.g., in-plane translations), struggling with…

Learning the prior knowledge of the 3D human-object spatial relation is crucial for reconstructing human-object interaction from images and understanding how humans interact with objects in 3D space. Previous works learn this prior from…

计算机视觉与模式识别 · 计算机科学 2024-08-01 Chaofan Huo , Ye Shi , Jingya Wang

We are living in a world surrounded by diverse and "smart" devices with rich modalities of sensing ability. Conveniently capturing the interactions between us humans and these objects remains far-reaching. In this paper, we present I'm-HOI,…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Chengfeng Zhao , Juze Zhang , Jiashen Du , Ziwei Shan , Junye Wang , Jingyi Yu , Jingya Wang , Lan Xu

Humans naturally interact with both others and the surrounding multiple objects, engaging in various social activities. However, recent advances in modeling human-object interactions mostly focus on perceiving isolated individuals and…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Juze Zhang , Jingyan Zhang , Zining Song , Zhanhe Shi , Chengfeng Zhao , Ye Shi , Jingyi Yu , Lan Xu , Jingya Wang

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Wanyue Zhang , Lin Geng Foo , Thabo Beeler , Rishabh Dabral , Christian Theobalt

Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Yumeng Liu , Xiaoxiao Long , Zemin Yang , Yuan Liu , Marc Habermann , Christian Theobalt , Yuexin Ma , Wenping Wang

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

Monocular 4D human-object interaction (HOI) reconstruction - recovering a moving human and a manipulated object from a single RGB video - remains challenging due to depth ambiguity and frequent occlusions. Existing methods often rely on…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Haoyu Zhang , Wei Zhai , Yuhang Yang , Yang Cao , Zheng-Jun Zha

Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Thus, past work requires controlled settings such as known…

计算机视觉与模式识别 · 计算机科学 2025-04-25 Alpár Cseke , Shashank Tripathi , Sai Kumar Dwivedi , Arjun Lakshmipathy , Agniv Chatterjee , Michael J. Black , Dimitrios Tzionas

Enabling robust whole-body humanoid-object interaction (HOI) remains challenging due to motion data scarcity and the contact-rich nature. We present HDMI (HumanoiD iMitation for Interaction), a simple and general framework that learns…

机器人学 · 计算机科学 2025-09-30 Haoyang Weng , Yitang Li , Nikhil Sobanbabu , Zihan Wang , Zhengyi Luo , Tairan He , Deva Ramanan , Guanya Shi

Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods suffer from \textit{Representation Misalignment} due to…

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