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相关论文: Delightful Exploration

200 篇论文

The Exploration-Exploitation tradeoff arises in Reinforcement Learning when one cannot tell if a policy is optimal. Then, there is a constant need to explore new actions instead of exploiting past experience. In practice, it is common to…

机器学习 · 计算机科学 2019-09-10 Lior Shani , Yonathan Efroni , Shie Mannor

We present a non-asymptotic lower bound on the eigenspectrum of the design matrix generated by any linear bandit algorithm with sub-linear regret when the action set has well-behaved curvature. Specifically, we show that the minimum…

机器学习 · 计算机科学 2023-01-10 Debangshu Banerjee , Avishek Ghosh , Sayak Ray Chowdhury , Aditya Gopalan

The performance of algorithmic decision rules is largely dependent on the quality of training datasets available to them. Biases in these datasets can raise economic and ethical concerns due to the resulting algorithms' disparate treatment…

机器学习 · 计算机科学 2025-04-14 Yifan Yang , Yang Liu , Parinaz Naghizadeh

In the incentivized exploration model, a principal aims to explore and learn over time by interacting with a sequence of self-interested agents. It has been recently understood that the main challenge in designing incentive-compatible…

计算机科学与博弈论 · 计算机科学 2025-06-03 Benjamin Schiffer , Mark Sellke

Ensuring sufficient exploration is a central challenge when training meta-reinforcement learning (meta-RL) agents to solve novel environments. Conventional solutions to the exploration-exploitation dilemma inject explicit incentives such as…

机器学习 · 计算机科学 2025-08-05 Micah Rentschler , Jesse Roberts

Exploration in complex domains is a key challenge in reinforcement learning, especially for tasks with very sparse rewards. Recent successes in deep reinforcement learning have been achieved mostly using simple heuristic exploration…

机器学习 · 计算机科学 2017-03-07 Joshua Achiam , Shankar Sastry

We study stochastic linear optimization problem with bandit feedback. The set of arms take values in an $N$-dimensional space and belong to a bounded polyhedron described by finitely many linear inequalities. We provide a lower bound for…

机器学习 · 计算机科学 2015-09-29 Manjesh K. Hanawal , Amir Leshem , Venkatesh Saligrama

State-of-the-art reinforcement learning (RL) algorithms typically use random sampling (e.g., $\epsilon$-greedy) for exploration, but this method fails on hard exploration tasks like Montezuma's Revenge. To address the challenge of…

机器学习 · 计算机科学 2022-11-21 Eric Chen , Zhang-Wei Hong , Joni Pajarinen , Pulkit Agrawal

The multi-armed bandit(MAB) is a classical sequential decision problem. Most work requires assumptions about the reward distribution (e.g., bounded), while practitioners may have difficulty obtaining information about these distributions to…

机器学习 · 计算机科学 2023-12-14 Han Qi , Fei Guo , Li Zhu

We propose the first fully-adaptive algorithm for pure exploration in linear bandits---the task to find the arm with the largest expected reward, which depends on an unknown parameter linearly. While existing methods partially or entirely…

机器学习 · 统计学 2017-10-17 Liyuan Xu , Junya Honda , Masashi Sugiyama

In this paper, we propose an information-theoretic exploration strategy for stochastic, discrete multi-armed bandits that achieves optimal regret. Our strategy is based on the value of information criterion. This criterion measures the…

人工智能 · 计算机科学 2018-03-06 Isaac J. Sledge , Jose C. Principe

We study incentivized exploration in multi-armed bandit (MAB) settings with infinitely many arms modeled as elements in continuous metric spaces. Unlike classical bandit models, we consider scenarios where the decision-maker (principal)…

机器学习 · 计算机科学 2025-08-28 Sourav Chakraborty , Amit Kiran Rege , Claire Monteleoni , Lijun Chen

In average reward Markov decision processes, state-of-the-art algorithms for regret minimization follow a well-established framework: They are model-based, optimistic and episodic. First, they maintain a confidence region from which…

机器学习 · 计算机科学 2025-12-01 Victor Boone , Bruno Gaujal

We consider a hide-and-seek game between a Hider and a Seeker over a finite set of locations. The Hider chooses one location to conceal a stationary treasure, while the Seeker visits the locations sequentially along a route. As the search…

系统与控制 · 电气工程与系统科学 2026-03-31 Prajakta Surve , Shaunak D. Bopardikar , Daigo Shishika , Dipankar Maity , Michael Dorothy

How do you incentivize self-interested agents to $\textit{explore}$ when they prefer to $\textit{exploit}$? We consider complex exploration problems, where each agent faces the same (but unknown) MDP. In contrast with traditional…

机器学习 · 计算机科学 2023-02-21 Max Simchowitz , Aleksandrs Slivkins

In many areas of medicine, security, and life sciences, we want to allocate limited resources to different sources in order to detect extreme values. In this paper, we study an efficient way to allocate these resources sequentially under…

机器学习 · 统计学 2026-04-28 Alexandra Carpentier , Michal Valko

Motivated by online decision-making in time-varying combinatorial environments, we study the problem of transforming offline algorithms to their online counterparts. We focus on offline combinatorial problems that are amenable to a constant…

机器学习 · 计算机科学 2023-02-07 Rad Niazadeh , Negin Golrezaei , Joshua Wang , Fransisca Susan , Ashwinkumar Badanidiyuru

Orthogonal greedy learning (OGL) is a stepwise learning scheme that adds a new atom from a dictionary via the steepest gradient descent and build the estimator via orthogonal projecting the target function to the space spanned by the…

机器学习 · 计算机科学 2014-11-14 Lin Xu , Shaobo Lin , Jinshan Zeng , Zongben Xu

We propose a bandit algorithm that explores by randomizing its history of rewards. Specifically, it pulls the arm with the highest mean reward in a non-parametric bootstrap sample of its history with pseudo rewards. We design the pseudo…

机器学习 · 计算机科学 2019-06-24 Branislav Kveton , Csaba Szepesvari , Sharan Vaswani , Zheng Wen , Mohammad Ghavamzadeh , Tor Lattimore

We study a variant of the thresholding bandit problem (TBP) in the context of outlier detection, where the objective is to identify the outliers whose rewards are above a threshold. Distinct from the traditional TBP, the threshold is…

机器学习 · 计算机科学 2022-03-22 Xiaojin Zhang , Honglei Zhuang , Shengyu Zhang , Yuan Zhou