相关论文: PersonaGesture: Single-Reference Co-Speech Gesture…
Generating temporally coherent, long-duration videos with precise control over subject identity and movement remains a fundamental challenge for contemporary diffusion-based models, which often suffer from identity drift and are limited to…
In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…
Individuals with language disorders often face significant communication challenges due to their limited language processing and comprehension abilities, which also affect their interactions with voice-assisted systems that mostly rely on…
We introduce PersonaHOI, a training- and tuning-free framework that fuses a general StableDiffusion model with a personalized face diffusion (PFD) model to generate identity-consistent human-object interaction (HOI) images. While existing…
We introduce Speech-to-Spatial, a referent disambiguation framework that converts verbal remote-assistance instructions into spatially grounded AR guidance. Unlike prior systems that rely on additional cues (e.g., gesture, gaze) or manual…
Speaker extraction seeks to extract the target speech in a multi-talker scenario given an auxiliary reference. Such reference can be auditory, i.e., a pre-recorded speech, visual, i.e., lip movements, or contextual, i.e., phonetic sequence.…
We present a method to edit a target portrait footage by taking a sequence of audio as input to synthesize a photo-realistic video. This method is unique because it is highly dynamic. It does not assume a person-specific rendering network…
Text-driven person image generation is an emerging and challenging task in cross-modality image generation. Controllable person image generation promotes a wide range of applications such as digital human interaction and virtual try-on.…
Automatically generating videos in which synthesized speech is synchronized with lip movements in a talking head has great potential in many human-computer interaction scenarios. In this paper, we present an automatic method to generate…
The presence of multiple talkers in the surrounding environment poses a difficult challenge for real-time speech communication systems considering the constraints on network size and complexity. In this paper, we present Personalized…
Speaker adaptation, which involves cloning voices from unseen speakers in the Text-to-Speech task, has garnered significant interest due to its numerous applications in multi-media fields. Despite recent advancements, existing methods often…
Building realistic and animatable avatars still requires minutes of multi-view or monocular self-rotating videos, and most methods lack precise control over gestures and expressions. To push this boundary, we address the challenge of…
Speech style editing refers to modifying the stylistic properties of speech while preserving its linguistic content and speaker identity. However, most existing approaches depend on explicit labels or reference audio, which limits both…
In conversational settings, individuals exhibit unique behaviors, rendering a one-size-fits-all approach insufficient for generating responses by dialogue agents. Although past studies have aimed to create personalized dialogue agents using…
Audio-visual speaker extraction isolates a target speaker's speech from a mixture speech signal conditioned on a visual cue, typically using the target speaker's face recording. However, in real-world scenarios, other co-occurring faces are…
This study delves into the intricacies of synchronizing facial dynamics with multilingual audio inputs, focusing on the creation of visually compelling, time-synchronized animations through diffusion-based techniques. Diverging from…
Recent advancements in speech large language models (SpeechLLMs) have attracted considerable attention. Nonetheless, current methods exhibit suboptimal performance in adhering to speech instructions. Notably, the intelligence of models…
While increasing attention has been paid to co-speech gesture synthesis, most previous works neglect to investigate hand gestures with explicit and essential semantics. In this paper, we study co-speech gesture generation with an emphasis…
Conventional text-to-speech (TTS) research has predominantly focused on enhancing the quality of synthesized speech for speakers in the training dataset. The challenge of synthesizing lifelike speech for unseen, out-of-dataset speakers,…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…