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This study addresses the challenge of online 3D model generation for neural rendering using an RGB image stream. Previous research has tackled this issue by incorporating Neural Radiance Fields (NeRF) or 3D Gaussian Splatting (3DGS) as…

计算机视觉与模式识别 · 计算机科学 2024-12-30 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Sungho Jo , Soohwan Song

Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Juncheng Chen , Chao Xu , Yanjun Cao

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

3D Gaussian Splatting (3DGS) under raindrop conditions suffers from severe occlusions and optical distortions caused by raindrop contamination on the camera lens, substantially degrading reconstruction quality. Existing benchmarks typically…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Zhiqiang Teng , Tingting Chen , Beibei Lin , Zifeng Yuan , Xuanyi Li , Xuanyu Zhang , Shunli Zhang

Robust and realistic rendering for large-scale road scenes is essential in autonomous driving simulation. Recently, 3D Gaussian Splatting (3D-GS) has made groundbreaking progress in neural rendering, but the general fidelity of large-scale…

计算机视觉与模式识别 · 计算机科学 2024-08-28 Saining Zhang , Baijun Ye , Xiaoxue Chen , Yuantao Chen , Zongzheng Zhang , Cheng Peng , Yongliang Shi , Hao Zhao

3D Gaussian Splatting (3DGS) has become a mainstream representation for real-time 3D scene synthesis, enabling applications in virtual and augmented reality, robotics, and 3D content creation. Its rising commercial value and explicit…

计算机视觉与模式识别 · 计算机科学 2026-02-05 Longjie Zhao , Ziming Hong , Jiaxin Huang , Runnan Chen , Mingming Gong , Tongliang Liu

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per…

计算机视觉与模式识别 · 计算机科学 2025-03-03 Jingyu Lin , Jiaqi Gu , Lubin Fan , Bojian Wu , Yujing Lou , Renjie Chen , Ligang Liu , Jieping Ye

3D Gaussian Splatting (3DGS) has exhibited remarkable efficacy in novel view synthesis (NVS). However, it suffers from a significant drawback: achieving high-fidelity rendering typically necessitates a large number of 3D Gaussians,…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Lintao Xiang , Xinkai Chen , Jianhuang Lai , Guangcong Wang

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Novel View Synthesis plays a crucial role by generating new 2D renderings from multi-view images of 3D scenes. However, capturing high-speed scenes with conventional cameras often leads to motion blur, hindering the effectiveness of 3D…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jiyuan Zhang , Kang Chen , Shiyan Chen , Yajing Zheng , Tiejun Huang , Zhaofei Yu

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Anh Thuan Tran , Jana Kosecka

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

计算机视觉与模式识别 · 计算机科学 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

图形学 · 计算机科学 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

Despite recent advances in single-object front-facing inpainting using NeRF and 3D Gaussian Splatting (3DGS), inpainting in complex 360{\deg} scenes remains largely underexplored. This is primarily due to three key challenges: (i)…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Shaoxiang Wang , Shihong Zhang , Christen Millerdurai , Rüdiger Westermann , Didier Stricker , Alain Pagani

3D Gaussian Splatting (GS) significantly struggles to accurately represent the underlying 3D scene geometry, resulting in inaccuracies and floating artifacts when rendering depth maps. In this paper, we address this limitation, undertaking…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Sadra Safadoust , Fabio Tosi , Fatma Güney , Matteo Poggi

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang