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相关论文: DeVI: Physics-based Dexterous Human-Object Interac…

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Given a video demonstration, can we imitate the action contained in this video? In this paper, we introduce a novel task, dubbed mesh-based action imitation. The goal of this task is to enable an arbitrary target human mesh to perform the…

计算机视觉与模式识别 · 计算机科学 2021-07-27 Yuqian Fu , Yanwei Fu , Yu-Gang Jiang

Synthesizing physically plausible articulated human-object interactions (HOI) without 3D/4D supervision remains a fundamental challenge. While recent zero-shot approaches leverage video diffusion models to synthesize human-object…

计算机视觉与模式识别 · 计算机科学 2026-03-05 Zihao Huang , Tianqi Liu , Zhaoxi Chen , Shaocong Xu , Saining Zhang , Lixing Xiao , Zhiguo Cao , Wei Li , Hao Zhao , Ziwei Liu

Human-Object Interaction (HOI) video reenactment with realistic motion remains a frontier in expressive digital human creation. Existing approaches primarily handle simple image-plane motion (e.g., in-plane translations), struggling with…

Human-object interaction (HOI) synthesis is crucial for applications in animation, simulation, and robotics. However, existing approaches either rely on expensive motion capture data or require manual reward engineering, limiting their…

计算机视觉与模式识别 · 计算机科学 2026-03-05 Zekai Deng , Ye Shi , Kaiyang Ji , Lan Xu , Shaoli Huang , Jingya Wang

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Haodong Yan , Hang Yu , Zhide Zhong , Weilin Yuan , Xin Gong , Zehang Luo , Chengxi Heyu , Junfeng Li , Wenxuan Song , Shunbo Zhou , Haoang Li

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

机器人学 · 计算机科学 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization…

计算机视觉与模式识别 · 计算机科学 2025-06-06 Lingwei Dang , Ruizhi Shao , Hongwen Zhang , Wei Min , Yebin Liu , Qingyao Wu

Generating realistic and physically plausible 3D Human-Object Interactions (HOI) remains a key challenge in motion generation. One primary reason is that describing these physical constraints with words alone is difficult. To address this…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Songjin Cai , Linjie Zhong , Ling Guo , Changxing Ding

Human behavior is fundamentally shaped by visual perception -- our ability to interact with the world depends on actively gathering relevant information and adapting our movements accordingly. Behaviors like searching for objects, reaching,…

机器人学 · 计算机科学 2025-05-20 Zhengyi Luo , Chen Tessler , Toru Lin , Ye Yuan , Tairan He , Wenli Xiao , Yunrong Guo , Gal Chechik , Kris Kitani , Linxi Fan , Yuke Zhu

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

图形学 · 计算机科学 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

Optimizing behaviors for dexterous manipulation has been a longstanding challenge in robotics, with a variety of methods from model-based control to model-free reinforcement learning having been previously explored in literature. Perhaps…

机器人学 · 计算机科学 2022-03-25 Sridhar Pandian Arunachalam , Sneha Silwal , Ben Evans , Lerrel Pinto

Humans interact with objects all the time. Enabling a humanoid to learn human-object interaction (HOI) is a key step for future smart animation and intelligent robotics systems. However, recent progress in physics-based HOI requires…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Yinhuai Wang , Jing Lin , Ailing Zeng , Zhengyi Luo , Jian Zhang , Lei Zhang

While existing methods for reconstructing hand-object interactions have made impressive progress, they either focus on rigid or part-wise rigid objects-limiting their ability to model real-world objects (e.g., cloth, stuffed animals) that…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Jihyun Lee , Changmin Lee , Donghwan Kim , Tae-Kyun Kim

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case…

计算机视觉与模式识别 · 计算机科学 2025-06-12 Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Data scarcity fundamentally limits the generalization of bimanual dexterous manipulation, as real-world data collection for dexterous hands is expensive and labor-intensive. Human manipulation videos, as a direct carrier of manipulation…

机器人学 · 计算机科学 2026-02-11 Juncheng Mu , Sizhe Yang , Yiming Bao , Hojin Bae , Tianming Wei , Linning Xu , Boyi Li , Huazhe Xu , Jiangmiao Pang

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

计算机视觉与模式识别 · 计算机科学 2024-05-20 Christian Diller , Angela Dai

Modeling dexterous hand-object interactions is challenging as it requires understanding how subtle finger motions influence the environment through contact with objects. While recent world models address interaction modeling, they typically…

Deformable object manipulation is a classical and challenging research area in robotics. Compared with rigid object manipulation, this problem is more complex due to the deformation properties including elastic, plastic, and elastoplastic…

机器人学 · 计算机科学 2024-05-14 Jianhua Shan , Yuhao Sun , Shixin Zhang , Fuchun Sun , Zixi Chen , Zirong Shen , Cesare Stefanini , Yiyong Yang , Shan Luo , Bin Fang

Synthesizing semantic-aware, long-horizon, human-object interaction is critical to simulate realistic human behaviors. In this work, we address the challenging problem of generating synchronized object motion and human motion guided by…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jiaman Li , Alexander Clegg , Roozbeh Mottaghi , Jiajun Wu , Xavier Puig , C. Karen Liu

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

机器人学 · 计算机科学 2025-03-10 Sammy Christen