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相关论文: DeVI: Physics-based Dexterous Human-Object Interac…

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Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human-object interactions, a comprehensive physics-based approach…

机器人学 · 计算机科学 2023-09-15 Jona Braun , Sammy Christen , Muhammed Kocabas , Emre Aksan , Otmar Hilliges

While significant progress has been made on understanding hand-object interactions in computer vision, it is still very challenging for robots to perform complex dexterous manipulation. In this paper, we propose a new platform and pipeline…

机器学习 · 计算机科学 2022-07-07 Yuzhe Qin , Yueh-Hua Wu , Shaowei Liu , Hanwen Jiang , Ruihan Yang , Yang Fu , Xiaolong Wang

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Wanyue Zhang , Lin Geng Foo , Thabo Beeler , Rishabh Dabral , Christian Theobalt

We present DexMan, an automated framework that converts human visual demonstrations into bimanual dexterous manipulation skills for humanoid robots in simulation. Operating directly on third-person videos of humans manipulating rigid…

机器人学 · 计算机科学 2025-10-10 Jhen Hsieh , Kuan-Hsun Tu , Kuo-Han Hung , Tsung-Wei Ke

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

In this work, we aim to learn a unified vision-based policy for multi-fingered robot hands to manipulate a variety of objects in diverse poses. Though prior work has shown benefits of using human videos for policy learning, performance…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Zerui Chen , Shizhe Chen , Etienne Arlaud , Ivan Laptev , Cordelia Schmid

Large-scale, high-quality multimodal demonstrations are essential for robot learning of contact-rich dexterous manipulation. While human-centric data collection systems lower the barrier to scaling, they struggle to capture the tactile…

机器人学 · 计算机科学 2026-03-19 Xitong Chen , Yifeng Pan , Min Li , Xiaotian Ding

Recent progress of video diffusion models have enabled extensive simulation of the physical world. While simulation with hand object interaction has been less explored. We propose DexSIM, a dexterous simulation framework for simulating…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Adam Lee

Recent progress in 3D reconstruction has made it easy to create realistic digital twins from everyday environments. However, current digital twins remain largely static and are limited to navigation and view synthesis without embodied…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Byungjun Kim , Taeksoo Kim , Junyoung Lee , Hanbyul Joo

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

计算机视觉与模式识别 · 计算机科学 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Equipping multi-fingered robots with tactile sensing is crucial for achieving the precise, contact-rich, and dexterous manipulation that humans excel at. However, relying solely on tactile sensing fails to provide adequate cues for…

机器人学 · 计算机科学 2023-09-22 Irmak Guzey , Yinlong Dai , Ben Evans , Soumith Chintala , Lerrel Pinto

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Jiazhi Guan , Quanwei Yang , Luying Huang , Junhao Liang , Borong Liang , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Jingdong Wang

Deformable objects often appear in unstructured configurations. Tracing deformable objects helps bringing them into extended states and facilitating the downstream manipulation tasks. Due to the requirements for object-specific modeling or…

Dexterous manipulation remains a challenging robotics problem, largely due to the difficulty of collecting extensive human demonstrations for learning. In this paper, we introduce \textsc{Gen2Real}, which replaces costly human demos with…

机器人学 · 计算机科学 2025-09-18 Kai Ye , Yuhang Wu , Shuyuan Hu , Junliang Li , Meng Liu , Yongquan Chen , Rui Huang

Real-time synthesis of physically plausible human interactions remains a critical challenge for immersive VR/AR systems and humanoid robotics. While existing methods demonstrate progress in kinematic motion generation, they often fail to…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Kaiyang Ji , Ye Shi , Zichen Jin , Kangyi Chen , Lan Xu , Yuexin Ma , Jingyi Yu , Jingya Wang

In this work, we aim to learn dexterous manipulation of deformable objects using multi-fingered hands. Reinforcement learning approaches for dexterous rigid object manipulation would struggle in this setting due to the complexity of physics…

计算机视觉与模式识别 · 计算机科学 2023-04-07 Sizhe Li , Zhiao Huang , Tao Chen , Tao Du , Hao Su , Joshua B. Tenenbaum , Chuang Gan

Dexterous manipulation of objects in virtual environments with our bare hands, by using only a depth sensor and a state-of-the-art 3D hand pose estimator (HPE), is challenging. While virtual environments are ruled by physics, e.g. object…

计算机视觉与模式识别 · 计算机科学 2020-08-10 Guillermo Garcia-Hernando , Edward Johns , Tae-Kyun Kim

Human-scene interaction (HSI) generation is crucial for applications in embodied AI, virtual reality, and robotics. Yet, existing methods cannot synthesize interactions in unseen environments such as in-the-wild scenes or reconstructed…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Hongjie Li , Hong-Xing Yu , Jiaman Li , Jiajun Wu
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