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相关论文: EgoFun3D: Modeling Interactive Objects from Egocen…

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The advent of wearable computers enables a new source of context for AI that is embedded in egocentric sensor data. This new egocentric data comes equipped with fine-grained 3D location information and thus presents the opportunity for a…

计算机视觉与模式识别 · 计算机科学 2024-06-17 Julian Straub , Daniel DeTone , Tianwei Shen , Nan Yang , Chris Sweeney , Richard Newcombe

As AI agents increasingly operate in open, real-world environments, they require a deep synergy of multimodal perception, tool invocation with multi-hop reasoning, and dynamic interaction with users. However, existing benchmarks fail to…

人工智能 · 计算机科学 2026-05-28 Yunqi Liu , Tong Niu , Zitong Wang , Zhenlong Dai , Yuqi Qing , Weiqiang Wang , Jian Liu

Egocentric video provides a unique view into human perception and interaction, with growing relevance for augmented reality, robotics, and assistive technologies. However, rapid camera motion and complex scene dynamics pose major challenges…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Jan Warchocki , Xi Wang , Jonas Kulhanek , Jan van Gemert

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

计算机视觉与模式识别 · 计算机科学 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

We introduce EgoPoints, a benchmark for point tracking in egocentric videos. We annotate 4.7K challenging tracks in egocentric sequences. Compared to the popular TAP-Vid-DAVIS evaluation benchmark, we include 9x more points that go…

计算机视觉与模式识别 · 计算机科学 2024-12-09 Ahmad Darkhalil , Rhodri Guerrier , Adam W. Harley , Dima Damen

We introduce EgoSim, a closed-loop egocentric world simulator that generates spatially consistent interaction videos and persistently updates the underlying 3D scene state for continuous simulation. Existing egocentric simulators either…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Jinkun Hao , Mingda Jia , Ruiyan Wang , Xihui Liu , Ran Yi , Lizhuang Ma , Jiangmiao Pang , Xudong Xu

Visual queries 3D localization (VQ3D) is a task in the Ego4D Episodic Memory Benchmark. Given an egocentric video, the goal is to answer queries of the form "Where did I last see object X?", where the query object X is specified as a static…

计算机视觉与模式识别 · 计算机科学 2022-11-21 Jinjie Mai , Chen Zhao , Abdullah Hamdi , Silvio Giancola , Bernard Ghanem

A robot's ability to anticipate the 3D action target location of a hand's movement from egocentric videos can greatly improve safety and efficiency in human-robot interaction (HRI). While previous research predominantly focused on semantic…

机器人学 · 计算机科学 2024-03-11 Irving Fang , Yuzhong Chen , Yifan Wang , Jianghan Zhang , Qiushi Zhang , Jiali Xu , Xibo He , Weibo Gao , Hao Su , Yiming Li , Chen Feng

We introduce an approach for pre-training egocentric video models using large-scale third-person video datasets. Learning from purely egocentric data is limited by low dataset scale and diversity, while using purely exocentric…

计算机视觉与模式识别 · 计算机科学 2021-04-19 Yanghao Li , Tushar Nagarajan , Bo Xiong , Kristen Grauman

Given a raw video sequence taken from a freely-moving camera, we study the problem of decomposing the observed 3D scene into a static background and a dynamic foreground containing the objects that move in the video sequence. This task is…

计算机视觉与模式识别 · 计算机科学 2021-10-20 Vadim Tschernezki , Diane Larlus , Andrea Vedaldi

Capturing interaction of hands with objects is important to autonomously detect human actions from egocentric videos. In this work, we present a pyramid video transformer with a dynamic class token generator for egocentric action…

计算机视觉与模式识别 · 计算机科学 2023-03-17 Chenbin Pan , Zhiqi Zhang , Senem Velipasalar , Yi Xu

Humans excel at multisensory perception and can often recognise object properties from the sound of their interactions. Inspired by this, we propose the novel task of Collision Sound Source Segmentation (CS3), where we aim to segment the…

计算机视觉与模式识别 · 计算机科学 2025-11-21 Kranti Kumar Parida , Omar Emara , Hazel Doughty , Dima Damen

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

Articulation perception aims to recover the motion and structure of articulated objects (e.g., drawers and cupboards), and is fundamental to 3D scene understanding in robotics, simulation, and animation. Existing learning-based methods rely…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Yihao Wang , Yang Miao , Wenshuai Zhao , Wenyan Yang , Zihan Wang , Joni Pajarinen , Luc Van Gool , Danda Pani Paudel , Juho Kannala , Xi Wang , Arno Solin

To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Dayou Li , Lulin Liu , Bangya Liu , Shijie Zhou , Jiu Feng , Ziqi Lu , Minghui Zheng , Chenyu You , Zhiwen Fan

We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for robotic imitation learning. Current datasets, such as Ego4D,…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Hongxiang Zhao , Xingchen Liu , Mutian Xu , Yiming Hao , Weikai Chen , Xiaoguang Han

Learning to perform activities through demonstration requires extracting meaningful information about the environment from observations. In this research, we investigate the challenge of planning high-level goal-oriented actions in a…

机器学习 · 计算机科学 2025-07-08 Jing Bi , Chenliang Xu

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…

人工智能 · 计算机科学 2026-05-14 Qinchuan Cheng , Zhantao Gong , Pengzhan Sun , Angela Yao , Xulei Yang , Shijie Li

Human actions in egocentric videos are often hand-object interactions composed from a verb (performed by the hand) applied to an object. Despite their extensive scaling up, egocentric datasets still face two limitations - sparsity of action…

计算机视觉与模式识别 · 计算机科学 2023-12-13 Dibyadip Chatterjee , Fadime Sener , Shugao Ma , Angela Yao

Forecasting future 3D hand pose sequences from egocentric video is essential for understanding human intention and enabling embodied applications such as AR/VR assistance and human-robot interaction. However, this task remains a highly…

计算机视觉与模式识别 · 计算机科学 2026-05-11 Jaeyoung Choi , Hyeondong Kim , Yujin Kim , Daehee Park