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相关论文: THOM: Generating Physically Plausible Hand-Object …

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We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-Moll

This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or…

计算机视觉与模式识别 · 计算机科学 2023-09-01 Sirui Xu , Zhengyuan Li , Yu-Xiong Wang , Liang-Yan Gui

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

多媒体 · 计算机科学 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

Resolving real-world human-object interactions in images is a many-to-many challenge, in which disentangling fine-grained concurrent physical contact is particularly difficult. Existing semantic contact estimation methods are either limited…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Sravan Chittupalli , Ayush Jain , Dong Huang

Synthesizing accurate hands-object interactions (HOI) is critical for applications in Computer Vision, Augmented Reality (AR), and Mixed Reality (MR). Despite recent advances, the accuracy of reconstructed or generated HOI leaves room for…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Théo Morales , Omid Taheri , Gerard Lacey

Understanding the human-object interactions (HOIs) from a video is essential to fully comprehend a visual scene. This line of research has been addressed by detecting HOIs from images and lately from videos. However, the video-based HOI…

计算机视觉与模式识别 · 计算机科学 2023-06-07 Zhifan Ni , Esteve Valls Mascaró , Hyemin Ahn , Dongheui Lee

In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of producing high-fidelity shapes with colors that match the…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Zhengzhe Liu , Yi Wang , Xiaojuan Qi , Chi-Wing Fu

Simulating object dynamics from real-world perception shows great promise for digital twins and robotic manipulation but often demands labor-intensive measurements and expertise. We present a fully automated Real2Sim pipeline that generates…

机器人学 · 计算机科学 2025-04-02 Nicholas Pfaff , Evelyn Fu , Jeremy Binagia , Phillip Isola , Russ Tedrake

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization…

计算机视觉与模式识别 · 计算机科学 2025-06-06 Lingwei Dang , Ruizhi Shao , Hongwen Zhang , Wei Min , Yebin Liu , Qingyao Wu

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

人机交互 · 计算机科学 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

Current digital human studies focusing on lip-syncing and body movement are no longer sufficient to meet the growing industrial demand, while human video generation techniques that support interacting with real-world environments (e.g.,…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Yingying Fan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Yingying Li , Haocheng Feng , Errui Ding , Yu Wu , Jingdong Wang

Task-Oriented Grasping (TOG) requires robots to select grasps that are functionally appropriate for a specified task - a challenge that demands an understanding of task semantics, object affordances, and functional constraints. We present…

机器人学 · 计算机科学 2025-11-18 Shailesh , Alok Raj , Nayan Kumar , Priya Shukla , Andrew Melnik , Michael Beetz , Gora Chand Nandi

Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics…

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

计算机视觉与模式识别 · 计算机科学 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

Generating realistic 3D hand motion from natural language is vital for VR, robotics, and human-computer interaction. Existing methods either focus on full-body motion, overlooking detailed hand gestures, or require explicit 3D object…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Ching-Lam Cheng , Bin Zhu , Shengfeng He

Task-oriented grasping (TOG) is more challenging than simple object grasping because it requires precise identification of object parts and careful selection of grasping areas to ensure effective and robust manipulation. While recent…

机器人学 · 计算机科学 2026-03-30 Hao Chen , Takuya Kiyokawa , Weiwei Wan , Kensuke Harada

Human-Object Interaction (HOI), as an important problem in computer vision, requires locating the human-object pair and identifying the interactive relationships between them. The HOI instance has a greater span in spatial, scale, and task…

计算机视觉与模式识别 · 计算机科学 2023-01-11 Shuailei Ma , Yuefeng Wang , Shanze Wang , Ying Wei

We present a new approach to achieve tangible object manipulation with a single, fully portable and self-contained device. Our solution is based on the concept of a "tangible volume". We turn a tangible object into a handheld fish-tank…

人机交互 · 计算机科学 2024-04-25 Paul Issartel , Lonni Besançon , Tobias Isenberg , Mehdi Ammi

We propose a novel approach for generating text-guided human-object interactions (HOIs) that achieves explicit joint-level interaction modeling in a computationally efficient manner. Previous methods represent the entire human body as a…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Guohong Huang , Ling-An Zeng , Zexin Zheng , Shengbo Gu , Wei-Shi Zheng

Understanding the inherent human knowledge in interacting with a given environment (e.g., affordance) is essential for improving AI to better assist humans. While existing approaches primarily focus on human-object contacts during…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Hyeonwoo Kim , Sookwan Han , Patrick Kwon , Hanbyul Joo