中文
相关论文

相关论文: How good was my shot? Quantifying Player Skill Lev…

200 篇论文

We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…

计算机科学与博弈论 · 计算机科学 2017-03-23 Juba Ziani , Venkat Chandrasekaran , Katrina Ligett

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

机器学习 · 计算机科学 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

As deep reinforcement learning driven by visual perception becomes more widely used there is a growing need to better understand and probe the learned agents. Understanding the decision making process and its relationship to visual inputs…

计算机视觉与模式识别 · 计算机科学 2019-04-03 Christian Rupprecht , Cyril Ibrahim , Christopher J. Pal

Understanding sports is crucial for the advancement of Natural Language Processing (NLP) due to its intricate and dynamic nature. Reasoning over complex sports scenarios has posed significant challenges to current NLP technologies which…

计算与语言 · 计算机科学 2024-06-24 Zhengbang Yang , Haotian Xia , Jingxi Li , Zezhi Chen , Zhuangdi Zhu , Weining Shen

The spread in the use of tracking systems in sport has made fine-grained spatiotemporal analysis a primary focus of an emerging sports analytics industry. Recently publicized tracking data for men's professional tennis allows for the first…

统计方法学 · 统计学 2022-02-02 Stephanie A. Kovalchik , Jim Albert

Recent advances in computer vision have made it possible to automatically assess from videos the manipulation skills of humans in performing a task, which breeds many important applications in domains such as health rehabilitation and…

计算机视觉与模式识别 · 计算机科学 2019-04-11 Zhenqiang Li , Yifei Huang , Minjie Cai , Yoichi Sato

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

人机交互 · 计算机科学 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu

This paper represents an analysis on the momentum of tennis match. And due to Generalization performance of it, it can be helpful in constructing a system to predict the result of sports game and analyze the performance of player based on…

机器学习 · 计算机科学 2024-04-23 Jingdi Lei , Tianqi Kang , Yuluan Cao , Shiwei Ren

An increasing number of domains are providing us with detailed trace data on human decisions in settings where we can evaluate the quality of these decisions via an algorithm. Motivated by this development, an emerging line of work has…

人工智能 · 计算机科学 2016-06-17 Ashton Anderson , Jon Kleinberg , Sendhil Mullainathan

Team sports represent complex phenomena characterized by both spatial and temporal dimensions, making their analysis inherently challenging. In this study, we examine team sports as complex systems, specifically focusing on the tactical…

Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific…

计算机视觉与模式识别 · 计算机科学 2014-04-28 Georg Waltner , Thomas Mauthner , Horst Bischof

In this paper, we examine the convergence landscape of multi-agent learning under uncertainty. Specifically, we analyze two stochastic models of regularized learning in continuous games -- one in continuous and one in discrete time with the…

计算机科学与博弈论 · 计算机科学 2025-12-10 Kyriakos Lotidis , Panayotis Mertikopoulos , Nicholas Bambos , Jose Blanchet

Intelligent agents can learn to represent the action spaces of other agents simply by observing them act. Such representations help agents quickly learn to predict the effects of their own actions on the environment and to plan complex…

机器学习 · 计算机科学 2019-02-13 Oleh Rybkin , Karl Pertsch , Konstantinos G. Derpanis , Kostas Daniilidis , Andrew Jaegle

We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical…

计算机科学与博弈论 · 计算机科学 2010-12-13 Sachin Adlakha , Ramesh Johari

Human behavior is a continuous stochastic spatio-temporal process which is governed by semantic actions and affordances as well as latent factors. Therefore, video-based human activity modeling is concerned with a number of tasks such as…

计算机视觉与模式识别 · 计算机科学 2019-03-15 Judith Bütepage , Hedvig Kjellström , Danica Kragic

Recent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time…

机器学习 · 计算机科学 2022-11-23 Li-Chun Huang , Nai-Zen Hseuh , Yen-Che Chien , Wei-Yao Wang , Kuang-Da Wang , Wen-Chih Peng

Previous work on fantasy basketball quantifies player value for category leagues without taking draft circumstances into account. Quantifying value in this way is convenient, but inherently limited as a strategy, because it precludes the…

统计方法学 · 统计学 2024-09-17 Zach Rosenof

In the domain of Sport Analytics, Global Positioning Systems devices are intensively used as they permit to retrieve players' movements. Team sports' managers and coaches are interested on the relation between players' patterns of movements…

应用统计 · 统计学 2018-05-08 Rodolfo Metulini

Intransitivity is a critical issue in pairwise preference modeling. It refers to the intransitive pairwise preferences between a group of players or objects that potentially form a cyclic preference chain and has been long discussed in…

机器学习 · 计算机科学 2024-10-01 Jiuding Duan , Jiyi Li , Yukino Baba , Hisashi Kashima

This study investigates the concept of flexibility within League of Legends, a popular online multiplayer game, focusing on the relationship between user adaptability and team success. Utilizing a dataset encompassing players of varying…

人机交互 · 计算机科学 2026-03-18 Emily Chen , Alexander Bisberg , Emilio Ferrara