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相关论文: FullCircle: Effortless 3D Reconstruction from Casu…

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We present an algorithm for reconstructing the radiance field of a large-scale scene from a single casually captured video. The task poses two core challenges. First, most existing radiance field reconstruction approaches rely on accurate…

计算机视觉与模式识别 · 计算机科学 2023-03-27 Andreas Meuleman , Yu-Lun Liu , Chen Gao , Jia-Bin Huang , Changil Kim , Min H. Kim , Johannes Kopf

In this paper, we propose a method to segment and recover a static, clean background and multiple 360$^\circ$ objects from observations of scenes at different timestamps. Recent works have used neural radiance fields to model 3D scenes and…

计算机视觉与模式识别 · 计算机科学 2024-10-27 Tianhan Xu , Takuya Ikeda , Koichi Nishiwaki

Six degrees-of-freedom (6-DoF) video provides telepresence by enabling users to move around in the captured scene with a wide field of regard. Compared to methods requiring sophisticated camera setups, the image-based rendering method based…

计算机视觉与模式识别 · 计算机科学 2022-04-01 Rongsen Chen , Fang-Lue Zhang , Simon Finnie , Andrew Chalmers , Teahyun Rhee

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

We consider the problem of reconstructing a full 360{\deg} photographic model of an object from a single image of it. We do so by fitting a neural radiance field to the image, but find this problem to be severely ill-posed. We thus take an…

计算机视觉与模式识别 · 计算机科学 2023-02-24 Luke Melas-Kyriazi , Christian Rupprecht , Iro Laina , Andrea Vedaldi

360 images represent scenes captured in all possible viewing directions and enable viewers to navigate freely around the scene thereby providing an immersive experience. Conversely, conventional images represent scenes in a single viewing…

计算机视觉与模式识别 · 计算机科学 2019-12-24 Julius Surya Sumantri , In Kyu Park

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

计算机视觉与模式识别 · 计算机科学 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

Reconstruction of 3D neural fields from posed images has emerged as a promising method for self-supervised representation learning. The key challenge preventing the deployment of these 3D scene learners on large-scale video data is their…

计算机视觉与模式识别 · 计算机科学 2023-06-02 Cameron Smith , Yilun Du , Ayush Tewari , Vincent Sitzmann

360$^{\circ}$ video requires human viewers to actively control "where" to look while watching the video. Although it provides a more immersive experience of the visual content, it also introduces additional burden for viewers; awkward…

计算机视觉与模式识别 · 计算机科学 2017-05-26 Yu-Chuan Su , Kristen Grauman

We introduce 4DGS360, a diffusion-free framework for 360$^{\circ}$ dynamic object reconstruction from casual monocular video. Existing methods often fail to reconstruct consistent 360$^{\circ}$ geometry, as their heavy reliance on 2D-native…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Jae Won Jang , Yeonjin Chang , Wonsik Shin , Juhwan Cho , Nojun Kwak

This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Qiaoge Li , Itsuki Ueda , Chun Xie , Hidehiko Shishido , Itaru Kitahara

3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…

计算机视觉与模式识别 · 计算机科学 2023-05-19 San Jiang , Yaxin Li , Duojie Weng , Kan You , Wu Chen

Synthesizing 3D human motion in a contextual, ecological environment is important for simulating realistic activities people perform in the real world. However, conventional optics-based motion capture systems are not suited for…

计算机视觉与模式识别 · 计算机科学 2023-04-03 Joao Pedro Araujo , Jiaman Li , Karthik Vetrivel , Rishi Agarwal , Deepak Gopinath , Jiajun Wu , Alexander Clegg , C. Karen Liu

In recent years, the development of Neural Radiance Fields has enabled a previously unseen level of photo-realistic 3D reconstruction of scenes and objects from multi-view camera data. However, previous methods use an oversimplified pinhole…

计算机视觉与模式识别 · 计算机科学 2024-06-18 Yi Hua , Christoph Lassner , Carsten Stoll , Iain Matthews

This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene…

计算机视觉与模式识别 · 计算机科学 2015-10-01 Armin Mustafa , Hansung Kim , Jean-Yves Guillemaut , Adrian Hilton

Despite significant progress made in the past few years, challenges remain for depth estimation using a single monocular image. First, it is nontrivial to train a metric-depth prediction model that can generalize well to diverse scenes…

计算机视觉与模式识别 · 计算机科学 2022-09-07 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Simon Chen , Yifan Liu , Chunhua Shen

360{\deg} videos have emerged as a promising medium to represent our dynamic visual world. Compared to the "tunnel vision" of standard cameras, their borderless field of view offers a more complete perspective of our surroundings. While…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Rundong Luo , Matthew Wallingford , Ali Farhadi , Noah Snavely , Wei-Chiu Ma

Recent advances in 3D shape generation have achieved impressive results, but most existing methods rely on clean, unoccluded, and well-segmented inputs. Such conditions are rarely met in real-world scenarios. We present ShapeR, a novel…

Video acquired from multiple cameras located along a line is often rectified to video virtually obtained from cameras with ideally parallel optical axes collocated on a single plane and principal points on a line. Such an approach…

多媒体 · 计算机科学 2023-06-13 Jarosław Samelak , Marek Domański

3D reconstruction from 2D inputs, especially for non-rigid objects like humans, presents unique challenges due to the significant range of possible deformations. Traditional methods often struggle with non-rigid shapes, which require…

计算机视觉与模式识别 · 计算机科学 2025-05-26 Fahd Alhamazani , Yu-Kun Lai , Paul L. Rosin
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