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This paper presents InteractEdit, a novel framework for zero-shot Human-Object Interaction (HOI) editing, addressing the challenging task of transforming an existing interaction in an image into a new, desired interaction while preserving…

图形学 · 计算机科学 2025-03-13 Jiun Tian Hoe , Weipeng Hu , Wei Zhou , Chao Xie , Ziwei Wang , Chee Seng Chan , Xudong Jiang , Yap-Peng Tan

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Brent Yi , Vickie Ye , Maya Zheng , Yunqi Li , Lea Müller , Georgios Pavlakos , Yi Ma , Jitendra Malik , Angjoo Kanazawa

We present IMPACT-HOI, a mixed-initiative framework for annotating egocentric procedural video by constructing structured event graphs for Human-Object Interactions (HOI), motivated by the need for high-quality structured supervision for…

Hand-object interaction(HOI) is the fundamental link between human and environment, yet its dexterous and complex pose significantly challenges for gesture control. Despite significant advances in AI and robotics, enabling machines to…

机器人学 · 计算机科学 2025-07-11 Yongqi Tian , Xueyu Sun , Haoyuan He , Linji Hao , Ning Ding , Caigui Jiang

The Human-Object Interaction (HOI) task explores the dynamic interactions between humans and objects in physical environments, providing essential biomechanical and cognitive-behavioral foundations for fields such as robotics, virtual…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Ruiyan Wang , Lin Zuo , Zonghao Lin , Qiang Wang , Zhengxue Cheng , Rong Xie , Jun Ling , Li Song

Understanding the world in first-person view is fundamental in Augmented Reality (AR). This immersive perspective brings dramatic visual changes and unique challenges compared to third-person views. Synthetic data has empowered…

计算机视觉与模式识别 · 计算机科学 2024-04-12 Gen Li , Kaifeng Zhao , Siwei Zhang , Xiaozhong Lyu , Mihai Dusmanu , Yan Zhang , Marc Pollefeys , Siyu Tang

Egocentric human video data, which captures rich human-environment interactions and can be collected at scale, has become a key driver of embodied intelligence research. However, existing egocentric datasets typically lack tactile sensing,…

In this study, we tackle the complex task of generating 3D human-object interactions (HOI) from textual descriptions in a zero-shot text-to-3D manner. We identify and address two key challenges: the unsatisfactory outcomes of direct…

计算机视觉与模式识别 · 计算机科学 2024-07-17 Sisi Dai , Wenhao Li , Haowen Sun , Haibin Huang , Chongyang Ma , Hui Huang , Kai Xu , Ruizhen Hu

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Matthias Jammot , Björn Braun , Paul Streli , Rafael Wampfler , Christian Holz

Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can reconstruct temporally coherent human and object…

计算机视觉与模式识别 · 计算机科学 2026-05-15 Yubo Zhao , Yujin Chai , Yunao Dong , Chengfeng Zhao , Zijiao Zeng , Yuan Liu , Chi-Keung Tang

Generating realistic 3D Human-Object Interactions (HOI) is a fundamental task for applications ranging from embodied AI to virtual content creation, which requires harmonizing high-level semantic intent with strict low-level physical…

机器人学 · 计算机科学 2026-05-08 Hao Wang , Shiqi Wang , Qi Liu

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll

Human-Object Interaction (HOI) detection is a longstanding computer vision problem concerned with predicting the interaction between humans and objects. Current HOI models rely on a vocabulary of interactions at training and inference time,…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Francesco Tonini , Alessandro Conti , Lorenzo Vaquero , Cigdem Beyan , Elisa Ricci

Real-world scenes often feature multiple humans interacting with multiple objects in ways that are causal, goal-oriented, or cooperative. Yet existing 3D human-object interaction (HOI) benchmarks consider only a fraction of these complex…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Kaen Kogashi , Anoop Cherian , Meng-Yu Jennifer Kuo

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

Whole-body Humanoid-Object Interaction (HOI) is bottlenecked by the scarcity of high-fidelity 3D data. While video generative priors offer a promising alternative, existing methods suffer from \textit{Representation Misalignment} due to…

Compositional Customized Image Generation aims to customize multiple target concepts within generation content, which has gained attention for its wild application. Existing approaches mainly concentrate on the target entity's appearance…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Zhu Xu , Zhaowen Wang , Yuxin Peng , Yang Liu

The development of embodied AI systems is increasingly constrained by the availability and structure of physical interaction data. Despite recent advances in vision-language-action (VLA) models, current pipelines suffer from high data…

机器人学 · 计算机科学 2026-03-24 Xinhai Sun , Xiang Shi , Menglin Zou , Wenlong Huang

Building an interactive AI assistant that can perceive, reason, and collaborate with humans in the real world has been a long-standing pursuit in the AI community. This work is part of a broader research effort to develop intelligent agents…

We introduce HOT3D, a publicly available dataset for egocentric hand and object tracking in 3D. The dataset offers over 833 minutes (3.7M+ images) of recordings that feature 19 subjects interacting with 33 diverse rigid objects. In addition…