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Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development,…

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

机器人学 · 计算机科学 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

The physical world is not merely visual; it is governed by rigorous structural and procedural constraints. Yet, the evaluation of vision-language models (VLMs) remains heavily skewed toward perceptual realism, prioritizing the generation of…

人工智能 · 计算机科学 2026-03-27 Luyu Yang , Yutong Dai , An Yan , Viraj Prabhu , Ran Xu , Zeyuan Chen

High-level autonomous operations depend on a robot's ability to construct a sufficiently expressive model of its environment. Traditional three-dimensional (3D) scene representations, such as point clouds and occupancy grids, provide…

机器人学 · 计算机科学 2025-06-10 Chad R Samuelson , Timothy W McLain , Joshua G Mangelson

In the current era of generative AI breakthroughs, generating panoramic scenes from a single input image remains a key challenge. Most existing methods use diffusion-based iterative or simultaneous multi-view inpainting. However, the lack…

计算机视觉与模式识别 · 计算机科学 2024-06-05 Zhipeng Cai , Matthias Mueller , Reiner Birkl , Diana Wofk , Shao-Yen Tseng , JunDa Cheng , Gabriela Ben-Melech Stan , Vasudev Lal , Michael Paulitsch

Advancements in foundation models have catalyzed research in Embodied AI to develop interactive agents capable of environmental reasoning and interaction. Developing such agents requires diverse, large-scale datasets. Prior frameworks…

机器人学 · 计算机科学 2026-02-10 Siddharth Singh , Ifrah Idrees , Abraham Dauhajre

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Despite remarkable advancements in emulating human-like behavior through Large Language Models (LLMs), current textual simulations do not adequately address the notion of time. To this end, we introduce TimeArena, a novel textual simulated…

计算与语言 · 计算机科学 2024-02-09 Yikai Zhang , Siyu Yuan , Caiyu Hu , Kyle Richardson , Yanghua Xiao , Jiangjie Chen

Visual navigation tasks are critical for household service robots. As these tasks become increasingly complex, effective communication and collaboration among multiple robots become imperative to ensure successful completion. In recent…

机器人学 · 计算机科学 2024-07-02 Pengying Wu , Yao Mu , Kangjie Zhou , Ji Ma , Junting Chen , Chang Liu

Generating realistic building layouts for automatic building design has been studied in both the computer vision and architecture domains. Traditional approaches from the architecture domain, which are based on optimization techniques or…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jiachen Liu , Yuan Xue , Haomiao Ni , Rui Yu , Zihan Zhou , Sharon X. Huang

The significant progress on Generative Adversarial Networks (GANs) have made it possible to generate surprisingly realistic images for single object based on natural language descriptions. However, controlled generation of images for…

计算机视觉与模式识别 · 计算机科学 2019-11-14 Hongdong Zheng , Yalong Bai , Wei Zhang , Tao Mei

In this paper, we introduce a multi-robot system that integrates mapping, localization, and task and motion planning (TAMP) enabled by 3D scene graphs to execute complex instructions expressed in natural language. Our system builds a shared…

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Zhuofan Zhang , Ziyu Zhu , Junhao Li , Pengxiang Li , Tianxu Wang , Tengyu Liu , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Siyuan Huang , Qing Li

Large-scale video generative models can synthesize diverse and realistic visual content for dynamic world creation, but they often lack element-wise controllability, hindering their use in editing scenes and training embodied AI agents. We…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Sicheng Mo , Ziyang Leng , Leon Liu , Weizhen Wang , Honglin He , Bolei Zhou

Teaching an agent to navigate in an unseen 3D environment is a challenging task, even in the event of simulated environments. To generalize to unseen environments, an agent needs to be robust to low-level variations (e.g. color, texture,…

机器学习 · 计算机科学 2018-04-10 Yi Wu , Yuxin Wu , Georgia Gkioxari , Yuandong Tian

Successfully solving long-horizon manipulation tasks remains a fundamental challenge. These tasks involve extended action sequences and complex object interactions, presenting a critical gap between high-level symbolic planning and…

机器人学 · 计算机科学 2025-09-29 Jialiang Li , Wenzheng Wu , Gaojing Zhang , Yifan Han , Wenzhao Lian

With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given…

机器人学 · 计算机科学 2024-11-07 Haochen Zhang , Nader Zantout , Pujith Kachana , Zongyuan Wu , Ji Zhang , Wenshan Wang

We present iGibson 1.0, a novel simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive home-sized scenes with 108 rooms populated with rigid…

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich…