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相关论文: SARAH: Spatially Aware Real-time Agentic Humans

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Embodiment can enhance conversational agents, such as increasing their perceived presence. This is typically achieved through visual representations of a virtual body; however, visual modalities are not always available, such as when users…

Interactions with artificial intelligence (AI) based agents can positively influence human behavior and judgment. However, studies to date focus on text-based conversational agents (CA) with limited embodiment, restricting our understanding…

人机交互 · 计算机科学 2025-06-04 Sue Lim , Ralf Schmälzle , Gary Bente

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

人机交互 · 计算机科学 2025-12-22 Jerry M. Huang , Stefan T. Radev

Eye-hand coordinated interaction is becoming a mainstream interaction modality in Virtual Reality (VR) user interfaces.Current paradigms for this multimodal interaction require users to learn predefined gestures and memorize multiple…

人机交互 · 计算机科学 2026-03-03 Zhimin Wang , Chenyu Gu , Feng Lu

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent…

机器人学 · 计算机科学 2023-09-19 Ruohan Gao , Hao Li , Gokul Dharan , Zhuzhu Wang , Chengshu Li , Fei Xia , Silvio Savarese , Li Fei-Fei , Jiajun Wu

The accompanying actions and gestures in dialogue are often closely linked to interactions with the environment, such as looking toward the interlocutor or using gestures to point to the described target at appropriate moments. Speech and…

We study lifelong visual perception in an embodied setup, where we develop new models and compare various agents that navigate in buildings and occasionally request annotations which, in turn, are used to refine their visual perception…

计算机视觉与模式识别 · 计算机科学 2021-12-30 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Vision-language-action (VLA) models have recently shown strong potential in enabling robots to follow language instructions and execute precise actions. However, most VLAs are built upon vision-language models pretrained solely on 2D data,…

机器人学 · 计算机科学 2025-10-20 Fuhao Li , Wenxuan Song , Han Zhao , Jingbo Wang , Pengxiang Ding , Donglin Wang , Long Zeng , Haoang Li

AI and robotics technologies have witnessed remarkable advancements in the past decade, revolutionizing work patterns and opportunities in various domains. The application of these technologies has propelled society towards an era of…

计算机与社会 · 计算机科学 2026-04-10 Junjie Li , Kang Li , Dewei Han , Jian Xu , Zhaoyuan Ma

Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing…

计算机视觉与模式识别 · 计算机科学 2019-04-10 Jianwei Yang , Zhile Ren , Mingze Xu , Xinlei Chen , David Crandall , Devi Parikh , Dhruv Batra

This paper presents a novel approach for the Vision-and-Language Navigation (VLN) task in continuous 3D environments, which requires an autonomous agent to follow natural language instructions in unseen environments. Existing end-to-end…

Embodied conversational agents (ECAs) are increasingly more realistic and capable of dynamic conversations. In online surveys, anthropomorphic agents could help address issues like careless responding and satisficing, which originate from…

人机交互 · 计算机科学 2025-08-05 Matus Krajcovic , Peter Demcak , Eduard Kuric

In VR interactions with embodied conversational agents, users' emotional intent is often conveyed more by how something is said than by what is said. However, most VR agent pipelines rely on speech-to-text processing, discarding prosodic…

人机交互 · 计算机科学 2026-03-11 SangYeop Jeong , Yeongseo Na , Seung Gyu Jeong , Jin-Woo Jeong , Seong-Eun Kim

Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation.…

计算机视觉与模式识别 · 计算机科学 2022-10-17 Sudipta Paul , Amit K. Roy-Chowdhury , Anoop Cherian

As Augmented Reality (AR) and Artificial Intelligence (AI) continue to converge, new opportunities emerge for AI agents to actively support human collaboration in immersive environments. While prior research has primarily focused on dyadic…

人机交互 · 计算机科学 2025-03-14 Mariana Fernandez-Espinosa , Diego Gomez-Zara

Natural head rotation is critical for believable embodied virtual agents, yet this micro-level behavior remains largely underexplored. While head-rotation prediction algorithms could, in principle, reproduce this behavior, they typically…

图形学 · 计算机科学 2026-01-08 Juyeong Hwang , Seong-Eun Hong , JaeYoung Seon , Hyeongyeop Kang

3D Visual Grounding (3DVG) aims to localize target objects within a 3D scene based on natural language queries. To alleviate the reliance on costly 3D training data, recent studies have explored zero-shot 3DVG by leveraging the extensive…

计算机视觉与模式识别 · 计算机科学 2025-06-30 Zhao Jin , Rong-Cheng Tu , Jingyi Liao , Wenhao Sun , Xiao Luo , Shunyu Liu , Dacheng Tao

Temporal alignment of fine-grained human actions in videos is important for numerous applications in computer vision, robotics, and mixed reality. State-of-the-art methods directly learn image-based embedding space by leveraging powerful…

计算机视觉与模式识别 · 计算机科学 2022-04-27 Taein Kwon , Bugra Tekin , Siyu Tang , Marc Pollefeys

Navigation is an essential ability for mobile agents to be completely autonomous and able to perform complex actions. However, the problem of navigation for agents with limited (or no) perception of the world, or devoid of a fully defined…

机器人学 · 计算机科学 2020-11-30 Danilo Perico , Paulo E. Santos , Reinaldo Bianchi

A crucial ability of mobile intelligent agents is to integrate the evidence from multiple sensory inputs in an environment and to make a sequence of actions to reach their goals. In this paper, we attempt to approach the problem of…

计算机视觉与模式识别 · 计算机科学 2020-03-10 Chuang Gan , Yiwei Zhang , Jiajun Wu , Boqing Gong , Joshua B. Tenenbaum