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While previous years have seen great progress in the 3D reconstruction of humans from monocular videos, few of the state-of-the-art methods are able to handle loose garments that exhibit large non-rigid surface deformations during…

计算机视觉与模式识别 · 计算机科学 2024-10-01 Chen Guo , Tianjian Jiang , Manuel Kaufmann , Chengwei Zheng , Julien Valentin , Jie Song , Otmar Hilliges

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image,…

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Daisheng Jin , Ying He

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…

计算机视觉与模式识别 · 计算机科学 2022-04-06 Boyi Jiang , Yang Hong , Hujun Bao , Juyong Zhang

Human-Object Interaction (HOI) modelling captures how humans act upon and relate to objects, typically expressed as <person, action, object> triplets. Existing approaches split into two disjoint families: HOI generation synthesises scenes…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Jiun Tian Hoe , Weipeng Hu , Xudong Jiang , Yap-Peng Tan , Chee Seng Chan

Recent progress in video generation has led to substantial improvements in visual fidelity, yet ensuring physically consistent motion remains a fundamental challenge. Intuitively, this limitation can be attributed to the fact that…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Cong Wang , Hanxin Zhu , Xiao Tang , Jiayi Luo , Xin Jin , Long Chen , Zhibo Chen

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

计算机视觉与模式识别 · 计算机科学 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Camera redirection aims to replay a dynamic scene from a single monocular video under a user-specified camera trajectory. However, large-angle redirection is inherently ill-posed: a monocular video captures only a narrow spatio-temporal…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Wei Cao , Hao Zhang , Fengrui Tian , Yulun Wu , Yingying Li , Shenlong Wang , Ning Yu , Yaoyao Liu

3D hand pose estimation and shape recovery are challenging tasks in computer vision. We introduce a novel framework HandTailor, which combines a learning-based hand module and an optimization-based tailor module to achieve high-precision…

计算机视觉与模式识别 · 计算机科学 2021-10-25 Jun Lv , Wenqiang Xu , Lixin Yang , Sucheng Qian , Chongzhao Mao , Cewu Lu

Generating realistic 3D hand-object interactions (HOI) is a fundamental challenge in computer vision and robotics, requiring both temporal coherence and high-fidelity physical plausibility. Existing methods remain limited in their ability…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Zerui Chen , Rolandos Alexandros Potamias , Shizhe Chen , Jiankang Deng , Cordelia Schmid , Stefanos Zafeiriou

Dense 3D tracking from monocular video is fundamental to dynamic scene understanding. While recent 3D foundation models provide reliable per-frame geometry, recovering object motion in this geometry remains challenging and benefits from…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Jisu Nam , Jahyeok Koo , Soowon Son , Jaewoo Jung , Honggyu An , Junhwa Hur , Seungryong Kim

Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, self-occlusions, perspective distortion, and noisy ego-motion. Existing methods rely on…

计算机视觉与模式识别 · 计算机科学 2025-05-23 Bohan Zhou , Yi Zhan , Zhongbin Zhang , Zongqing Lu

Executing reliable Humanoid-Object Interaction (HOI) tasks for humanoid robots is hindered by the lack of generalized control interfaces and robust closed-loop perception mechanisms. In this work, we introduce Perceptive Root-guided…

机器人学 · 计算机科学 2026-03-03 Yuhang Lin , Jiyuan Shi , Dewei Wang , Jipeng Kong , Yong Liu , Chenjia Bai , Xuelong Li

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Yubin Hu , Sheng Ye , Wang Zhao , Matthieu Lin , Yuze He , Yu-Hui Wen , Ying He , Yong-Jin Liu

Short-term object interaction anticipation is an important task in egocentric video analysis, including precise predictions of future interactions and their timings as well as the categories and positions of the involved active objects. To…

计算机视觉与模式识别 · 计算机科学 2024-07-09 Hyunjin Cho , Dong Un Kang , Se Young Chun

Free-moving object reconstruction from monocular video remains challenging, particularly without reliable pose or depth cues and under arbitrary object motion. We introduce OnlineSplatter, a novel online feed-forward framework generating…

计算机视觉与模式识别 · 计算机科学 2025-10-24 Mark He Huang , Lin Geng Foo , Christian Theobalt , Ying Sun , De Wen Soh

A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…

图形学 · 计算机科学 2019-07-19 Aron Monszpart , Paul Guerrero , Duygu Ceylan , Ersin Yumer , Niloy J. Mitra

As a crucial task of autonomous driving, 3D object detection has made great progress in recent years. However, monocular 3D object detection remains a challenging problem due to the unsatisfactory performance in depth estimation. Most…

计算机视觉与模式识别 · 计算机科学 2024-04-25 Yinmin Zhang , Xinzhu Ma , Shuai Yi , Jun Hou , Zhihui Wang , Wanli Ouyang , Dan Xu

Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Zhaonian Kuang , Rui Ding , Meng Yang , Xinhu Zheng , Gang Hua