中文
相关论文

相关论文: Improved Dimension Dependence for Bandit Convex Op…

200 篇论文

We study the $\textit{single-index bandit}$ problem, where rewards depend on an unknown one-dimensional projection of high-dimensional contexts through an unknown reward function. This model extends linear and generalized linear bandits to…

机器学习 · 统计学 2026-05-12 Devdan Dey , Sujoy Bhore , Avishek Ghosh

Algorithms for bandit convex optimization and online learning often rely on constructing noisy gradient estimates, which are then used in appropriately adjusted first-order algorithms, replacing actual gradients. Depending on the properties…

机器学习 · 计算机科学 2020-07-07 Xiaowei Hu , Prashanth L. A. , András György , Csaba Szepesvári

The present paper deals with online convex optimization involving both time-varying loss functions, and time-varying constraints. The loss functions are not fully accessible to the learner, and instead only the function values (a.k.a.…

机器学习 · 计算机科学 2018-08-29 Tianyi Chen , Georgios B. Giannakis

Fast changing states or volatile environments pose a significant challenge to online optimization, which needs to perform rapid adaptation under limited observation. In this paper, we give query and regret optimal bandit algorithms under…

机器学习 · 计算机科学 2024-01-18 Zhou Lu , Qiuyi Zhang , Xinyi Chen , Fred Zhang , David Woodruff , Elad Hazan

We study a generalization of the Online Convex Optimization (OCO) framework with time-varying adversarial constraints. In this setting, at each round, the learner selects an action from a convex decision set $X$, after which both a convex…

机器学习 · 计算机科学 2026-03-30 Dhruv Sarkar , Aprameyo Chakrabartty , Subhamon Supantha , Palash Dey , Abhishek Sinha

Online convex optimization (OCO) with time-varying constraints is a critical framework for sequential decision-making in dynamic networked systems, where learners must minimize cumulative loss while satisfying regions of feasibility that…

机器学习 · 计算机科学 2026-03-17 Xiufeng Liu , Qian Chen , Zhijin Wang , Ruyu Liu

Bandit Convex Optimisation (BCO) is a powerful framework for sequential decision-making in non-stationary and partially observable environments. In a BCO problem, a decision-maker sequentially picks actions to minimize the cumulative cost…

网络与互联网体系结构 · 计算机科学 2018-02-14 Cristina Cano , Gergely Neu

In citep{Hazan-2008-extract}, the authors showed that the regret of online linear optimization can be bounded by the total variation of the cost vectors. In this paper, we extend this result to general online convex optimization. We first…

机器学习 · 计算机科学 2012-06-15 Tianbao Yang , Mehrdad Mahdavi , Rong Jin , Shenghuo Zhu

Learning in multi-player games can model a large variety of practical scenarios, where each player seeks to optimize its own local objective function, which at the same time relies on the actions taken by others. Motivated by the frequent…

最优化与控制 · 数学 2023-09-08 Yuanhanqing Huang , Jianghai Hu

In this paper, we analyze the continuous armed bandit problems for nonconvex cost functions under certain smoothness and sublevel set assumptions. We first derive an upper bound on the expected cumulative regret of a simple bin splitting…

机器学习 · 计算机科学 2021-03-31 Puning Zhao , Lifeng Lai

We consider online no-regret learning in unknown games with bandit feedback, where each player can only observe its reward at each time -- determined by all players' current joint action -- rather than its gradient. We focus on the class of…

机器学习 · 计算机科学 2024-04-01 Wenjia Ba , Tianyi Lin , Jiawei Zhang , Zhengyuan Zhou

Recently, several studies (Zhou et al., 2021a; Zhang et al., 2021b; Kim et al., 2021; Zhou and Gu, 2022) have provided variance-dependent regret bounds for linear contextual bandits, which interpolates the regret for the worst-case regime…

机器学习 · 计算机科学 2023-02-22 Heyang Zhao , Jiafan He , Dongruo Zhou , Tong Zhang , Quanquan Gu

We study the problem of $K$-armed dueling bandit for both stochastic and adversarial environments, where the goal of the learner is to aggregate information through relative preferences of pair of decisions points queried in an online…

机器学习 · 计算机科学 2022-02-15 Aadirupa Saha , Pierre Gaillard

This work focuses on dynamic regret of online convex optimization that compares the performance of online learning to a clairvoyant who knows the sequence of loss functions in advance and hence selects the minimizer of the loss function at…

机器学习 · 计算机科学 2016-05-17 Tianbao Yang , Lijun Zhang , Rong Jin , Jinfeng Yi

In the classical multi-armed bandit problem, instance-dependent algorithms attain improved performance on "easy" problems with a gap between the best and second-best arm. Are similar guarantees possible for contextual bandits? While…

机器学习 · 计算机科学 2020-10-08 Dylan J. Foster , Alexander Rakhlin , David Simchi-Levi , Yunzong Xu

We study bandit convex optimization methods that adapt to the norm of the comparator, a topic that has only been studied before for its full-information counterpart. Specifically, we develop convex bandit algorithms with regret bounds that…

机器学习 · 计算机科学 2020-07-17 Dirk van der Hoeven , Ashok Cutkosky , Haipeng Luo

This paper examines the long-run behavior of learning with bandit feedback in non-cooperative concave games. The bandit framework accounts for extremely low-information environments where the agents may not even know they are playing a…

计算机科学与博弈论 · 计算机科学 2018-10-05 Mario Bravo , David S. Leslie , Panayotis Mertikopoulos

We address learning Nash equilibria in convex games under the payoff information setting. We consider the case in which the game pseudo-gradient is monotone but not necessarily strictly monotone. This relaxation of strict monotonicity…

最优化与控制 · 数学 2023-08-17 Tatiana Tatarenko , Maryam Kamgarpour

We study a class of adversarial bandit optimization problems in which the loss functions may be non-convex and non-smooth. In each round, the learner observes a loss that consists of an underlying linear component together with an…

机器学习 · 计算机科学 2026-03-30 Zhuoyu Cheng , Kohei Hatano , Eiji Takimoto

We consider the problem of contextual bandits and imitation learning, where the learner lacks direct knowledge of the executed action's reward. Instead, the learner can actively query an expert at each round to compare two actions and…

机器学习 · 计算机科学 2023-07-25 Ayush Sekhari , Karthik Sridharan , Wen Sun , Runzhe Wu