中文
相关论文

相关论文: From Hanging Out to Figuring It Out: Socializing O…

200 篇论文

Theorists and advocates of "remixing" have suggested that appropriation can act as a pathway for learning. We test this theory quantitatively using data from more than 2.4 million multimedia programming projects shared by more than 1…

计算机与社会 · 计算机科学 2021-08-02 Sayamindu Dasgupta , William Hale , Andrés Monroy-Hernández , Benjamin Mako Hill

In this paper, we present Scratch Community Blocks, a new system that enables children to programmatically access, analyze, and visualize data about their participation in Scratch, an online community for learning computer programming. At…

人机交互 · 计算机科学 2017-02-03 Sayamindu Dasgupta , Benjamin Mako Hill

Although informal online learning communities have proliferated over the last two decades, a fundamental question remains: What are the users of these communities expected to learn? Guided by the work of Etienne Wenger on communities of…

人机交互 · 计算机科学 2022-11-09 Ruijia Cheng , Benjamin Mako Hill

In this paper, I describe a platform for sharing programmable media on the web called ScratchR. As the backbone of an on-line community of creative learners, ScratchR will give members access to an audience and inspirational ideas from each…

人机交互 · 计算机科学 2015-07-07 Andrés Monroy-Hernández

Societal matters like the Black Lives Matter (BLM) movement influence software engineering, as the recent debate on replacing certain discriminatory terms such as whitelist/blacklist has shown. Identifying relevant and trending societal…

软件工程 · 计算机科学 2022-04-13 Isabella Graßl , Gordon Fraser

Scratch is a programming environment and an online community where young people can create, share, learn, and communicate. In collaboration with the Scratch Team at MIT, we created a longitudinal dataset of public activity in the Scratch…

计算机与社会 · 计算机科学 2017-02-07 Benjamin Mako Hill , Andrés Monroy-Hernández

This article reflects on the first eight months of existence of the Scratch Online Community by discussing the design rationale and learning theories underlying Scratch and its website.

计算机与社会 · 计算机科学 2015-07-07 Andrés Monroy-Hernández , Mitchel Resnick

Social computing encompasses the mechanisms through which people interact with computational systems: crowdsourcing systems, ranking and recommendation systems, online prediction markets, citizen science projects, and collaboratively edited…

计算机与社会 · 计算机科学 2020-07-08 Yiling Chen , Arpita Ghosh , Michael Kearns , Tim Roughgarden , Jennifer Wortman Vaughan

Over the last decades, the Internet and mobile technology have consolidated the digital as a public sphere of life. Designers are asked to create engaging digital experiences. However, in some cases engagement is seen as a psychological…

计算机与社会 · 计算机科学 2017-11-02 Marc Miquel-Ribe

With the increasing pervasiveness of algorithms across industry and government, a growing body of work has grappled with how to understand their societal impact and ethical implications. Various methods have been used at different stages of…

计算机与社会 · 计算机科学 2022-07-21 Julia Barnett , Nicholas Diakopoulos

Background and Context: While debugging is recognized as an essential practice, for many students, encountering bugs can generate emotional responses such as fear and anxiety that can lead to disengagement and the avoidance of computer…

计算机与社会 · 计算机科学 2024-02-13 Luis Morales-Navarro , Deborah A. Fields , Yasmin B. Kafai

We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…

人机交互 · 计算机科学 2016-07-07 Dan Calacci , Oren Lederman , David Shrier , Alex 'Sandy' Pentland

In this work we present an in-depth analysis of the user behaviors on different Social Sharing systems. We consider three popular platforms, Flickr, Delicious and StumbleUpon, and, by combining techniques from social network analysis with…

社会与信息网络 · 计算机科学 2015-04-15 Pasquale De Meo , Emilio Ferrara , Fabian Abel , Lora Aroyo , Geert-Jan Houben

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

计算机与社会 · 计算机科学 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

Through a mixed-method analysis of data from Scratch, we examine how novices learn to program with simple data structures by using community-produced learning resources. First, we present a qualitative study that describes how…

人机交互 · 计算机科学 2026-02-17 Ruijia Cheng , Sayamindu Dasgupta , Benjamin Mako Hill

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Harnessing human computation for solving complex problems call spawns the issue of finding the unknown competitive group of solvers. In this paper, we propose an approach called Friendlysourcing to build up teams from social network…

社会与信息网络 · 计算机科学 2013-05-30 Iheb Ben Amor , Athman Bougetteya , Mourad Ouziri , Salima Benbernou , Mohamed Nadif

In software development, encountering bugs is inevitable. However, opportunities to learn more about bug removal are limited. When students perform debugging tasks, they often use print statements because students do not know how to use a…

软件工程 · 计算机科学 2024-07-26 Aoi Kanaya , Takuma Migo , Hiroaki Hashiura

Social technologies are the systems, interfaces, features, infrastructures, and architectures that allow people to interact with each other online. These technologies dramatically shape the fabric of our everyday lives, from the information…

We examine the process of engineering features for developing models that improve our understanding of learners' online behavior in MOOCs. Because feature engineering relies so heavily on human insight, we argue that extra effort should be…

计算机与社会 · 计算机科学 2014-07-22 Kalyan Veeramachaneni , Una-May O'Reilly , Colin Taylor
‹ 上一页 1 2 3 10 下一页 ›