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相关论文: FastPhysGS: Accelerating Physics-based Dynamic 3DG…

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3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but predominantly targets soft, deformable materials, leaving…

计算机视觉与模式识别 · 计算机科学 2026-01-15 Bei Huang , Yixin Chen , Ruijie Lu , Gang Zeng , Hongbin Zha , Yuru Pei , Siyuan Huang

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

图形学 · 计算机科学 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

Physics-driven 4D dynamic simulation from static 3D scenes remains constrained by an overlooked contradiction: reliable motion supervision often relies on online video diffusion or optical-flow pipelines whose computational cost exceeds…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Changshe Zhang , Jie Feng , Siyu Chen , Guanbin Li , Ronghua Shang , Junpeng Zhang

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Reconstructing and predicting dynamic 3D scenes from multi-view videos is a foundational task for robotics, AR/VR, and digital twins. Recent physics-informed Gaussian Splatting methods achieve impressive future frame extrapolation but lack…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Denis Gridusov , Maxim Popov , Sergey Kolyubin

Realistic simulation of dynamic scenes requires accurately capturing diverse material properties and modeling complex object interactions grounded in physical principles. However, existing methods are constrained to basic material types…

计算机视觉与模式识别 · 计算机科学 2025-05-09 Zhuoman Liu , Weicai Ye , Yan Luximon , Pengfei Wan , Di Zhang

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates temporally deformable primitives with learnable latent embeddings…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Mufan Liu , Qi Yang , He Huang , Wenjie Huang , Zhenlong Yuan , Zhu Li , Yiling Xu

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Xinjie Zhang , Zhening Liu , Yifan Zhang , Xingtong Ge , Dailan He , Tongda Xu , Yan Wang , Zehong Lin , Shuicheng Yan , Jun Zhang

Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Haoqin Hong , Ding Fan , Fubin Dou , Zhi-Li Zhou , Haoran Sun , Congcong Zhu , Jingrun Chen

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

计算机视觉与模式识别 · 计算机科学 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

The advent of 3D Gaussian Splatting (3D-GS) techniques and their dynamic scene modeling variants, 4D-GS, offers promising prospects for real-time rendering of dynamic surgical scenarios. However, the prerequisite for modeling dynamic scenes…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Hengyu Liu , Yifan Liu , Chenxin Li , Wuyang Li , Yixuan Yuan

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

计算机视觉与模式识别 · 计算机科学 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Keng-Wei Chang , Zi-Ming Wang , Shang-Hong Lai

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

3D Gaussian Splatting (3DGS) has emerged as promising alternative in 3D representation. However, it still suffers from high training cost. This paper introduces LiteGS, a high performance framework that systematically optimizes the 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Kaimin Liao , Hua Wang , Zhi Chen , Luchao Wang , Yaohua Tang

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce…

图形学 · 计算机科学 2026-03-31 Allen Tu , Haiyang Ying , Alex Hanson , Yonghan Lee , Tom Goldstein , Matthias Zwicker