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相关论文: Sparks of Cooperative Reasoning: LLMs as Strategic…

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Effective multi-agent collaboration requires agents to infer the rationale behind others' actions, a capability rooted in Theory-of-Mind (ToM). While recent Large Language Models (LLMs) excel at logical inference, their ability to infer…

人工智能 · 计算机科学 2025-10-07 Fangzhou Liang , Tianshi Zheng , Chunkit Chan , Yauwai Yim , Yangqiu Song

In 2021 the Johns Hopkins University Applied Physics Laboratory held an internal challenge to develop artificially intelligent (AI) agents that could excel at the collaborative card game Hanabi. Agents were evaluated on their ability to…

人工智能 · 计算机科学 2021-11-19 Nicholas Kantack

We investigate whether explicit belief graphs improve LLM performance in cooperative multi-agent reasoning. Through 3,000+ controlled trials across four LLM families in the cooperative card game Hanabi, we establish four findings. First,…

人工智能 · 计算机科学 2026-04-28 Yuqi Sun , Tianqin Meng , George Liu , Yashraj Panwar , Lakshya Chaudhry , Munasib Ilham , Aman Chadha

From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching…

Recent superhuman results in games have largely been achieved in a variety of zero-sum settings, such as Go and Poker, in which agents need to compete against others. However, just like humans, real-world AI systems have to coordinate and…

人工智能 · 计算机科学 2019-12-06 Adam Lerer , Hengyuan Hu , Jakob Foerster , Noam Brown

The standard problem setting in cooperative multi-agent settings is self-play (SP), where the goal is to train a team of agents that works well together. However, optimal SP policies commonly contain arbitrary conventions ("handshakes") and…

人工智能 · 计算机科学 2022-07-18 Brandon Cui , Hengyuan Hu , Luis Pineda , Jakob N. Foerster

The card game Hanabi is considered a strong medium for the testing and development of multi-agent reinforcement learning (MARL) algorithms, due to its cooperative nature, partial observability, limited communication and remarkable…

多智能体系统 · 计算机科学 2025-05-27 F. Bredell , H. A. Engelbrecht , J. C. Schoeman

Game playing has long served as a fundamental benchmark for evaluating Artificial General Intelligence. While Large Language Models (LLMs) have demonstrated impressive capabilities in general reasoning, their effectiveness in spatial…

人工智能 · 计算机科学 2025-11-19 Yuhao Chen , Shuochen Liu , Yuanjie Lyu , Chao Zhang , Jiayao Shi , Tong Xu

Deep reinforcement learning has generated superhuman AI in competitive games such as Go and StarCraft. Can similar learning techniques create a superior AI teammate for human-machine collaborative games? Will humans prefer AI teammates that…

The partially observable card game Hanabi has recently been proposed as a new AI challenge problem due to its dependence on implicit communication conventions and apparent necessity of theory of mind reasoning for efficient play. In this…

人工智能 · 计算机科学 2021-01-26 Andrew Fuchs , Michael Walton , Theresa Chadwick , Doug Lange

Game-playing ability serves as an indicator for evaluating the strategic reasoning capability of large language models (LLMs). While most existing studies rely on utility performance metrics, which are not robust enough due to variations in…

人工智能 · 计算机科学 2025-08-19 Hongtao Liu , Zhicheng Du , Zihe Wang , Weiran Shen

In recent years we have seen fast progress on a number of benchmark problems in AI, with modern methods achieving near or super human performance in Go, Poker and Dota. One common aspect of all of these challenges is that they are by design…

人工智能 · 计算机科学 2021-05-13 Hengyuan Hu , Jakob N Foerster

It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, recent works report the opposite trend: LLMs with stronger reasoning capabilities behave _less_ cooperatively in mixed-motive…

计算机科学与博弈论 · 计算机科学 2026-04-17 Emanuel Tewolde , Xiao Zhang , David Guzman Piedrahita , Vincent Conitzer , Zhijing Jin

As Large Language Models (LLMs) are integrated into critical real-world applications, their strategic and logical reasoning abilities are increasingly crucial. This paper evaluates LLMs' reasoning abilities in competitive environments…

Deducing whodunit proves challenging for LLM agents. In this paper, we implement a text-based multi-agent version of the classic board game Clue as a rule-based testbed for evaluating multi-step deductive reasoning, with six agents drawn…

人工智能 · 计算机科学 2026-03-19 Rebecca Ansell , Autumn Toney-Wails

Hanabi has become a popular game for research when it comes to reinforcement learning (RL) as it is one of the few cooperative card games where you have incomplete knowledge of the entire environment, thus presenting a challenge for a RL…

机器学习 · 计算机科学 2025-06-03 Nina Cohen , Kordel K. France

Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive…

Achieving seamless coordination between AI agents and humans is crucial for real-world applications, yet it remains a significant open challenge. Hanabi is a cooperative card game featuring imperfect information, constrained communication,…

Current deep reinforcement learning (RL) algorithms are still highly task-specific and lack the ability to generalize to new environments. Lifelong learning (LLL), however, aims at solving multiple tasks sequentially by efficiently…

机器学习 · 计算机科学 2021-06-15 Hadi Nekoei , Akilesh Badrinaaraayanan , Aaron Courville , Sarath Chandar

While Large Language Models (LLMs) excel in certain reasoning tasks, they struggle in multi-agent games where the final outcome depends on the joint strategies of all agents. In multi-agent games, the non-stationarity of other agents brings…

人工智能 · 计算机科学 2026-05-26 Yidong He , Yutao Lai , Pengxu Yang , Jiarui Gan , Jiexin Wang , Yi Cai , Mengchen Zhao
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