中文
相关论文

相关论文: A Step to Decouple Optimization in 3DGS

200 篇论文

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and geometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dynamic surface…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Decai Chen , Brianne Oberson , Ingo Feldmann , Oliver Schreer , Anna Hilsmann , Peter Eisert

Stochastic optimization plays a crucial role in the advancement of deep learning technologies. Over the decades, significant effort has been dedicated to improving the training efficiency and robustness of deep neural networks, via various…

机器学习 · 计算机科学 2024-08-21 Huixiu Jiang , Ling Yang , Yu Bao , Rutong Si , Sikun Yang

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras…

图形学 · 计算机科学 2025-03-26 Qi Wu , Janick Martinez Esturo , Ashkan Mirzaei , Nicolas Moenne-Loccoz , Zan Gojcic

The recent introduction of 3D Gaussian Splatting (3DGS) has significantly advanced novel view synthesis. Several studies have further improved the rendering quality of 3DGS, yet they still exhibit noticeable visual discrepancies when…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Junseo Koo , Jinseo Jeong , Gunhee Kim

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Hongbi Zhou , Zhangkai Ni

3D Gaussian Splatting (3DGS) provides an efficient method for high-quality scene reconstruction using anisotropic Gaussians. Recently, 3DGS-based methods have significantly improved the rendering quality of human avatars while enabling…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Hongzhe Liao , Chuhua Xian , Hongmin Cai , Haiyang Liu , Fa-Ting Hong

Recent advancements in 3D editing have highlighted the potential of text-driven methods in real-time, user-friendly AR/VR applications. However, current methods rely on 2D diffusion models without adequately considering multi-view…

计算机视觉与模式识别 · 计算机科学 2025-04-21 Dong In Lee , Hyeongcheol Park , Jiyoung Seo , Eunbyung Park , Hyunje Park , Ha Dam Baek , Sangheon Shin , Sangmin Kim , Sangpil Kim

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

Accurate 3D reconstruction in degraded imaging conditions remains a key challenge in photogrammetry and neural rendering. In underwater environments, spatially varying visibility caused by scattering, attenuation, and sparse observations…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

3D Gaussian Splatting (3DGS) has become the method of choice for photo-realistic 3D reconstruction of scenes, due to being able to efficiently and accurately recover the scene appearance and geometry from images. 3DGS represents the scene…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Ivan Desiatov , Torsten Sattler

We introduce an image upscaling technique tailored for 3D Gaussian Splatting (3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher rendering speeds and reduces artifacts commonly observed in 3DGS reconstructions.…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Simon Niedermayr , Christoph Neuhauser Rüdiger Westermann

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

图形学 · 计算机科学 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Dense colored point clouds enhance visual perception and are of significant value in various robotic applications. However, existing learning-based point cloud upsampling methods are constrained by computational resources and batch…

机器人学 · 计算机科学 2024-09-04 Zixuan Guo , Yifan Xie , Weijing Xie , Peng Huang , Fei Ma , Fei Richard Yu

In the context of novel view synthesis, 3D Gaussian Splatting (3DGS) has recently emerged as an efficient and competitive counterpart to Neural Radiance Field (NeRF), enabling high-fidelity photorealistic rendering in real time. Beyond…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Shuting He , Peilin Ji , Yitong Yang , Changshuo Wang , Jiayi Ji , Yinglin Wang , Henghui Ding

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D Gaussian Splatting (3DGS) has become a competitive approach for novel view synthesis (NVS) due to its advanced rendering efficiency through 3D Gaussian projection and blending. However, Gaussians are treated equally weighted for…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Zhihao Guo , Peng Wang , Zidong Chen , Xiangyu Kong , Yan Lyu , Guanyu Gao , Liangxiu Han