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Recent advances in Dense Simultaneous Localization and Mapping (SLAM) have demonstrated remarkable performance in static environments. However, dense SLAM in dynamic environments remains challenging. Most methods directly remove dynamic…

机器人学 · 计算机科学 2025-12-11 Siting Zhu , Yuxiang Huang , Wenhua Wu , Chaokang Jiang , Yongbo Chen , I-Ming Chen , Hesheng Wang

Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic scene reconstruction emerging as a key challenge. To address this, we introduce Computational Alignment for Real-Time Gaussian Splatting SLAM (CaRtGS),…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Dapeng Feng , Zhiqiang Chen , Yizhen Yin , Shipeng Zhong , Yuhua Qi , Hongbo Chen

Jointly estimating camera poses and mapping scenes from RGBD images is a fundamental task in simultaneous localization and mapping (SLAM). State-of-the-art methods employ 3D Gaussians to represent a scene, and render these Gaussians through…

计算机视觉与模式识别 · 计算机科学 2025-06-04 Pengchong Hu , Zhizhong Han

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

计算机视觉与模式识别 · 计算机科学 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

Simultaneous Localization and Mapping (SLAM) is one of the most important environment-perception and navigation algorithms for computer vision, robotics, and autonomous cars/drones. Hence, high quality and fast mapping becomes a fundamental…

We propose SemGauss-SLAM, a dense semantic SLAM system utilizing 3D Gaussian representation, that enables accurate 3D semantic mapping, robust camera tracking, and high-quality rendering simultaneously. In this system, we incorporate…

机器人学 · 计算机科学 2025-06-25 Siting Zhu , Renjie Qin , Guangming Wang , Jiuming Liu , Hesheng Wang

Recently, 3D Gaussian splatting-based RGB-D SLAM displays remarkable performance of high-fidelity 3D reconstruction. However, the lack of depth rendering consistency and efficient loop closure limits the quality of its geometric…

机器人学 · 计算机科学 2025-06-03 Xingguang Zhong , Yue Pan , Liren Jin , Marija Popović , Jens Behley , Cyrill Stachniss

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

机器人学 · 计算机科学 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, existing methods face challenges such as Gaussian primitives…

机器人学 · 计算机科学 2024-12-16 Lizhi Bai , Chunqi Tian , Jun Yang , Siyu Zhang , Masanori Suganuma , Takayuki Okatani

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

We present a novel Simultaneous Localization and Mapping (SLAM) method that employs Gaussian Process (GP) based landmark (object) representations. Instead of conventional grid maps or point cloud registration, we model the environment on a…

机器人学 · 计算机科学 2025-08-25 Ali Emre Balcı , Erhan Ege Keyvan , Emre Özkan

3D Gaussian splatting (3D-GS) has recently revolutionized novel view synthesis in the simultaneous localization and mapping (SLAM) problem. However, most existing algorithms fail to fully capture the underlying structure, resulting in…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Tianci Wen , Zhiang Liu , Yongchun Fang

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

We propose GauS-SLAM, a dense RGB-D SLAM system that leverages 2D Gaussian surfels to achieve robust tracking and high-fidelity mapping. Our investigations reveal that Gaussian-based scene representations exhibit geometry distortion under…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Yongxin Su , Lin Chen , Kaiting Zhang , Zhongliang Zhao , Chenfeng Hou , Ziping Yu

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren

We introduce RGS-SLAM, a robust Gaussian-splatting SLAM framework that replaces the residual-driven densification stage of GS-SLAM with a training-free correspondence-to-Gaussian initialization. Instead of progressively adding Gaussians as…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Wei-Tse Cheng , Yen-Jen Chiou , Yuan-Fu Yang

Simultaneous localization and mapping (SLAM) technology has recently achieved photorealistic mapping capabilities thanks to the real-time, high-fidelity rendering enabled by 3D Gaussian Splatting (3DGS). However, due to the static…

机器人学 · 计算机科学 2025-12-01 Zhicong Sun , Jacqueline Lo , Jinxing Hu