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3D Gaussian splatting (3DGS) has demonstrated impressive performance in synthesizing high-fidelity novel views. Nonetheless, its effectiveness critically depends on the quality of the initialized point cloud. Specifically, achieving uniform…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Yikang Zhang , Rui Fan

Driven by recent advancements in foundation models, semantic scene graphs have emerged as a promising paradigm for high-level 3D environmental abstraction in robot navigation. However, existing frameworks struggle to successfully handle…

机器人学 · 计算机科学 2026-04-28 YukTungSamuel Fang , Zhikang Shi , Jiabin Qiu , Zixuan Chen , Jieqi Shi , Hao Xu , Jing Huo , Yang Gao

3D semantic scene graphs are a powerful holistic representation as they describe the individual objects and depict the relation between them. They are compact high-level graphs that enable many tasks requiring scene reasoning. In real-world…

计算机视觉与模式识别 · 计算机科学 2023-05-09 Shun-Cheng Wu , Keisuke Tateno , Nassir Navab , Federico Tombari

Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Luzhou Ge , Xiangyu Zhu , Jinyan Liu , Xuesong Li

Retrieval-Augmented Generation (RAG) has become a core paradigm for enhancing factual grounding and multi-hop reasoning in Large Language Models (LLMs). Traditional text-based RAG often retrieves logically irrelevant pseudo-evidence, while…

人工智能 · 计算机科学 2026-05-08 Jiarui Zhong , Hong Cai Chen

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

计算机视觉与模式识别 · 计算机科学 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Mapping and scene representation are fundamental to reliable planning and navigation in mobile robots. While purely geometric maps using voxel grids allow for general navigation, obtaining up-to-date spatial and semantically rich…

机器人学 · 计算机科学 2025-03-12 Tim Steinke , Martin Büchner , Niclas Vödisch , Abhinav Valada

Building upon the standard graph-based Retrieval-Augmented Generation (RAG), the introduction of heterogeneous graphs and hypergraphs aims to enrich retrieval and generation by leveraging the relationships between multiple entities through…

计算与语言 · 计算机科学 2025-09-03 Xuecheng Zou , Ke Liu , Bingbing Wang , Huafei Deng , Li Zhang , Yu Tang

Current general-purpose large language models (LLMs) commonly exhibit knowledge hallucination and insufficient domain-specific adaptability in domain-specific tasks, limiting their effectiveness in specialized question answering scenarios.…

信息检索 · 计算机科学 2025-09-16 Mengzheng Yang , Yanfei Ren , David Osei Opoku , Ruochang Li , Peng Ren , Chunxiao Xing

Retrieval-augmented generation (RAG) is a powerful technique that enhances downstream task execution by retrieving additional information, such as knowledge, skills, and tools from external sources. Graph, by its intrinsic "nodes connected…

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

计算机视觉与模式识别 · 计算机科学 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene…

机器人学 · 计算机科学 2024-09-30 Jiaxu Wang , Ziyi Zhang , Qiang Zhang , Jia Li , Jingkai Sun , Mingyuan Sun , Junhao He , Renjing Xu

3D Gaussian Splatting (3DGS) has achieved impressive rendering performance in novel view synthesis. However, its efficacy diminishes considerably in sparse image sequences, where inherent data sparsity amplifies geometric uncertainty during…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Zhen Tan , Xieyuanli Chen , Jinpu Zhang , Lei Feng , Dewen Hu

Novel view synthesis from raw images provides superior high dynamic range (HDR) information compared to reconstructions from low dynamic range RGB images. However, the inherent noise in unprocessed raw images compromises the accuracy of 3D…

图像与视频处理 · 电气工程与系统科学 2024-06-13 Zhihao Li , Yufei Wang , Alex Kot , Bihan Wen

The primary focus of most recent works on open-vocabulary neural fields is extracting precise semantic features from the VLMs and then consolidating them efficiently into a multi-view consistent 3D neural fields representation. However,…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Can Zhang , Gim Hee Lee

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…

计算机视觉与模式识别 · 计算机科学 2025-01-06 Tengfei Wang , Xin Wang , Yongmao Hou , Yiwei Xu , Wendi Zhang , Zongqian Zhan

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

图形学 · 计算机科学 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai