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相关论文: Executable Ontologies in Game Development: From Al…

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Software testing research has traditionally relied on closed-world assumptions, such as finite state spaces, reproducible executions, and stable test oracles. However, many modern software systems operate under uncertainty, non-determinism,…

软件工程 · 计算机科学 2026-04-09 Yusaku Kato , Norihiro Yoshida , Erina Makihara , Katsuro Inoue

The integration of large language models (LLMs) in economic simulations has significantly enhanced agent-based modeling, yet existing frameworks struggle to capture the interplay between short-term optimization and long-term strategic…

多智能体系统 · 计算机科学 2026-05-14 Annie Liu , Zane Cao , Lang Chen , Zongxin Xu , Zigan Wang

This paper examines the evolution, architecture, and practical applications of AI agents from their early, rule-based incarnations to modern sophisticated systems that integrate large language models with dedicated modules for perception,…

人工智能 · 计算机科学 2025-03-18 Naveen Krishnan

The Web of Agents (WoA) transforms the document-centric Web into an environment of autonomous agents acting on users' behalf, a vision newly tractable as large language models (LLMs) mature. We argue that across three decades the WoA has…

人工智能 · 计算机科学 2026-05-26 Tatiana Petrova , Boris Bliznioukov , Aleksandr Puzikov , Radu State

AI pentesting agents are increasingly credible as offensive security systems, but current benchmarks still provide limited guidance on which will perform best in real-world targets. Existing evaluation protocols assess and optimize for…

人工智能 · 计算机科学 2026-05-12 Pedro Conde , Henrique Branquinho , Valerio Mazzone , Bruno Mendes , André Baptista , Nuno Moniz

Knowing the reflection of game theory and ethics, we develop a mathematical representation to bridge the gap between the concepts in moral philosophy (e.g., Kantian and Utilitarian) and AI ethics industry technology standard (e.g., IEEE…

人工智能 · 计算机科学 2017-11-17 Yijia Wang , Yan Wan , Zhijian Wang

Deep reinforcement learning (RL) agents rely on shortcut learning, preventing them from generalizing to slightly different environments. To address this problem, symbolic method, that use object-centric states, have been developed. However,…

人工智能 · 计算机科学 2025-11-04 Nils Grandien , Quentin Delfosse , Kristian Kersting

Evolutionary games are a developing sub-field of game theory. This branch of game theory is used in the study of the adaptation of large, but finite, populations of agents to changes in the environment. It assumes that each agent has no…

计算机科学与博弈论 · 计算机科学 2023-07-12 E. M. Lorits , E. A. Gubar

Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages,…

计算机科学与博弈论 · 计算机科学 2025-12-02 Swadesh Sistla , Max Kleiman-Weiner

Computing becomes increasingly mobile and pervasive today; these changes imply that applications and services must be aware of and adapt to their changing contexts in highly dynamic environments. Today, building context-aware systems is a…

分布式、并行与集群计算 · 计算机科学 2020-03-12 Tao Gu , Xiao Hang Wang , Hung Keng Pung , Da Qing Zhang

AI systems are becoming active participants in organizational and knowledge work. They increasingly interact with humans, coordinate workflows, and operate in multi-agent arrangements. Understanding their effects therefore requires more…

人工智能 · 计算机科学 2026-05-19 Yingjie Zhang , Chun Feng , Weizhang Zhu , Tianshu Sun

Long-horizon embodied planning is challenging because the world does not only change through an agent's actions: exogenous processes (e.g., water heating, dominoes cascading) unfold concurrently with the agent's actions. We propose a…

We present a study on leveraging multilingual pre-trained generative language models for zero-shot cross-lingual event argument extraction (EAE). By formulating EAE as a language generation task, our method effectively encodes event…

计算与语言 · 计算机科学 2022-03-17 Kuan-Hao Huang , I-Hung Hsu , Premkumar Natarajan , Kai-Wei Chang , Nanyun Peng

Understanding and replicating human mobility requires not only spatial-temporal accuracy but also an awareness of the cognitive hierarchy underlying real-world travel decisions. Traditional agent-based or deep learning models can reproduce…

多智能体系统 · 计算机科学 2025-10-30 Qiumeng Li , Chunhou Ji , Xinyue Liu

Event-driven scheduling policies are increasingly deployed in industrial environments, where decisions are made under asynchronous and partially observed system states. As a result, decision states are not temporally consistent, action…

人工智能 · 计算机科学 2026-05-29 Jonathan Hoss , Noah Klarmann

Large language models (LLMs) have been proposed as supervisory agents for spacecraft operations, but existing approaches rely on static prompting and do not improve across repeated executions. We introduce \textsc{GUIDE}, a non-parametric…

多智能体系统 · 计算机科学 2026-04-16 Alejandro Carrasco , Mariko Storey-Matsutani , Victor Rodriguez-Fernandez , Richard Linares

Personal service robots are increasingly used in domestic settings to assist older adults and people requiring support. Effective operation involves not only physical interaction but also the ability to interpret dynamic environments,…

机器人学 · 计算机科学 2025-09-29 Margherita Martorana , Francesca Urgese , Ilaria Tiddi , Stefan Schlobach

Existing operations research (OR) models and tools play indispensable roles in smart-city operations, yet their practical implementation is limited by the complexity of modeling and deficiencies in optimization proficiency. To generate more…

最优化与控制 · 数学 2024-06-19 Zihao Jiao , Mengyi Sha , Haoyu Zhang , Xinyu Jiang , Wei Qi

Scenario-based development and test processes are a promising approach for verifying and validating automated driving functions. For this purpose, scenarios have to be generated during the development process in a traceable manner. In early…

软件工程 · 计算机科学 2019-05-13 Till Menzel , Gerrit Bagschik , Leon Isensee , Andre Schomburg , Markus Maurer

We propose a framework grounded in Logic Programming for representing and reasoning about business processes from both the procedural and ontological point of views. In particular, our goal is threefold: (1) define a logical language and a…

人工智能 · 计算机科学 2014-10-08 Fabrizio Smith , Maurizio Proietti
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