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相关论文: OpenMonoGS-SLAM: Monocular Gaussian Splatting SLAM…

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Simultaneous Localization And Mapping (SLAM) is a fundamental problem in mobile robotics. While sparse point-based SLAM methods provide accurate camera localization, the generated maps lack semantic information. On the other hand, state of…

机器人学 · 计算机科学 2019-03-07 Mehdi Hosseinzadeh , Kejie Li , Yasir Latif , Ian Reid

Existing simultaneous localization and mapping (SLAM) algorithms are not robust in challenging low-texture environments because there are only few salient features. The resulting sparse or semi-dense map also conveys little information for…

计算机视觉与模式识别 · 计算机科学 2017-03-22 Shichao Yang , Yu Song , Michael Kaess , Sebastian Scherer

Semantic-aware 3D scene reconstruction is essential for autonomous robots to perform complex interactions. Semantic SLAM, an online approach, integrates pose tracking, geometric reconstruction, and semantic mapping into a unified framework,…

机器人学 · 计算机科学 2025-05-20 Zuxing Lu , Xin Yuan , Shaowen Yang , Jingyu Liu , Changyin Sun

Recent work has shown impressive localization performance using only images of ground textures taken with a downward facing monocular camera. This provides a reliable navigation method that is robust to feature sparse environments and…

机器人学 · 计算机科学 2023-03-13 Kyle M. Hart , Brendan Englot , Ryan P. O'Shea , John D. Kelly , David Martinez

This survey comprehensively reviews the evolving field of multi-robot collaborative Simultaneous Localization and Mapping (SLAM) using 3D Gaussian Splatting (3DGS). As an explicit scene representation, 3DGS has enabled unprecedented…

机器人学 · 计算机科学 2025-10-29 Phuc Nguyen Xuan , Thanh Nguyen Canh , Huu-Hung Nguyen , Nak Young Chong , Xiem HoangVan

Simultaneous Localization and Mapping (SLAM) is a critical task in robotics, enabling systems to autonomously navigate and understand complex environments. Current SLAM approaches predominantly rely on geometric cues for mapping and…

机器人学 · 计算机科学 2025-03-28 Yongxu Wang , Xu Cao , Weiyun Yi , Zhaoxin Fan

Understanding geometric, semantic, and instance information in 3D scenes from sequential video data is essential for applications in robotics and augmented reality. However, existing Simultaneous Localization and Mapping (SLAM) methods…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Runnan Chen , Zhaoqing Wang , Jiepeng Wang , Yuexin Ma , Mingming Gong , Wenping Wang , Tongliang Liu

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike traditional SLAM systems, which assume static scenes, our approach…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Jianhao Zheng , Zihan Zhu , Valentin Bieri , Marc Pollefeys , Songyou Peng , Iro Armeni

Underwater monocular SLAM is a challenging problem with applications from autonomous underwater vehicles to marine archaeology. However, existing underwater SLAM methods struggle to produce maps with high-fidelity rendering. In this paper,…

机器人学 · 计算机科学 2026-04-07 Kangxu Wang , Shaofeng Zou , Chenxing Jiang , Yixiang Dai , Siang Chen , Shaojie Shen , Guijin Wang

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM…

计算机视觉与模式识别 · 计算机科学 2024-03-11 Heng Zhou , Zhetao Guo , Shuhong Liu , Lechen Zhang , Qihao Wang , Yuxiang Ren , Mingrui Li

We present a real-time tracking SLAM system that unifies efficient camera tracking with photorealistic feature-enriched mapping using 3D Gaussian Splatting (3DGS). Our main contribution is integrating dense feature rasterization into the…

计算机视觉与模式识别 · 计算机科学 2026-03-23 Christopher Thirgood , Oscar Mendez , Erin Ling , Jon Storey , Simon Hadfield

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

In this paper, we present a monocular Simultaneous Localization and Mapping (SLAM) algorithm using high-level object and plane landmarks. The built map is denser, more compact and semantic meaningful compared to feature point based SLAM. We…

机器人学 · 计算机科学 2019-07-01 Shichao Yang , Sebastian Scherer

3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, existing methods face challenges such as Gaussian primitives…

机器人学 · 计算机科学 2024-12-16 Lizhi Bai , Chunqi Tian , Jun Yang , Siyu Zhang , Masanori Suganuma , Takayuki Okatani

Object SLAM introduces the concept of objects into Simultaneous Localization and Mapping (SLAM) and helps understand indoor scenes for mobile robots and object-level interactive applications. The state-of-art object SLAM systems face…

机器人学 · 计算机科学 2021-09-13 Ziwei Liao , Yutong Hu , Jiadong Zhang , Xianyu Qi , Xiaoyu Zhang , Wei Wang

Object-level SLAM offers structured and semantically meaningful environment representations, making it more interpretable and suitable for high-level robotic tasks. However, most existing approaches rely on RGB-D sensors or monocular views,…

机器人学 · 计算机科学 2025-06-19 Miaoxin Pan , Jinnan Li , Yaowen Zhang , Yi Yang , Yufeng Yue

We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or 3DGS-based SLAM methods often trade off between rendering quality and…

机器人学 · 计算机科学 2026-02-03 Wei Zhang , Qing Cheng , David Skuddis , Niclas Zeller , Daniel Cremers , Norbert Haala

We propose Hier-SLAM++, a comprehensive Neuro-Symbolic semantic 3D Gaussian Splatting SLAM method with both RGB-D and monocular input featuring an advanced hierarchical categorical representation, which enables accurate pose estimation as…

机器人学 · 计算机科学 2025-07-10 Boying Li , Vuong Chi Hao , Peter J. Stuckey , Ian Reid , Hamid Rezatofighi

This paper demonstrates a system capable of combining a sparse, indirect, monocular visual SLAM, with both offline and real-time Multi-View Stereo (MVS) reconstruction algorithms. This combination overcomes many obstacles encountered by…

计算机视觉与模式识别 · 计算机科学 2020-11-09 Fangwen Shu , Paul Lesur , Yaxu Xie , Alain Pagani , Didier Stricker