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We present a method named iComMa to address the 6D camera pose estimation problem in computer vision. Conventional pose estimation methods typically rely on the target's CAD model or necessitate specific network training tailored to…

计算机视觉与模式识别 · 计算机科学 2024-03-21 Yuan Sun , Xuan Wang , Yunfan Zhang , Jie Zhang , Caigui Jiang , Yu Guo , Fei Wang

Conventional geometry-based SLAM systems lack dense 3D reconstruction capabilities since their data association usually relies on feature correspondences. Additionally, learning-based SLAM systems often fall short in terms of real-time…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Zhongche Qu , Zhi Zhang , Cong Liu , Jianhua Yin

We propose 6DGS to estimate the camera pose of a target RGB image given a 3D Gaussian Splatting (3DGS) model representing the scene. 6DGS avoids the iterative process typical of analysis-by-synthesis methods (e.g. iNeRF) that also require…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Matteo Bortolon , Theodore Tsesmelis , Stuart James , Fabio Poiesi , Alessio Del Bue

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Qijian Tian , Xin Tan , Yuan Xie , Lizhuang Ma

3D Gaussian Splatting algorithms excel in novel view rendering applications and have been adapted to extend the capabilities of traditional SLAM systems. However, current Gaussian Splatting SLAM methods, designed mainly for hand-held RGB or…

机器人学 · 计算机科学 2024-10-01 Zunjie Zhu , Youxu Fang , Xin Li , Chengang Yan , Feng Xu , Chau Yuen , Yanyan Li

Achieving real-time Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian splatting (3DGS) in large-scale real-world environments remains challenging, as existing methods still struggle to jointly achieve low-latency pose…

This paper presents a pose-free, feed-forward 3D Gaussian Splatting (3DGS) framework designed to handle unfavorable input views. A common rendering setup for training feed-forward approaches places a 3D object at the world origin and…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

计算机视觉与模式识别 · 计算机科学 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

Camera pose refinement aims at improving the accuracy of initial pose estimation for applications in 3D computer vision. Most refinement approaches rely on 2D-3D correspondences with specific descriptors or dedicated networks, requiring…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Lulu Hao , Lipu Zhou , Zhenzhong Wei , Xu Wang

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger…

计算机视觉与模式识别 · 计算机科学 2024-05-13 Hao Li , Yuanyuan Gao , Chenming Wu , Dingwen Zhang , Yalun Dai , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

Dynamic videos with small baseline motions are ubiquitous in daily life, especially on social media. However, these videos present a challenge to existing pose estimation frameworks due to ambiguous features, drift accumulation, and…

计算机视觉与模式识别 · 计算机科学 2025-04-28 Yuxin Yao , Yan Zhang , Zhening Huang , Joan Lasenby

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

机器人学 · 计算机科学 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

With their high-fidelity scene representation capability, the attention of SLAM field is deeply attracted by the Neural Radiation Field (NeRF) and 3D Gaussian Splatting (3DGS). Recently, there has been a surge in NeRF-based SLAM, while…

计算机视觉与模式识别 · 计算机科学 2024-06-03 Xinli Guo , Weidong Zhang , Ruonan Liu , Peng Han , Hongtian Chen

3D Gaussian Splatting (3DGS) has recently emerged as a powerful representation of geometry and appearance for dense Simultaneous Localization and Mapping (SLAM). Through rapid, differentiable rasterization of 3D Gaussians, many 3DGS SLAM…

机器人学 · 计算机科学 2025-03-25 Xulang Liu , Ning Tan

3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information,…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven…

机器人学 · 计算机科学 2024-11-14 Yueming Xu , Haochen Jiang , Zhongyang Xiao , Jianfeng Feng , Li Zhang

Feed-forward 3D reconstruction offers substantial runtime advantages over per-scene optimization, which remains slow at inference and often fragile under sparse views. However, existing feed-forward methods still have potential for further…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Tianyu Chen , Wei Xiang , Kang Han , Yu Lu , Di Wu , Gaowen Liu , Ramana Rao Kompella

3D Gaussian Splatting (3DGS) has emerged as a key rendering pipeline for digital asset creation due to its balance between efficiency and visual quality. To address the issues of unstable pose estimation and scene representation distortion…

计算机视觉与模式识别 · 计算机科学 2025-11-11 Meijun Guo , Yongliang Shi , Caiyun Liu , Yixiao Feng , Ming Ma , Tinghai Yan , Weining Lu , Bin Liang
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