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相关论文: Game-theoretic distributed learning of generative …

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Representations learned by self-supervised approaches are generally considered to possess sufficient generalizability and discriminability. However, we disclose a nontrivial mutual-exclusion relationship between these critical…

人工智能 · 计算机科学 2024-12-03 Jiangmeng Li , Zehua Zang , Qirui Ji , Chuxiong Sun , Wenwen Qiang , Junge Zhang , Changwen Zheng , Fuchun Sun , Hui Xiong

We consider multi-agent decision making where each agent optimizes its convex cost function subject to individual and coupling constraints. The constraint sets are compact convex subsets of a Euclidean space. To learn Nash equilibria, we…

最优化与控制 · 数学 2018-10-16 Tatiana Tatarenko , Maryam Kamgarpour

Decentralized online learning for seeking generalized Nash equilibrium (GNE) of noncooperative games in dynamic environments is studied in this paper. Each player aims at selfishly minimizing its own time-varying cost function subject to…

最优化与控制 · 数学 2021-05-14 Min Meng , Xiuxian Li , Yiguang Hong , Jie Chen , Long Wang

We propose fully-distributed algorithms for Nash equilibrium seeking in aggregative games over networks. We first consider the case where local constraints are present and we design an algorithm combining, for each agent, (i) the projected…

系统与控制 · 电气工程与系统科学 2024-04-04 Guido Carnevale , Filippo Fabiani , Filiberto Fele , Kostas Margellos , Giuseppe Notarstefano

Multi-agent games in dynamic nonlinear settings are challenging due to the time-varying interactions among the agents and the non-stationarity of the (potential) Nash equilibria. In this paper we consider model-free games, where agent…

系统与控制 · 电气工程与系统科学 2025-09-24 Eduardo Sebastián , Maitrayee Keskar , Eeman Iqbal , Eduardo Montijano , Carlos Sagüés , Nikolay Atanasov

We consider a family of problems that are concerned about making predictions for the majority of unlabeled, graph-structured data samples based on a small proportion of labeled samples. Relational information among the data samples, often…

机器学习 · 计算机科学 2019-11-05 Jiaqi Ma , Weijing Tang , Ji Zhu , Qiaozhu Mei

This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication burden and privacy…

系统与控制 · 电气工程与系统科学 2024-05-07 Wei Huo , Xiaomeng Chen , Kemi Ding , Subhrakanti Dey , Ling Shi

We present a graph-regularized learning of Gaussian Mixture Models (GMMs) in distributed settings with heterogeneous and limited local data. The method exploits a provided similarity graph to guide parameter sharing among nodes, avoiding…

机器学习 · 计算机科学 2025-09-18 Shamsiiat Abdurakhmanova , Alex Jung

Generative adversarial networks (GANs) represent a zero-sum game between two machine players, a generator and a discriminator, designed to learn the distribution of data. While GANs have achieved state-of-the-art performance in several…

机器学习 · 计算机科学 2020-02-24 Farzan Farnia , Asuman Ozdaglar

In this paper, we propose a numerical methodology for finding the closed-loop Nash equilibrium of stochastic delay differential games through deep learning. These games are prevalent in finance and economics where multi-agent interaction…

最优化与控制 · 数学 2023-07-14 Robert Balkin , Hector D. Ceniceros , Ruimeng Hu

Given the ubiquity of non-separable optimization problems in real worlds, in this paper we analyze and extend the large-scale version of the well-known cooperative coevolution (CC), a divide-and-conquer black-box optimization framework, on…

神经与进化计算 · 计算机科学 2024-10-14 Qiqi Duan , Chang Shao , Guochen Zhou , Haobin Yang , Qi Zhao , Yuhui Shi

This paper presents a new distributed algorithm that leverages heavy-ball momentum and a consensus-based gradient method to find a Nash equilibrium (NE) in a class of non-cooperative convex games with unconstrained action sets. In this…

计算机科学与博弈论 · 计算机科学 2023-06-06 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedich

Game theory is playing more and more important roles in understanding complex systems and in investigating intelligent machines with various uncertainties. As a starting point, we consider the classical two-player zero-sum linear-quadratic…

最优化与控制 · 数学 2022-04-20 Nian Liu , Lei Guo

In this paper we consider the problem of distributed Nash equilibrium (NE) seeking over networks, a setting in which players have limited local information. We start from a continuous-time gradient-play dynamics that converges to an NE…

最优化与控制 · 数学 2024-10-30 Dian Gadjov , Lacra Pavel

We consider strongly monotone games with convex separable coupling constraints, played by dynamical agents, in a partial-decision information scenario. We start by designing continuous-time fully distributed feedback controllers, based on…

最优化与控制 · 数学 2021-05-05 Mattia Bianchi , Sergio Grammatico

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

计算机科学与博弈论 · 计算机科学 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

The goal of a generative model is to capture the distribution underlying the data, typically through latent variables. After training, these variables are often used as a new representation, more effective than the original features in a…

机器学习 · 计算机科学 2015-04-29 Maruan Al-Shedivat , Emre Neftci , Gert Cauwenberghs

Neural network based generative models with discriminative components are a powerful approach for semi-supervised learning. However, these techniques a) cannot account for model uncertainty in the estimation of the model's discriminative…

机器学习 · 统计学 2017-06-30 Jonathan Gordon , José Miguel Hernández-Lobato

This paper seeks to establish a framework for directing a society of simple, specialized, self-interested agents to solve what traditionally are posed as monolithic single-agent sequential decision problems. What makes it challenging to use…

机器学习 · 计算机科学 2020-08-17 Michael Chang , Sidhant Kaushik , S. Matthew Weinberg , Thomas L. Griffiths , Sergey Levine

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

系统与控制 · 计算机科学 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros