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Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

多智能体系统 · 计算机科学 2021-08-03 Qin Yang , Ramviyas Parasuraman

Pretraining on noisy, internet-scale datasets has been heavily studied as a technique for training models with broad, general capabilities for text, images, and other modalities. However, for many sequential decision domains such as…

Artificial intelligence (AI) agents will need to interact with both other AI agents and humans. Creating models of associates help to predict the modeled agents' actions, plans, and intentions. This work introduces algorithms that predict…

人工智能 · 计算机科学 2020-04-28 Najma Mathema , Michael A. Goodrich , Jacob W. Crandall

Scaling generalist GUI agents is hindered by the data scalability bottleneck of expensive human demonstrations and the "distillation ceiling" of synthetic teacher supervision. To transcend these limitations, we propose UI-Oceanus, a…

In this work, we introduce a self-supervised behavior cloning transformer for text games, which are challenging benchmarks for multi-step reasoning in virtual environments. Traditionally, Behavior Cloning Transformers excel in such tasks…

计算与语言 · 计算机科学 2023-12-11 Ruoyao Wang , Peter Jansen

Large language models (LLMs) have recently demonstrated remarkable capabilities across domains, tasks, and languages (e.g., ChatGPT and GPT-4), reviving the research of general autonomous agents with human-like cognitive abilities. Such…

人工智能 · 计算机科学 2025-03-07 Pengbo Hu , Xiang Ying

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

多智能体系统 · 计算机科学 2023-03-30 Qin Yang , Ramviyas Parasuraman

The rise of generalist large-scale models in natural language and vision has made us expect that a massive data-driven approach could achieve broader generalization in other domains such as continuous control. In this work, we explore a…

机器学习 · 计算机科学 2023-02-07 Hiroki Furuta , Yusuke Iwasawa , Yutaka Matsuo , Shixiang Shane Gu

Multi-agent simulations are versatile tools for exploring interactions among natural and artificial agents, but their development typically demands domain expertise and manual effort. This work introduces the Generative Agents for…

人工智能 · 计算机科学 2025-05-30 Agnieszka Mensfelt , Kostas Stathis , Vince Trencsenyi

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

计算机与社会 · 计算机科学 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

In many board games and other abstract games, patterns have been used as features that can guide automated game-playing agents. Such patterns or features often represent particular configurations of pieces, empty positions, etc., which may…

人工智能 · 计算机科学 2023-05-05 Dennis J. N. J. Soemers , Éric Piette , Matthew Stephenson , Cameron Browne

Large Language Models (LLMs) often struggle with the precise logic and schema alignment required for complex Text-to-SQL tasks. While current methods rely heavily on static prompting, they lack the ability to dynamically adapt and…

计算与语言 · 计算机科学 2026-05-12 Haolin Yang , Jipeng Zhang , Zhitao He , Alexander Zhou , Yi R. Fung

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

计算复杂性 · 计算机科学 2012-02-06 Nathanaël Fijalkow , Florian Horn

Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all other players. Each player participates in only…

计算机科学与博弈论 · 计算机科学 2026-04-14 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…

计算与语言 · 计算机科学 2024-02-14 Yang Liu , Peng Sun , Hang Li

Computer use agents automate digital tasks by directly interacting with graphical user interfaces (GUIs) on computers and mobile devices, offering significant potential to enhance human productivity by completing an open-ended space of user…

人工智能 · 计算机科学 2025-04-02 Saaket Agashe , Kyle Wong , Vincent Tu , Jiachen Yang , Ang Li , Xin Eric Wang

Reinforcement learning agents must generalize beyond their training experience. Prior work has focused mostly on identical training and evaluation environments. Starting from the recently introduced Crafter benchmark, a 2D open world…

机器学习 · 计算机科学 2022-08-09 Aleksandar Stanić , Yujin Tang , David Ha , Jürgen Schmidhuber

Behavior cloning has seen a resurgence as scaling model and data sizes demonstrate strong performance. In this work, we introduce an open recipe for training a video game playing foundation model designed for inference in realtime on a…

人工智能 · 计算机科学 2026-01-30 Yuguang Yue , Irakli Salia , Samuel Hunt , Chris Green , Wenzhe Shi , Jonathan J Hunt

Reinforcement learning solutions have great success in the 2-player general sum setting. In this setting, the paradigm of Opponent Shaping (OS), in which agents account for the learning of their co-players, has led to agents which are able…

机器学习 · 计算机科学 2023-12-27 Alexandra Souly , Timon Willi , Akbir Khan , Robert Kirk , Chris Lu , Edward Grefenstette , Tim Rocktäschel

Foundation models are pretrained on large-scale corpora to learn generalizable patterns across domains and tasks -- such as contours, textures, and edges in images, or tokens and sentences in text. In contrast, discovering such generalities…

机器学习 · 计算机科学 2025-05-27 Zehong Wang , Zheyuan Zhang , Tianyi Ma , Nitesh V Chawla , Chuxu Zhang , Yanfang Ye