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Recent advances in reinforcement learning (RL) have made it possible to develop sophisticated agents that excel in a wide range of applications. Simulations using such agents can provide valuable information in scenarios that are difficult…

人工智能 · 计算机科学 2021-11-25 Atom Scott , Keisuke Fujii , Masaki Onishi

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

多智能体系统 · 计算机科学 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

Deep reinforcement learning (DRL) has achieved super-human performance on complex video games (e.g., StarCraft II and Dota II). However, current DRL systems still suffer from challenges of multi-agent coordination, sparse rewards,…

人工智能 · 计算机科学 2021-12-01 Shiyu Huang , Wenze Chen , Longfei Zhang , Shizhen Xu , Ziyang Li , Fengming Zhu , Deheng Ye , Ting Chen , Jun Zhu

Deep reinforcement learning (DRL) is a promising way to achieve human-like autonomous driving. However, the low sample efficiency and difficulty of designing reward functions for DRL would hinder its applications in practice. In light of…

机器人学 · 计算机科学 2021-10-29 Zhiyu Huang , Jingda Wu , Chen Lv

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

多智能体系统 · 计算机科学 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

In 2015, Google's DeepMind announced an advancement in creating an autonomous agent based on deep reinforcement learning (DRL) that could beat a professional player in a series of 49 Atari games. However, the current manifestation of DRL is…

机器学习 · 计算机科学 2019-07-30 Ngoc Duy Nguyen , Saeid Nahavandi , Thanh Nguyen

Mean field games (MFGs) have emerged as a powerful framework for modeling interactions in large-scale multi-agent systems. Despite recent advancements in reinforcement learning (RL) for MFGs, existing methods are typically limited to finite…

机器学习 · 计算机科学 2025-10-28 Lorenzo Magnino , Kai Shao , Zida Wu , Jiacheng Shen , Mathieu Laurière

This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience. It has previously been demonstrated that Deep Reinforcement Learning (DRL) game-playing agents can predict both game…

To perform well, Deep Reinforcement Learning (DRL) methods require significant memory resources and computational time. Also, sometimes these systems need additional environment information to achieve a good reward. However, it is more…

人工智能 · 计算机科学 2023-01-31 Md. Rafat Rahman Tushar , Shahnewaz Siddique

Deep reinforcement learning (DRL) has proven to be an effective tool for creating general video-game AI. However most current DRL video-game agents learn end-to-end from the video-output of the game, which is superfluous for many…

机器学习 · 计算机科学 2018-05-29 William Woof , Ke Chen

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

机器学习 · 计算机科学 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

Deep reinforcement learning (DRL) has become a powerful tool for complex decision-making in machine learning and AI. However, traditional methods often assume perfect action execution, overlooking the uncertainties and deviations between an…

机器人学 · 计算机科学 2025-07-02 Oren Fivel , Matan Rudman , Kobi Cohen

Artificial Intelligence has been used to help human complete difficult tasks in complicated environments by providing optimized strategies for decision-making or replacing the manual labour. In environments including multiple agents, such…

机器学习 · 计算机科学 2023-07-24 Chaoyi Gu , Varuna De Silva , Corentin Artaud , Rafael Pina

Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

软件工程 · 计算机科学 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

This thesis work presents a more efficient and effective approach to training control-related tasks for humanoid robots using Reinforcement Learning (RL). The traditional RL methods are limited in adapting to real-world environments,…

机器人学 · 计算机科学 2025-12-17 Jonathan Spraggett

Modeling of real-world biological multi-agents is a fundamental problem in various scientific and engineering fields. Reinforcement learning (RL) is a powerful framework to generate flexible and diverse behaviors in cyberspace; however,…

人工智能 · 计算机科学 2023-12-20 Keisuke Fujii , Kazushi Tsutsui , Atom Scott , Hiroshi Nakahara , Naoya Takeishi , Yoshinobu Kawahara

The deployment of multi-agent systems in dynamic, adversarial environments like robotic soccer necessitates real-time decision-making, sophisticated cooperation, and scalable algorithms to avoid the curse of dimensionality. While…

机器人学 · 计算机科学 2025-12-04 Aya Taourirte , Md Sohag Mia

Few multi-agent reinforcement learning (MARL) research on Google Research Football (GRF) focus on the 11v11 multi-agent full-game scenario and to the best of our knowledge, no open benchmark on this scenario has been released to the public.…

机器学习 · 计算机科学 2024-02-21 Yan Song , He Jiang , Zheng Tian , Haifeng Zhang , Yingping Zhang , Jiangcheng Zhu , Zonghong Dai , Weinan Zhang , Jun Wang

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

人工智能 · 计算机科学 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

Deep Reinforcement Learning (DRL) agents have demonstrated impressive success in a wide range of game genres. However, existing research primarily focuses on optimizing DRL competence rather than addressing the challenge of prolonged player…

人工智能 · 计算机科学 2024-06-05 Chen Zhang , Qiang He , Zhou Yuan , Elvis S. Liu , Hong Wang , Jian Zhao , Yang Wang
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