相关论文: GAN-based Content-Conditioned Generation of Handwr…
The generation of handwritten music sheets is a crucial step toward enhancing Optical Music Recognition (OMR) systems, which rely on large and diverse datasets for optimal performance. However, handwritten music sheets, often found in…
State-of-the-art offline handwriting text recognition systems tend to use neural networks and therefore require a large amount of annotated data to be trained. In order to partially satisfy this requirement, we propose a system based on…
Generative Adversarial Networks (GAN) have motivated a rapid growth of the domain of computer image synthesis. As almost all the existing image synthesis algorithms consider an image as a pixel matrix, the high-resolution image synthesis is…
Optical Music Recognition (OMR) has long been without an adequate dataset and ground truth for evaluating OMR systems, which has been a major problem for establishing a state of the art in the field. Furthermore, machine learning methods…
The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not…
Although current image generation methods have reached impressive quality levels, they are still unable to produce plausible yet diverse images of handwritten words. On the contrary, when writing by hand, a great variability is observed…
In unsupervised data generation tasks, besides the generation of a sample based on previous observations, one would often like to give hints to the model in order to bias the generation towards desirable metrics. We propose a method that…
This paper presents a GAN for generating images of handwritten lines conditioned on arbitrary text and latent style vectors. Unlike prior work, which produce stroke points or single-word images, this model generates entire lines of offline…
In this paper, we explore the intersection of technology and cultural preservation by developing a self-supervised learning framework for the classification of musical symbols in historical manuscripts. Optical Music Recognition (OMR) plays…
This research addresses a critical challenge in the field of generative models, particularly in the generation and evaluation of synthetic images. Given the inherent complexity of generative models and the absence of a standardized…
Generative adversarial networks (GANs) are a class of unsupervised machine learning algorithms that can produce realistic images from randomly-sampled vectors in a multi-dimensional space. Until recently, it was not possible to generate…
Generative adversarial networks (GANs) have proven hugely successful in variety of applications of image processing. However, generative adversarial networks for handwriting is relatively rare somehow because of difficulty of handling…
Through the probing of light-matter interactions, Raman spectroscopy provides invaluable insights into the composition, structure, and dynamics of materials, and obtaining such data from portable and cheap instruments is of immense…
Automatic Music Generation (AMG) has become an interesting research topic for many scientists in artificial intelligence, who are also interested in the music industry. One of the main challenges in AMG is that there is no clear objective…
This paper focuses on automatic music engraving, i.e., the creation of a humanly-readable musical score from musical content. This step is fundamental for all applications that include a human player, but it remains a mostly unexplored…
The ability to generate synthetic medical images is useful for data augmentation, domain transfer, and out-of-distribution detection. However, generating realistic, high-resolution medical images is challenging, particularly for Full Field…
In this research, we introduce an innovative method for synthesizing medical images using generative adversarial networks (GANs). Our proposed GANs method demonstrates the capability to produce realistic synthetic images even when trained…
Maps are a very important component of strategy games, and a time-consuming task if done by hand. Maps generated by traditional PCG techniques such as Perlin noise or tile-based PCG techniques look unnatural and unappealing, thus not…
In the field of computer vision, multimodal image generation has become a research hotspot, especially the task of integrating text, image, and style. In this study, we propose a multimodal image generation method based on Generative…
Semantic layouts based Image synthesizing, which has benefited from the success of Generative Adversarial Network (GAN), has drawn much attention in these days. How to enhance the synthesis image equality while keeping the stochasticity of…