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相关论文: AssemblyHands-X: Modeling 3D Hand-Body Coordinatio…

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Existing 3D human pose estimation algorithms trained on distortion-free datasets suffer performance drop when applied to new scenarios with a specific camera distortion. In this paper, we propose a simple yet effective model for 3D human…

计算机视觉与模式识别 · 计算机科学 2021-12-06 Hanbyel Cho , Yooshin Cho , Jaemyung Yu , Junmo Kim

Human bimanual manipulation can perform more complex tasks than a simple combination of two single arms, which is credited to the spatio-temporal coordination between the arms. However, the description of bimanual coordination is still an…

机器人学 · 计算机科学 2023-07-13 Junjia Liu , Hengyi Sim , Chenzui Li , Fei Chen

The raise of collaborative robotics has led to wide range of sensor technologies to detect human-machine interactions: at short distances, proximity sensors detect nontactile gestures virtually occlusion-free, while at medium distances,…

计算机视觉与模式识别 · 计算机科学 2019-10-17 Christoph Heindl , Markus Ikeda , Gernot Stübl , Andreas Pichler , Josef Scharinger

Estimating 3D human motion from an egocentric video sequence plays a critical role in human behavior understanding and has various applications in VR/AR. However, naively learning a mapping between egocentric videos and human motions is…

计算机视觉与模式识别 · 计算机科学 2023-08-29 Jiaman Li , C. Karen Liu , Jiajun Wu

Understanding the camera wearer's activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera--the wearer's body pose. Prior work focuses on estimating the pose of hands and arms when…

计算机视觉与模式识别 · 计算机科学 2016-03-28 Hao Jiang , Kristen Grauman

While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

计算机视觉与模式识别 · 计算机科学 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

The lack of fine-grained joints (facial joints, hand fingers) is a fundamental performance bottleneck for state of the art skeleton action recognition models. Despite this bottleneck, community's efforts seem to be invested only in coming…

计算机视觉与模式识别 · 计算机科学 2021-11-25 Neel Trivedi , Anirudh Thatipelli , Ravi Kiran Sarvadevabhatla

Predicting future human pose is a fundamental application for machine intelligence, which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Zhenyu Lou , Qiongjie Cui , Haofan Wang , Xu Tang , Hong Zhou

We present a method to learn a joint multimodal representation space that enables recognition of unseen activities in videos. We first compare the effect of placing various constraints on the embedding space using paired text and video…

计算机视觉与模式识别 · 计算机科学 2020-07-08 AJ Piergiovanni , Michael S. Ryoo

In this work we study the benefits of using tracking and 3D poses for action recognition. To achieve this, we take the Lagrangian view on analysing actions over a trajectory of human motion rather than at a fixed point in space. Taking this…

计算机视觉与模式识别 · 计算机科学 2023-08-08 Jathushan Rajasegaran , Georgios Pavlakos , Angjoo Kanazawa , Christoph Feichtenhofer , Jitendra Malik

Intuitive control of prostheses relies on training algorithms to correlate biological recordings to motor intent. The quality of the training dataset is critical to run-time performance, but it is difficult to label hand kinematics…

机器人学 · 计算机科学 2020-01-27 Jacob A. George , Troy N. Tully , Paul C. Colgan , Gregory A. Clark

Humans constantly interact with daily objects to accomplish tasks. To understand such interactions, computers need to reconstruct these from cameras observing whole-body interaction with scenes. This is challenging due to occlusion between…

计算机视觉与模式识别 · 计算机科学 2022-10-04 Yinghao Huang , Omid Tehari , Michael J. Black , Dimitrios Tzionas

Advances in markerless pose estimation have made it possible to capture detailed human movement in naturalistic settings using standard video, enabling new forms of behavioral analysis at scale. However, the high dimensionality, noise, and…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Carter Sale , Margaret C. Macpherson , Gaurav Patil , Kelly Miles , Rachel W. Kallen , Sebastian Wallot , Michael J. Richardson

Estimating 3D hand poses from a single RGB image is challenging because depth ambiguity leads the problem ill-posed. Training hand pose estimators with 3D hand mesh annotations and multi-view images often results in significant performance…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Yen-Yu Lin , Xiaohui Xie

Although significant progress has been achieved on monocular maker-less human motion capture in recent years, it is still hard for state-of-the-art methods to obtain satisfactory results in occlusion scenarios. There are two main reasons:…

计算机视觉与模式识别 · 计算机科学 2022-07-13 Buzhen Huang , Yuan Shu , Jingyi Ju , Yangang Wang

Estimating the articulated 3D hand-object pose from a single RGB image is a highly ambiguous and challenging problem, requiring large-scale datasets that contain diverse hand poses, object types, and camera viewpoints. Most real-world…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Kailin Li , Lixin Yang , Xinyu Zhan , Jun Lv , Wenqiang Xu , Jiefeng Li , Cewu Lu

Human-robot collaboration has benefited users with higher efficiency towards interactive tasks. Nevertheless, most collaborative schemes rely on complicated human-machine interfaces, which might lack the requisite intuitiveness compared…

机器人学 · 计算机科学 2024-10-28 Haolin Fei , Stefano Tedeschi , Yanpei Huang , Andrew Kennedy , Ziwei Wang

Contactless hand pose estimation requires sensors that provide precise spatial information and low computational complexity for real-time processing. Unlike vision-based systems, radar offers lighting independence and direct motion…

信号处理 · 电气工程与系统科学 2024-06-21 Johanna Bräunig , Vanessa Wirth , Marc Stamminger , Ingrid Ullmann , Martin Vossiek

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…

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