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相关论文: FGGS-LiDAR: Ultra-Fast, GPU-Accelerated Simulation…

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We present LiDAR-GS, a Gaussian Splatting (GS) method for real-time, high-fidelity re-simulation of LiDAR scans in public urban road scenes. Recent GS methods proposed for cameras have achieved significant advancements in real-time…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Qifeng Chen , Sheng Yang , Sicong Du , Tao Tang , Rengan Xie , Peng Chen , Yuchi Huo

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

图形学 · 计算机科学 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Large-scale 3D reconstruction is critical in the field of robotics, and the potential of 3D Gaussian Splatting (3DGS) for achieving accurate object-level reconstruction has been demonstrated. However, ensuring geometric accuracy in outdoor…

机器人学 · 计算机科学 2024-09-20 Changjian Jiang , Ruilan Gao , Kele Shao , Yue Wang , Rong Xiong , Yu Zhang

While 3D Gaussian Splatting (3DGS) enabled photorealistic mapping, its integration into SLAM has largely followed traditional camera-centric pipelines. As a result, they inherit well-known weaknesses such as high computational load, failure…

机器人学 · 计算机科学 2026-03-10 Jaeseok Park , Chanoh Park , Minsu Kim , Minkyoung Kim , Soohwan Kim

In this paper, we explore the capabilities of multimodal inputs to 3D Gaussian Splatting (3DGS) based Radiance Field Rendering. We present LiDAR-3DGS, a novel method of reinforcing 3DGS inputs with LiDAR generated point clouds to…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Hansol Lim , Hanbeom Chang , Jongseong Brad Choi , Chul Min Yeum

3D Gaussian Splatting (3DGS) has shown its ability in rapid rendering and high-fidelity mapping. In this paper, we introduce LVI-GS, a tightly-coupled LiDAR-Visual-Inertial mapping framework with 3DGS, which leverages the complementary…

机器人学 · 计算机科学 2024-11-06 Huibin Zhao , Weipeng Guan , Peng Lu

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Cheng Zhao , Su Sun , Ruoyu Wang , Yuliang Guo , Jun-Jun Wan , Zhou Huang , Xinyu Huang , Yingjie Victor Chen , Liu Ren

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time LiDAR and camera synthesis in autonomous driving simulation. However, simulating LiDAR with 3DGS remains challenging for extrapolated views beyond the training…

机器人学 · 计算机科学 2026-03-17 Yiming Huang , Xin Kang , Sipeng Zhang , Hongliang Ren , Weihua Zhang , Junjie Lai

3D Gaussian Splatting (3DGS) is a technique to create high-quality, real-time 3D scenes from images. This method often produces visual artifacts known as floaters--nearly transparent, disconnected elements that drift in space away from the…

图形学 · 计算机科学 2026-01-21 Sooyeun Yang , Cheyul Im , Jee Won Lee , Jongseong Brad Choi

Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural…

计算机视觉与模式识别 · 计算机科学 2025-03-14 Georg Hess , Carl Lindström , Maryam Fatemi , Christoffer Petersson , Lennart Svensson

3D intelligence leverages rich 3D features and stands as a promising frontier in AI, with 3D rendering fundamental to many downstream applications. 3D Gaussian Splatting (3DGS), an emerging high-quality 3D rendering method, requires…

图形学 · 计算机科学 2025-04-14 Sixu Li , Ben Keller , Yingyan Celine Lin , Brucek Khailany

This paper introduces LiGSM, a novel LiDAR-enhanced 3D Gaussian Splatting (3DGS) mapping framework that improves the accuracy and robustness of 3D scene mapping by integrating LiDAR data. LiGSM constructs joint loss from images and LiDAR…

机器人学 · 计算机科学 2025-03-10 Jian Shen , Huai Yu , Ji Wu , Wen Yang , Gui-Song Xia

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

Recent 3D Gaussian Splatting (3DGS) methods have demonstrated the feasibility of self-driving scene reconstruction and novel view synthesis. However, most existing methods either rely solely on cameras or use LiDAR only for Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-05-27 ZY Chen , F Zhu , H Zhu , DY Kong , XK Kuang , YJ Zhang , CM Jiang

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

机器人学 · 计算机科学 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

3D Gaussian Splatting (3DGS) has emerged as promising alternative in 3D representation. However, it still suffers from high training cost. This paper introduces LiteGS, a high performance framework that systematically optimizes the 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Kaimin Liao , Hua Wang , Zhi Chen , Luchao Wang , Yaohua Tang

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan
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