中文
相关论文

相关论文: Zero-sum turn games using Q-learning: finite compu…

200 篇论文

Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player-two…

量子物理 · 物理学 2007-05-23 Sahin Kaya Ozdemir , Junichi Shimamura , Nobuyuki Imoto

We propose a learning dynamics to model how strategic agents repeatedly play a continuous game while relying on an information platform to learn an unknown payoff-relevant parameter. In each time step, the platform updates a belief estimate…

多智能体系统 · 计算机科学 2023-11-02 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

The paper investigates the long-time behavior of zero-sum linear-quadratic stochastic differential games, aiming to demonstrate that, under appropriate conditions, both the saddle strategy and the optimal state process exhibit the…

最优化与控制 · 数学 2024-06-05 Jingrui Sun , Jiongmin Yong

This paper considers a zero-sum two-player asymmetric information stochastic game where only one player knows the system state, and the transition law is controlled by the informed player only. For the informed player, it has been shown…

计算机科学与博弈论 · 计算机科学 2017-11-08 Lichun Li , Cedric Langbort , Jeff S. Shamma

This paper develops a novel control-theoretic framework to analyze the non-asymptotic convergence of Q-learning. We show that the dynamics of asynchronous Q-learning with a constant step-size can be naturally formulated as a discrete-time…

最优化与控制 · 数学 2024-08-23 Donghwan Lee , Jianghai Hu , Niao He

Game theory provides essential analysis in many applications of strategic interactions. However, the question of how to construct a game model and what is its fidelity is seldom addressed. In this work, we consider learning in a class of…

计算机科学与博弈论 · 计算机科学 2021-07-30 Yunian Pan , Quanyan Zhu

The balance between exploration and exploitation is a key problem for reinforcement learning methods, especially for Q-learning. In this paper, a fidelity-based probabilistic Q-learning (FPQL) approach is presented to naturally solve this…

机器学习 · 计算机科学 2018-06-11 Chunlin Chen , Daoyi Dong , Han-Xiong Li , Jian Chu , Tzyh-Jong Tarn

Safety is a critical feature of controller design for physical systems. When designing control policies, several approaches to guarantee this aspect of autonomy have been proposed, such as robust controllers or control barrier functions.…

机器学习 · 计算机科学 2021-02-26 Miguel Calvo-Fullana , Luiz F. O. Chamon , Santiago Paternain

We introduce quantitative reductions, a novel technique for structuring the space of quantitative games and solving them that does not rely on a reduction to qualitative games. We show that such reductions exhibit the same desirable…

计算机科学与博弈论 · 计算机科学 2020-03-25 Alexander Weinert

Reinforcement learning is one of the most popular approaches for automated game playing. This method allows an agent to estimate the expected utility of its state in order to make optimal actions in an unknown environment. We seek to apply…

人工智能 · 计算机科学 2020-04-09 Tai Vu , Leon Tran

In this paper, for POMDPs, we provide the convergence of a Q learning algorithm for control policies using a finite history of past observations and control actions, and, consequentially, we establish near optimality of such limit Q…

机器学习 · 计算机科学 2022-10-27 Ali Devran Kara , Serdar Yuksel

Priced timed games are two-player zero-sum games played on priced timed automata (whose locations and transitions are labeled by weights modeling the costs of spending time in a state and executing an action, respectively). The goals of the…

计算机科学与博弈论 · 计算机科学 2017-04-05 Thomas Brihaye , Gilles Geeraerts , Axel Haddad , Engel Lefaucheux , Benjamin Monmege

Stochastic games are an important class of problems that generalize Markov decision processes to game theoretic scenarios. We consider finite state two-player zero-sum stochastic games over an infinite time horizon with discounted rewards.…

最优化与控制 · 数学 2008-06-17 Parikshit Shah , Pablo A. Parrilo

In this note, we consider repeated play of a finite game using learning rules whose period-by-period behavior probabilities or empirical distributions converge to some notion of equilibria of the stage game. Our primary focus is on…

计算机科学与博弈论 · 计算机科学 2013-10-22 M. Sadegh Talebi

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

最优化与控制 · 数学 2021-10-12 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

We build new quantum games, similar to the spin flip game, where as a novelty the players perform measurements on a quantum system associated to a continuous time search algorithm. The measurements collapse the wave function into one of the…

量子物理 · 物理学 2009-11-13 Alejandro Romanelli

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

人工智能 · 计算机科学 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

In this paper, we consider two-player zero-sum matrix and stochastic games and develop learning dynamics that are payoff-based, convergent, rational, and symmetric between the two players. Specifically, the learning dynamics for matrix…

机器学习 · 计算机科学 2024-09-06 Zaiwei Chen , Kaiqing Zhang , Eric Mazumdar , Asuman Ozdaglar , Adam Wierman

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

理论经济学 · 经济学 2025-11-26 Nikos Dimou , Alex McAvoy

This paper introduces a multi-agent approach to adjust traffic lights based on traffic situation in order to reduce average delay time. In the traffic model, lights of each intersection are controlled by an autonomous agent. Since decision…

多智能体系统 · 计算机科学 2019-05-07 Abolghasem Daeichian , Amir Haghani