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In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an…

计算机科学与博弈论 · 计算机科学 2022-02-11 Niklas Lauffer , Mahsa Ghasemi , Abolfazl Hashemi , Yagiz Savas , Ufuk Topcu

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

机器学习 · 计算机科学 2023-01-05 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

Algorithms for playing in Stackelberg games have been deployed in real-world domains including airport security, anti-poaching efforts, and cyber-crime prevention. However, these algorithms often fail to take into consideration the…

计算机科学与博弈论 · 计算机科学 2024-10-15 Keegan Harris , Zhiwei Steven Wu , Maria-Florina Balcan

This paper presents a Gaussian Process (GP) framework, a non-parametric technique widely acknowledged for regression and classification tasks, to address inverse problems in mean field games (MFGs). By leveraging GPs, we aim to recover…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jinyan Guo , Chenchen Mou , Xianjin Yang , Chao Zhou

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

机器学习 · 统计学 2023-02-03 Shohei Ohsawa

We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action…

Despite the impressive recent advances in learning-based robot control, ensuring robustness to out-of-distribution conditions remains an open challenge. Safety filters can, in principle, keep arbitrary control policies from incurring…

机器人学 · 计算机科学 2025-01-17 Duy P. Nguyen , Kai-Chieh Hsu , Wenhao Yu , Jie Tan , Jaime F. Fisac

Technology development efforts in autonomy and cyber-defense have been evolving independently of each other, over the past decade. In this paper, we report our ongoing effort to integrate these two presently distinct areas into a single…

计算机科学与博弈论 · 计算机科学 2020-02-07 Mohamadreza Ahmadi , Arun A. Viswanathan , Michel D. Ingham , Kymie Tan , Aaron D. Ames

Autonomous exploration of cluttered environments requires efficient exploration strategies that guarantee safety against potential collisions with unknown random obstacles. This paper presents a novel approach combining a graph neural…

机器人学 · 计算机科学 2025-04-23 Gabriele Calzolari , Vidya Sumathy , Christoforos Kanellakis , George Nikolakopoulos

Decision-making for autonomous driving is challenging, considering the complex interactions among multiple traffic agents (e.g., autonomous vehicles (AVs), human drivers, and pedestrians) and the computational load needed to evaluate these…

系统与控制 · 电气工程与系统科学 2023-11-13 Mushuang Liu , Ilya Kolmanovsky , H. Eric Tseng , Suzhou Huang , Dimitar Filev , Anouck Girard

We focus on adversarial patrolling games on arbitrary graphs, where the Defender can control a mobile resource, the targets are alarmed by an alarm system, and the Attacker can observe the actions of the mobile resource of the Defender and…

人工智能 · 计算机科学 2018-06-20 Giuseppe De Nittis , Nicola Gatti

In green security, defenders must forecast adversarial behavior, such as poaching, illegal logging, and illegal fishing, to plan effective patrols. These behavior are often highly uncertain and complex. Prior work has leveraged game theory…

计算机与社会 · 计算机科学 2025-10-21 Lingkai Kong , Haichuan Wang , Yuqi Pan , Cheol Woo Kim , Mingxiao Song , Alayna Nguyen , Tonghan Wang , Haifeng Xu , Milind Tambe

Poaching poses significant threats to wildlife and biodiversity. A valuable step in reducing poaching is to forecast poacher behavior, which can inform patrol planning and other conservation interventions. Existing poaching prediction…

机器学习 · 计算机科学 2025-08-29 Lingkai Kong , Haichuan Wang , Charles A. Emogor , Vincent Börsch-Supan , Lily Xu , Milind Tambe

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

机器学习 · 计算机科学 2019-05-30 Vikas K. Garg , Tommi Jaakkola

Although dynamic games provide a rich paradigm for modeling agents' interactions, solving these games for real-world applications is often challenging. Many real-world interactive settings involve general nonlinear state and input…

机器人学 · 计算机科学 2023-08-08 Maulik Bhatt , Yixuan Jia , Negar Mehr

We study the problem of learning a good set of policies, so that when combined together, they can solve a wide variety of unseen reinforcement learning tasks with no or very little new data. Specifically, we consider the framework of…

机器学习 · 计算机科学 2022-03-16 Safa Alver , Doina Precup

In response to the rapidly evolving nature of adversarial attacks against visual classifiers, numerous defenses have been proposed to generalize against as many known attacks as possible. However, designing a defense method that generalizes…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Qian Wang , Hefei Ling , Yingwei Li , Qihao Liu , Ruoxi Jia , Ning Yu

We design a new efficient strategy synthesis method applicable to adversarial patrolling problems on graphs with arbitrary-length edges and possibly imperfect intrusion detection. The core ingredient is an efficient algorithm for computing…

计算机科学与博弈论 · 计算机科学 2022-02-07 David Klaška , Antonín Kučera , Vít Musil , Vojtěch Řehák

Modern robotic systems frequently engage in complex multi-agent interactions, many of which are inherently multi-modal, i.e., they can lead to multiple distinct outcomes. To interact effectively, robots must recognize the possible…

机器人学 · 计算机科学 2025-08-12 Maulik Bhatt , Iman Askari , Yue Yu , Ufuk Topcu , Huazhen Fang , Negar Mehr

This paper proposes a model-based framework to automatically and efficiently design understandable and verifiable behaviors for swarms of robots. The framework is based on the automatic extraction of two distinct models: 1) a neural network…

机器人学 · 计算机科学 2021-03-10 Mario Coppola , Jian Guo , Eberhard Gill , Guido C. H. E. de Croon