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With the emergence of Large Language Models (LLMs), there has been a significant improvement in the programming capabilities of models, attracting growing attention from researchers. Evaluating the programming capabilities of LLMs is…

Reasoning is central to a wide range of intellectual activities, and while the capabilities of large language models (LLMs) continue to advance, their performance in reasoning tasks remains limited. The processes and mechanisms underlying…

人工智能 · 计算机科学 2024-10-07 Ippei Fujisawa , Sensho Nobe , Hiroki Seto , Rina Onda , Yoshiaki Uchida , Hiroki Ikoma , Pei-Chun Chien , Ryota Kanai

Deploying a large language model (LLM) inference service remains costly because centralized serving depends on specialized GPU clusters and high-bandwidth interconnects in datacenters. An appealing alternative is to leverage collaborative…

分布式、并行与集群计算 · 计算机科学 2025-10-01 Chris Tong , Youhe Jiang , Gufeng Chen , Tianyi Zhao , Sibian Lu , Wenjie Qu , Eric Yang , Lynn Ai , Binhang Yuan

Speculative decoding is an effective and lossless method for Large Language Model (LLM) inference acceleration. It employs a smaller model to generate a draft token sequence, which is then verified by the original base model. In multi-GPU…

机器学习 · 计算机科学 2025-12-09 Yize Wu , Ke Gao , Ling Li , Yanjun Wu

Multimodal large language models (MLLMs) have achieved remarkable progress on vision-language tasks, yet their reasoning processes remain sometimes unreliable. We introduce PRISM-Bench, a benchmark of puzzle-based visual challenges designed…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Yusu Qian , Cheng Wan , Chao Jia , Yinfei Yang , Qingyu Zhao , Zhe Gan

Benchmarks are the de facto standard for tracking progress in large language models (LLMs), yet static test sets can rapidly saturate, become vulnerable to contamination, and are costly to refresh. Scalable evaluation of open-ended items…

计算与语言 · 计算机科学 2026-03-24 Yandan Zheng , Haoran Luo , Zhenghong Lin , Wenjin Liu , Luu Anh Tuan

Many games are reliant on creating new and engaging content constantly to maintain the interest of their player-base. One such example are puzzle games, in such it is common to have a recurrent need to create new puzzles. Creating new…

神经与进化计算 · 计算机科学 2023-02-23 Karine Levonyan , Jesse Harder , Fernando De Mesentier Silva

Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities, such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Mohammad Reza Taesiri , Tianjun Feng , Anh Nguyen , Cor-Paul Bezemer

The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce…

计算与语言 · 计算机科学 2023-08-22 Dan Qiao , Chenfei Wu , Yaobo Liang , Juntao Li , Nan Duan

While users today have access to many tools that assist in performing large scale data analysis tasks, understanding the performance characteristics of their parallel computations, such as MapReduce jobs, remains difficult. We present…

数据库 · 计算机科学 2012-03-30 Nodira Khoussainova , Magdalena Balazinska , Dan Suciu

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game descriptions and generate game-play processes. The IDGE allows users to create games…

人工智能 · 计算机科学 2024-10-18 Hongqiu Wu , Xingyuan Liu , Yan Wang , Hai Zhao

Evaluating the capabilities of Large Language Models (LLMs) has traditionally relied on static benchmark datasets, human assessments, or model-based evaluations - methods that often suffer from overfitting, high costs, and biases.…

人工智能 · 计算机科学 2025-04-18 Haidar Khan , Hisham A. Alyahya , Yazeed Alnumay , M Saiful Bari , Bülent Yener

In recent years, large language models have achieved great success due to their unprecedented size. However, training these models poses a challenge for most researchers as it requires a substantial number of GPUs. To reduce GPU memory…

分布式、并行与集群计算 · 计算机科学 2023-06-01 Haichen Huang , Jiarui Fang , Hongxin Liu , Shenggui Li , Yang You

We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…

人工智能 · 计算机科学 2018-11-14 Jakub Kowalski , Maksymilian Mika , Jakub Sutowicz , Marek Szykuła

Large Language Models (LLMs) have emerged as powerful tools for natural language processing tasks, revolutionizing the field with their ability to understand and generate human-like text. As the demand for more sophisticated LLMs continues…

硬件体系结构 · 计算机科学 2025-01-13 Christoforos Kachris

An original serious game prototype named 'Puzzlegram' is created for the elderly demographic in group settings as the target players. Puzzlegram is precisely designed to accentuate memory, auditory interaction as well as haptic response to…

人机交互 · 计算机科学 2025-10-17 Sunny Choi

Translating complex reinforcement learning (RL) environments into high-performance implementations has traditionally required months of specialized engineering. We present a closed-loop methodology that produces equivalent high-performance…

机器学习 · 计算机科学 2026-05-19 Seth Karten , Rahul Dev Appapogu , Chi Jin

Mathematical reasoning skills are essential for general-purpose intelligent systems to perform tasks from grocery shopping to climate modeling. Towards evaluating and improving AI systems in this domain, we propose LILA, a unified…

Many high-performing machine learning models are not interpretable. As they are increasingly used in decision scenarios that can critically affect individuals, it is necessary to develop tools to better understand their outputs. Popular…

人工智能 · 计算机科学 2023-05-30 Laura State , Salvatore Ruggieri , Franco Turini

Language model agents excel in long-session planning and reasoning, but existing benchmarks primarily focus on goal-oriented tasks with explicit objectives, neglecting creative adaptation in unfamiliar environments. To address this, we…