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相关论文: Last-Iterate Convergence in Adaptive Regret Minimi…

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Iterated regret minimization has been introduced recently by J.Y. Halpern and R. Pass in classical strategic games. For many games of interest, this new solution concept provides solutions that are judged more reasonable than solutions…

计算机科学与博弈论 · 计算机科学 2015-05-18 Emmanuel Filiot , Tristan Le Gall , Jean-François Raskin

While Nash equilibrium in extensive-form games is well understood, very little is known about the properties of extensive-form correlated equilibrium (EFCE), both from a behavioral and from a computational point of view. In this setting,…

计算机科学与博弈论 · 计算机科学 2019-10-29 Gabriele Farina , Chun Kai Ling , Fei Fang , Tuomas Sandholm

We study last-iterate convergence properties of algorithms for solving two-player zero-sum games based on Regret Matching$^+$ (RM$^+$). Despite their widespread use for solving real games, virtually nothing is known about their last-iterate…

计算机科学与博弈论 · 计算机科学 2025-03-05 Yang Cai , Gabriele Farina , Julien Grand-Clément , Christian Kroer , Chung-Wei Lee , Haipeng Luo , Weiqiang Zheng

As quantum processors advance, the emergence of large-scale decentralized systems involving interacting quantum-enabled agents is on the horizon. Recent research efforts have explored quantum versions of Nash and correlated equilibria as…

计算机科学与博弈论 · 计算机科学 2024-12-18 Wayne Lin , Georgios Piliouras , Ryann Sim , Antonios Varvitsiotis

We study risk-sensitive multi-agent reinforcement learning under general-sum Markov games, where agents optimize the entropic risk measure of rewards with possibly diverse risk preferences. We show that using the regret naively adapted from…

机器学习 · 计算机科学 2024-05-07 Yingjie Fei , Ruitu Xu

Motivated by applications to data networks where fast convergence is essential, we analyze the problem of learning in generic N-person games that admit a Nash equilibrium in pure strategies. Specifically, we consider a scenario where…

计算机科学与博弈论 · 计算机科学 2016-08-01 Johanne Cohen , Amélie Héliou , Panayotis Mertikopoulos

Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. To enhance CFR's applicability in large games, researchers use neural networks to approximate its behavior. However,…

机器学习 · 计算机科学 2025-11-12 Hang Xu , Kai Li , Haobo Fu , Qiang Fu , Junliang Xing , Jian Cheng

Modeling strategic conflict from a game theoretical perspective involves dealing with epistemic uncertainty. Payoff uncertainty models are typically restricted to simple probability models due to computational restrictions. Recent…

计算机科学与博弈论 · 计算机科学 2019-05-13 Juan Leni , John Levine , John Quigley

In many real-world scenarios, a team of agents coordinate with each other to compete against an opponent. The challenge of solving this type of game is that the team's joint action space grows exponentially with the number of agents, which…

人工智能 · 计算机科学 2021-05-19 Shuxin Li , Youzhi Zhang , Xinrun Wang , Wanqi Xue , Bo An

Counterfactual Regret Minimization (CFR) is the most successful algorithm for finding approximate Nash equilibria in imperfect information games. However, CFR's reliance on full game-tree traversals limits its scalability. For this reason,…

计算机科学与博弈论 · 计算机科学 2019-10-07 Eric Steinberger

In this paper, we investigate the impact of introducing relative entropy regularization on the Nash Equilibria (NE) of General-Sum $N$-agent games, revealing the fact that the NE of such games conform to linear Gaussian policies. Moreover,…

计算机科学与博弈论 · 计算机科学 2024-09-16 Muhammad Aneeq uz Zaman , Shubham Aggarwal , Melih Bastopcu , Tamer Başar

The CFR framework has been a powerful tool for solving large-scale extensive-form games in practice. However, the theoretical rate at which past CFR-based algorithms converge to the Nash equilibrium is on the order of $O(T^{-1/2})$, where…

计算机科学与博弈论 · 计算机科学 2019-02-14 Gabriele Farina , Christian Kroer , Noam Brown , Tuomas Sandholm

Computing approximate Nash equilibria in multi-player general-sum Markov games is a computationally intractable task. However, multi-player Markov games with certain cooperative or competitive structures might circumvent this…

计算机科学与博弈论 · 计算机科学 2023-08-17 Zailin Ma , Jiansheng Yang , Zhihua Zhang

Under the uncoupled learning setup, the last-iterate convergence guarantee towards Nash equilibrium is shown to be impossible in many games. This work studies the last-iterate convergence guarantee in general games toward rationalizability,…

计算机科学与博弈论 · 计算机科学 2023-12-27 Jibang Wu , Haifeng Xu , Fan Yao

We consider online no-regret learning in unknown games with bandit feedback, where each player can only observe its reward at each time -- determined by all players' current joint action -- rather than its gradient. We focus on the class of…

机器学习 · 计算机科学 2024-04-01 Wenjia Ba , Tianyi Lin , Jiawei Zhang , Zhengyuan Zhou

An abundance of recent impossibility results establish that regret minimization in Markov games with adversarial opponents is both statistically and computationally intractable. Nevertheless, none of these results preclude the possibility…

机器学习 · 计算机科学 2025-06-17 Liad Erez , Tal Lancewicki , Uri Sherman , Tomer Koren , Yishay Mansour

Counterfactual regret minimization (CFR) is a family of algorithms for effectively solving imperfect-information games. It decomposes the total regret into counterfactual regrets, utilizing local regret minimization algorithms, such as…

机器学习 · 计算机科学 2024-05-15 Hang Xu , Kai Li , Bingyun Liu , Haobo Fu , Qiang Fu , Junliang Xing , Jian Cheng

Reinforcement learning from human feedback (RLHF) has become essential for improving language model capabilities, but traditional approaches rely on the assumption that human preferences follow a transitive Bradley-Terry model. This…

机器学习 · 计算机科学 2025-07-10 Runlong Zhou , Maryam Fazel , Simon S. Du

Extensive-form games with imperfect recall are an important game-theoretic model that allows a compact representation of strategies in dynamic strategic interactions. Practical use of imperfect recall games is limited due to negative…

计算机科学与博弈论 · 计算机科学 2017-05-25 Branislav Bosansky , Jiri Cermak , Karel Horak , Michal Pechoucek

In this paper, we consider a distributed learning problem in a subnetwork zero-sum game, where agents are competing in different subnetworks. These agents are connected through time-varying graphs where each agent has its own cost function…

最优化与控制 · 数学 2021-08-05 Shijie Huang , Jinlong Lei , Yiguang Hong , Uday V. Shanbhag , Jie Chen