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相关论文: CartoonAlive: Towards Expressive Live2D Modeling f…

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With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Caricature is an art form that expresses subjects in abstract, simple and exaggerated view. While many caricatures are 2D images, this paper presents an algorithm for creating expressive 3D caricatures from 2D caricature images with a…

计算机视觉与模式识别 · 计算机科学 2018-03-28 Qianyi Wu , Juyong Zhang , Yu-Kun Lai , Jianmin Zheng , Jianfei Cai

The 2D cartoon style is a prominent art form in digital character creation, particularly popular among younger audiences. While advancements in digital human technology have spurred extensive research into photorealistic digital humans and…

计算机视觉与模式识别 · 计算机科学 2025-02-05 Chao He , Jianqiang Ren , Yuan Dong , Jianjing Xiang , Xiejie Shen , Weihao Yuan , Liefeng Bo

Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Zhiyuan Li , Chi-Man Pun , Chen Fang , Jue Wang , Xiaodong Cun

We present a novel approach for generating animatable 3D-aware art avatars from a single image, with controllable facial expressions, head poses, and shoulder movements. Unlike previous reenactment methods, our approach utilizes a…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Shaoxu Li

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Liangxiao Hu , Hongwen Zhang , Yuxiang Zhang , Boyao Zhou , Boning Liu , Shengping Zhang , Liqiang Nie

This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its…

计算机视觉与模式识别 · 计算机科学 2025-01-16 Lin Liu , Yutong Wang , Jiahao Chen , Jianfang Li , Tangli Xue , Longlong Li , Jianqiang Ren , Liefeng Bo

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

计算机视觉与模式识别 · 计算机科学 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Jiawei Zhang , Lei Chu , Jiahao Li , Zhenyu Zang , Chong Li , Xiao Li , Xun Cao , Hao Zhu , Yan Lu

In this paper, we investigate an open research task of generating 3D cartoon face shapes from single 2D GAN generated human faces and without 3D supervision, where we can also manipulate the facial expressions of the 3D shapes. To this end,…

计算机视觉与模式识别 · 计算机科学 2025-05-15 Hao Wang , Wenhao Shen , Guosheng Lin , Steven C. H. Hoi , Chunyan Miao

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Dimitrios Gerogiannis , Foivos Paraperas Papantoniou , Rolandos Alexandros Potamias , Alexandros Lattas , Stefanos Zafeiriou

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of…

计算机视觉与模式识别 · 计算机科学 2024-08-09 Linrui Tian , Qi Wang , Bang Zhang , Liefeng Bo

The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Jalees Nehvi , Timo Bolkart , Thabo Beeler , Justus Thies

Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…

计算机视觉与模式识别 · 计算机科学 2023-05-02 Lizhen Wang , Xiaochen Zhao , Jingxiang Sun , Yuxiang Zhang , Hongwen Zhang , Tao Yu , Yebin Liu

We present DreamHuman, a method to generate realistic animatable 3D human avatar models solely from textual descriptions. Recent text-to-3D methods have made considerable strides in generation, but are still lacking in important aspects.…

计算机视觉与模式识别 · 计算机科学 2023-06-16 Nikos Kolotouros , Thiemo Alldieck , Andrei Zanfir , Eduard Gabriel Bazavan , Mihai Fieraru , Cristian Sminchisescu

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Traditional methods for constructing high-quality, personalized head avatars from monocular videos demand extensive face captures and training time, posing a significant challenge for scalability. This paper introduces a novel approach to…

计算机视觉与模式识别 · 计算机科学 2024-02-20 Zhixuan Yu , Ziqian Bai , Abhimitra Meka , Feitong Tan , Qiangeng Xu , Rohit Pandey , Sean Fanello , Hyun Soo Park , Yinda Zhang

This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-view captures of a subject, we create an animatable 3D face…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Richard Shaw , Youngkyoon Jang , Athanasios Papaioannou , Arthur Moreau , Helisa Dhamo , Zhensong Zhang , Eduardo Pérez-Pellitero
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