相关论文: HPR3D: Hierarchical Proxy Representation for High-…
NeRF-based methods reconstruct 3D scenes by building a radiance field with implicit or explicit representations. While NeRF-based methods can perform novel view synthesis (NVS) at arbitrary scale, the performance in high-resolution novel…
3D spatial perception is the problem of building and maintaining an actionable and persistent representation of the environment in real-time using sensor data and prior knowledge. Despite the fast-paced progress in robot perception, most…
Neural Radiance Field (NeRF) is a framework that represents a 3D scene in the weights of a fully connected neural network, known as the Multi-Layer Perception(MLP). The method was introduced for the task of novel view synthesis and is able…
Recent breakthroughs in text-guided image generation have led to remarkable progress in the field of 3D synthesis from text. By optimizing neural radiance fields (NeRF) directly from text, recent methods are able to produce remarkable…
This paper proposes NeuralEditor that enables neural radiance fields (NeRFs) natively editable for general shape editing tasks. Despite their impressive results on novel-view synthesis, it remains a fundamental challenge for NeRFs to edit…
Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and…
The neural radiance field (NERF) advocates learning the continuous representation of 3D geometry through a multilayer perceptron (MLP). By integrating this into a generative model, the generative neural radiance field (GRAF) is capable of…
Geodesics are essential in many geometry processing applications. However, traditional algorithms for computing geodesic distances and paths on 3D mesh models are often inefficient and slow. This makes them impractical for scenarios that…
The advancements in automatic text-to-3D generation have been remarkable. Most existing methods use pre-trained text-to-image diffusion models to optimize 3D representations like Neural Radiance Fields (NeRFs) via latent-space denoising…
Neural implicit methods have achieved high-quality 3D object surfaces under slight specular highlights. However, high specular reflections (HSR) often appear in front of target objects when we capture them through glasses. The complex…
Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…
Neural Representations have recently been shown to effectively reconstruct a wide range of signals from 3D meshes and shapes to images and videos. We show that, when adapted correctly, neural representations can be used to directly…
Modelling individual objects in a scene as Neural Radiance Fields (NeRFs) provides an alternative geometric scene representation that may benefit downstream robotics tasks such as scene understanding and object manipulation. However, we…
We present a novel 3D mapping method leveraging the recent progress in neural implicit representation for 3D reconstruction. Most existing state-of-the-art neural implicit representation methods are limited to object-level reconstructions…
Functional 3D scene graphs offer a versatile and flexible representation for 3D scene understanding and robotic manipulation, defined by object nodes, interactive elements, and functional relationship edges. However, their potential remains…
Neural radiance fields (NeRFs) have recently emerged as a promising approach for 3D reconstruction and novel view synthesis. However, NeRF-based methods encode shape, reflectance, and illumination implicitly and this makes it challenging…
We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model…
Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…
Direct optimization of interpolated features on multi-resolution voxel grids has emerged as a more efficient alternative to MLP-like modules. However, this approach is constrained by higher memory expenses and limited representation…
A variety of Neural Radiance Fields (NeRF) methods have recently achieved remarkable success in high render speed. However, current accelerating methods are specialized and incompatible with various implicit methods, preventing real-time…