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相关论文: Towards LLM-Based Automatic Playtest

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Over the last few years, large language models (LLMs) have emerged as the most important breakthroughs in natural language processing (NLP) that fundamentally transform research and developments in the field. ChatGPT represents one of the…

This paper critically examines the recent publication "ChatGPT-4 in the Turing Test" by Restrepo Echavarr\'ia (2025), challenging its central claims regarding the absence of minimally serious test implementations and the conclusion that…

人工智能 · 计算机科学 2025-12-30 Marco Giunti

Video game testing requires game-specific knowledge as well as common sense reasoning about the events in the game. While AI-driven agents can satisfy the first requirement, it is not yet possible to meet the second requirement…

计算与语言 · 计算机科学 2022-10-07 Mohammad Reza Taesiri , Finlay Macklon , Yihe Wang , Hengshuo Shen , Cor-Paul Bezemer

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

软件工程 · 计算机科学 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Large language models (LLMs), such as ChatGPT and Copilot, are transforming software development by automating code generation and, arguably, enable rapid prototyping, support education, and boost productivity. Therefore, correctness and…

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to…

人工智能 · 计算机科学 2023-12-13 Caoyun Fan , Jindou Chen , Yaohui Jin , Hao He

This paper proposes a novel deep reinforcement learning algorithm to perform automatic analysis and detection of gameplay issues in complex 3D navigation environments. The Curiosity-Conditioned Proximal Trajectories (CCPT) method combines…

机器学习 · 计算机科学 2022-02-22 Alessandro Sestini , Linus Gisslén , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov

This paper describes a method for generative player modeling and its application to the automatic testing of game content using archetypal player models called procedural personas. Theoretically grounded in psychological decision theory,…

人工智能 · 计算机科学 2018-02-21 Christoffer Holmgård , Michael Cerny Green , Antonios Liapis , Julian Togelius

The potential of artificial intelligence (AI)-based large language models (LLMs) holds considerable promise in revolutionizing education, research, and practice. However, distinguishing between human-written and AI-generated text has become…

计算与语言 · 计算机科学 2023-11-14 Kadhim Hayawi , Sakib Shahriar , Sujith Samuel Mathew

Acquiring a diverse repertoire of general-purpose skills remains an open challenge for robotics. In this work, we propose self-supervising control on top of human teleoperated play data as a way to scale up skill learning. Play has two…

机器人学 · 计算机科学 2019-12-23 Corey Lynch , Mohi Khansari , Ted Xiao , Vikash Kumar , Jonathan Tompson , Sergey Levine , Pierre Sermanet

We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a collaborative game play and refine the plot throughout the…

Large Language Models (LLMs) excel at generating human-like dialogues and comprehending text. However, understanding the subtleties of complex exchanges in language remains a challenge. We propose a bootstrapping framework that leverages…

计算与语言 · 计算机科学 2024-08-27 Tanushree Banerjee , Richard Zhu , Runzhe Yang , Karthik Narasimhan

As evaluation designs of large language models may shape our trajectory toward artificial general intelligence, comprehensive and forward-looking assessment is essential. Existing benchmarks primarily assess static knowledge, while…

计算与语言 · 计算机科学 2025-08-07 Jiayin Wang , Zhiquang Guo , Weizhi Ma , Min Zhang

In recent years, the remarkable progress of large language models (LLMs) has sparked interest in task automation, which involves decomposing complex tasks described by user instructions into sub-tasks and invoking external tools to execute…

计算与语言 · 计算机科学 2024-11-04 Yongliang Shen , Kaitao Song , Xu Tan , Wenqi Zhang , Kan Ren , Siyu Yuan , Weiming Lu , Dongsheng Li , Yueting Zhuang

The behavior of Large Language Models (LLMs) as artificial social agents is largely unexplored, and we still lack extensive evidence of how these agents react to simple social stimuli. Testing the behavior of AI agents in classic Game…

计算机与社会 · 计算机科学 2024-09-20 Nicoló Fontana , Francesco Pierri , Luca Maria Aiello

Many analysis and verifications tasks, such as static program analyses and model-checking for temporal logics reduce to the solution of systems of equations over suitable lattices. Inspired by recent work on lattice-theoretic progress…

计算机科学中的逻辑 · 计算机科学 2021-04-20 Paolo Baldan , Barbara König , Tommaso Padoan , Christina Mika-Michalski

Large Language Models (LLMs) have proven to be useful tools in various domains outside of the field of their inception, which was natural language processing. In this study, we provide practical directions on how to use LLMs to generate…

计算与语言 · 计算机科学 2023-07-04 Muhammad U Nasir , Julian Togelius

Large Language Models (LLMs) are advanced Artificial Intelligence (AI) systems that have undergone extensive training using large datasets in order to understand and produce language that closely resembles that of humans. These models have…

软件工程 · 计算机科学 2023-08-10 Alessio Buscemi

The rapid advancement of Large Language Models (LLMs) has necessitated more robust evaluation methods that go beyond static benchmarks, which are increasingly prone to data saturation and leakage. In this paper, we propose a dynamic…

计算与语言 · 计算机科学 2026-01-15 Haryo Akbarianto Wibowo , Alaa Elsetohy , Qinrong Cui , Alham Fikri Aji

Label placement is a critical aspect of map design, serving as a form of spatial annotation that directly impacts clarity and interpretability. Despite its importance, label placement remains largely manual and difficult to scale, as…

人机交互 · 计算机科学 2025-08-05 Harry Shomer , Jiejun Xu