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Augmented reality (AR) has gained increasingly attention from both research and industry communities. By overlaying digital information and content onto the physical world, AR enables users to experience the world in a more informative and…

计算机视觉与模式识别 · 计算机科学 2021-03-30 Rui Huang , Chuan Fang , Kejie Qiu , Le Cui , Zilong Dong , Siyu Zhu , Ping Tan

In this position paper, we propose researching the combination of Augmented Reality (AR) and Artificial Intelligence (AI) to support conversations, inspired by the interfaces of dialogue systems commonly found in videogames. AR-capable…

人机交互 · 计算机科学 2025-03-10 Julián Méndez , Marc Satkowski

The adoption of Augmented Reality (AR) is increasing to enhance Human-System Interaction (HSI) by creating immersive experiences that improve efficiency and safety in various industries. In industrial maintenance, traditional practices…

人机交互 · 计算机科学 2025-11-19 Parul Khanna , Ravdeep Kour , Ramin Karim

Molecular visualization software has long supported research and education in chemical and structural sciences, but consumer devices constrained to 2D inputs and outputs pose two major challenges: they poorly convey 3D nature, and 3D…

化学物理 · 物理学 2025-09-05 Luciano A. Abriata

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

人机交互 · 计算机科学 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

Virtual Reality enables the exploration of large information spaces. In physically constrained spaces such as airplanes or buses, controller-based or mid-air interaction in mobile Virtual Reality can be challenging. Instead, the input space…

人机交互 · 计算机科学 2020-11-02 Tim Menzner , Travis Gesslein , Alexander Otte , Jens Grubert

Augmented-reality (AR) glasses that will have access to onboard sensors and an ability to display relevant information to the user present an opportunity to provide user assistance in quotidian tasks. Many such tasks can be characterized as…

人机交互 · 计算机科学 2020-10-16 Benjamin Newman , Kevin Carlberg , Ruta Desai

STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…

人机交互 · 计算机科学 2025-03-24 Mahmoud Hamash , Md Raqib Khan , Peter Tiernan

Augmented Reality (AR) is a promising medium for guiding users through tasks, yet its impact on fostering deeper task understanding remains underexplored. This paper investigates the impact of reflective prompts -- strategic questions that…

人机交互 · 计算机科学 2025-01-24 Nandi Zhang , Yukang Yan , Ryo Suzuki

With the growing popularity of robotic surgery, education becomes increasingly important and urgently needed for the sake of patient safety. However, experienced surgeons have limited accessibility due to their busy clinical schedule or…

计算机视觉与模式识别 · 计算机科学 2024-03-01 Yonghao Long , Chengkun Li , Qi Dou

Modeling and re-rendering dynamic 3D scenes is a challenging task in 3D vision. Prior approaches build on NeRF and rely on implicit representations. This is slow since it requires many MLP evaluations, constraining real-world applications.…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Ang Cao , Justin Johnson

Despite the growing adoption of mixed reality and interactive AI agents, it remains challenging for these systems to generate high quality 2D/3D scenes in unseen environments. The common practice requires deploying an AI agent to collect…

计算机视觉与模式识别 · 计算机科学 2023-05-02 Qiuyuan Huang , Jae Sung Park , Abhinav Gupta , Paul Bennett , Ran Gong , Subhojit Som , Baolin Peng , Owais Khan Mohammed , Chris Pal , Yejin Choi , Jianfeng Gao

Static visualizations have analytic and expressive value. However, many interactive tasks cannot be completed using static visualizations. As datasets grow in size and complexity, static visualizations start losing their analytic and…

人机交互 · 计算机科学 2017-08-07 Taeheon Kim , Bahador Saket , Alex Endert , Blair MacIntyre

In human-robot collaboration domains, augmented reality (AR) technologies have enabled people to visualize the state of robots. Current AR-based visualization policies are designed manually, which requires a lot of human efforts and domain…

机器人学 · 计算机科学 2022-11-15 Kishan Chandan , Jack Albertson , Shiqi Zhang

During lockdown, we piloted a variety of augmented reality (AR) experiences in collaboration with subject matter experts from different fields aiming at creating remote teaching and training experiences. In this paper, we present a case…

人机交互 · 计算机科学 2023-09-14 Danai Korre , Andrew Sherlock

This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…

人机交互 · 计算机科学 2017-01-09 Lennart Brüggemann

The goal of 3D visualization is to provide the user with an intuitive interface which enables him to explore the 3D data in an interactive manner. The aim of the exploration is to identify and analyze anomalies or to give proof of the…

图形学 · 计算机科学 2018-12-12 Pratik Kalshetti , Parag Rahangdale , Dinesh Jangra , Manas Bundele , Chiranjoy Chattopadhyay

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

人机交互 · 计算机科学 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

Learning functional neuroanatomy requires forming mental representations of 3D structure, but forming such representations from 2D textbook diagrams can be challenging. We address this challenge in the UW Virtual Brain Project by developing…

Augmented Reality (AR) is increasingly utilized to guide users through complex spatial tasks in domains such as manufacturing, non-destructive testing, and surgery. These applications often require strict compliance with 5D+ trajectories…

人机交互 · 计算机科学 2026-05-22 Christian Masuhr , Julian Koch , Arne Wendt , Thorsten Schüppstuhl