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相关论文: Reconstructing Close Human Interaction with Appear…

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Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

计算机视觉与模式识别 · 计算机科学 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

计算机视觉与模式识别 · 计算机科学 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and…

计算机视觉与模式识别 · 计算机科学 2023-09-01 Shubham Goel , Georgios Pavlakos , Jathushan Rajasegaran , Angjoo Kanazawa , Jitendra Malik

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Yuliang Xiu , Jinlong Yang , Xu Cao , Dimitrios Tzionas , Michael J. Black

Faithfully reconstructing textured shapes and physical properties from videos presents an intriguing yet challenging problem. Significant efforts have been dedicated to advancing such a system identification problem in this area. Previous…

图形学 · 计算机科学 2025-06-10 Chuhao Chen , Zhiyang Dou , Chen Wang , Yiming Huang , Anjun Chen , Qiao Feng , Jiatao Gu , Lingjie Liu

We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…

计算机视觉与模式识别 · 计算机科学 2016-09-05 Bugra Tekin , Artem Rozantsev , Vincent Lepetit , Pascal Fua

Existing video generation models predominantly emphasize appearance fidelity while exhibiting limited ability to synthesize complex human motions, such as whole-body movements, long-range dynamics, and fine-grained human-environment…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Haoyu Wang , Hao Tang , Donglin Di , Zhilu Zhang , Wangmeng Zuo , Feng Gao , Siwei Ma , Shiliang Zhang

Personalized image generation, where reference images of one or more subjects are used to generate their image according to a scene description, has gathered significant interest in the community. However, such generated images suffer from…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Parul Gupta , Abhinav Dhall , Thanh-Toan Do

Advances in Deep Learning have recently made it possible to recover full 3D meshes of human poses from individual images. However, extension of this notion to videos for recovering temporally coherent poses still remains unexplored. A major…

计算机视觉与模式识别 · 计算机科学 2019-07-02 Jian Liu , Naveed Akhtar , Ajmal Mian

The ability to perceive and reason about social interactions in the context of physical environments is core to human social intelligence and human-machine cooperation. However, no prior dataset or benchmark has systematically evaluated…

人工智能 · 计算机科学 2021-03-23 Aviv Netanyahu , Tianmin Shu , Boris Katz , Andrei Barbu , Joshua B. Tenenbaum

3D multi-person motion prediction is a highly complex task, primarily due to the dependencies on both individual past movements and the interactions between agents. Moreover, effectively modeling these interactions often incurs substantial…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Yuanhong Zheng , Ruixuan Yu , Jian Sun

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

图形学 · 计算机科学 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

The objective of this work is human pose estimation in videos, where multiple frames are available. We investigate a ConvNet architecture that is able to benefit from temporal context by combining information across the multiple frames…

计算机视觉与模式识别 · 计算机科学 2015-11-10 Tomas Pfister , James Charles , Andrew Zisserman

3D human pose estimation from 2D images is a challenging problem due to depth ambiguity and occlusion. Because of these challenges the task is underdetermined, where there exists multiple -- possibly infinite -- poses that are plausible…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Francis Snelgar , Ming Xu , Stephen Gould , Liang Zheng , Akshay Asthana

The field of image-to-video generation has made remarkable progress. However, challenges such as human limb twisting and facial distortion persist, especially when generating long videos or modeling intensive motions. Existing human image…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Chang Liu , Mengting Chen , Yixuan Huang , Haoning Wu , Chen Ju , Shuai Xiao , Jinsong Lan , Yanfeng Wang

Single-view 3D human reconstruction has achieved remarkable progress through the adoption of multi-view diffusion models, yet the recovered 3D humans often exhibit unnatural poses. This phenomenon becomes pronounced when reconstructing 3D…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Seunguk Do , Minwoo Huh , Joonghyuk Shin , Jaesik Park

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…

计算机视觉与模式识别 · 计算机科学 2019-09-18 Angjoo Kanazawa , Jason Y. Zhang , Panna Felsen , Jitendra Malik

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

机器人学 · 计算机科学 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

This is a technical report for the GigaCrowd challenge. Reconstructing 3D crowds from monocular images is a challenging problem due to mutual occlusions, server depth ambiguity, and complex spatial distribution. Since no large-scale 3D…

计算机视觉与模式识别 · 计算机科学 2023-10-11 Buzhen Huang , Jingyi Ju , Yangang Wang

Existing deep models predict 2D and 3D kinematic poses from video that are approximately accurate, but contain visible errors that violate physical constraints, such as feet penetrating the ground and bodies leaning at extreme angles. In…

计算机视觉与模式识别 · 计算机科学 2020-07-27 Davis Rempe , Leonidas J. Guibas , Aaron Hertzmann , Bryan Russell , Ruben Villegas , Jimei Yang