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相关论文: Pok\'eAI: A Goal-Generating, Battle-Optimizing Mul…

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Strategic decision-making in Pok\'emon battles presents a unique testbed for evaluating large language models. Pok\'emon battles demand reasoning about type matchups, statistical trade-offs, and risk assessment, skills that mirror human…

人工智能 · 计算机科学 2025-12-22 Daksh Jain , Aarya Jain , Ashutosh Desai , Avyakt Verma , Ishan Bhanuka , Pratik Narang , Dhruv Kumar

This research presents LLM Pokemon League, a competitive tournament system that leverages Large Language Models (LLMs) as intelligent agents to simulate strategic decision-making in Pok\'emon battles. The platform is designed to analyze and…

人工智能 · 计算机科学 2025-08-05 Tadisetty Sai Yashwanth , Dhatri C

We introduce Pok\'eChamp, a minimax agent powered by Large Language Models (LLMs) for Pok\'emon battles. Built on a general framework for two-player competitive games, Pok\'eChamp leverages the generalist capabilities of LLMs to enhance…

机器学习 · 计算机科学 2025-03-07 Seth Karten , Andy Luu Nguyen , Chi Jin

We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environment. Partial observability, game-theoretic reasoning, and…

Pok\'emon Red, a classic Game Boy JRPG, presents significant challenges as a testbed for agents, including multi-tasking, long horizons of tens of thousands of steps, hard exploration, and a vast array of potential policies. We introduce a…

机器学习 · 计算机科学 2025-03-12 Marco Pleines , Daniel Addis , David Rubinstein , Frank Zimmer , Mike Preuss , Peter Whidden

We introduce PokeLLMon, the first LLM-embodied agent that achieves human-parity performance in tactical battle games, as demonstrated in Pokemon battles. The design of PokeLLMon incorporates three key strategies: (i) In-context…

人工智能 · 计算机科学 2024-04-03 Sihao Hu , Tiansheng Huang , Ling Liu

Several attempts have been made to implement text command control for game agents. However, current technologies are limited to processing predefined format commands. This paper proposes a pioneering text command control system for a game…

人工智能 · 计算机科学 2024-12-19 Ray Ito , Junichiro Takahashi

Developing AI agents that can robustly adapt to varying strategic landscapes without retraining is a central challenge in multi-agent learning. Pok\'emon Video Game Championships (VGC) is a domain with a vast space of approximately…

人工智能 · 计算机科学 2026-01-14 Cameron Angliss , Jiaxun Cui , Jiaheng Hu , Arrasy Rahman , Peter Stone

Pokemon Red is a long-horizon JRPG with sparse rewards, partial observability, and quirky control mechanics that make it a challenging benchmark for reinforcement learning. While recent work has shown that PPO agents can clear the first two…

机器学习 · 计算机科学 2026-04-14 Dheeraj Mudireddy , Sai Patibandla

Given a strategically complex board game, human players can quickly learn to devise strategies after playing a few rounds. Autonomous agents require similar capabilities in realistic interactive environments, yet existing agent benchmarks…

人工智能 · 计算机科学 2026-05-29 Dongdong Hua , Yifei Sun , Renhong Huang , Feng Gao , Chunping Wang , Yang Yang

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

人工智能 · 计算机科学 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Language Model Agents (LMAs) are emerging as a powerful primitive for augmenting red-team operations. They can support attack planning, adversary emulation, and the orchestration of multi-step activity such as lateral movement, a core…

密码学与安全 · 计算机科学 2026-05-08 Mohammad Mamun , Mohamed Gaber , Scott Buffett , Sherif Saad

In recent years, large language models (LLMs) have shown significant advancements in natural language processing (NLP), with strong capa-bilities in generation, comprehension, and rea-soning. These models have found applications in…

人工智能 · 计算机科学 2025-04-02 Hui Wang

LLMs struggle with decision-making in high-stakes environments like MOBA games, primarily due to a lack of proactive reasoning and limited understanding of complex game dynamics. To address this, we propose What-if Analysis LLM (WiA-LLM), a…

人工智能 · 计算机科学 2026-01-13 Yuan Sui , Yanming Zhang , Yi Liao , Yu Gu , Guohua Tang , Zhongqian Sun , Wei Yang , Bryan Hooi

The highest grossing media franchise of all times, with over \$90 billion in total revenue, is Pokemon. The video games belong to the class of Japanese Role Playing Games (J-RPG). Developing a powerful AI agent for these games is very hard…

人工智能 · 计算机科学 2023-01-05 Nicholas R. Sarantinos

This paper introduces LLM-MARL, a unified framework that incorporates large language models (LLMs) into multi-agent reinforcement learning (MARL) to enhance coordination, communication, and generalization in simulated game environments. The…

人工智能 · 计算机科学 2025-11-04 Zhengyang Li , Sawyer Campos , Nana Wang

Diplomacy is one of the most sophisticated activities in human society, involving complex interactions among multiple parties that require skills in social reasoning, negotiation, and long-term strategic planning. Previous AI agents have…

人工智能 · 计算机科学 2025-12-22 Zhenyu Guan , Xiangyu Kong , Fangwei Zhong , Yizhou Wang

Large language models (LLMs) demonstrate strong reasoning abilities across mathematical, strategic, and linguistic tasks, yet little is known about how well they reason in dynamic, real-time, multi-agent scenarios, such as collaborative…

多智能体系统 · 计算机科学 2026-01-01 Shaurya Mallampati , Rashed Shelim , Walid Saad , Naren Ramakrishnan

Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect…

计算与语言 · 计算机科学 2024-08-06 Yauwai Yim , Chunkit Chan , Tianyu Shi , Zheye Deng , Wei Fan , Tianshi Zheng , Yangqiu Song

In multi-agent learning, agents must coordinate with each other in order to succeed. For humans, this coordination is typically accomplished through the use of language. In this work we perform a controlled study of human language use in a…

计算与语言 · 计算机科学 2020-09-15 Takuma Yoneda , Matthew R. Walter , Jason Naradowsky
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