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Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

图像与视频处理 · 电气工程与系统科学 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

Recent advancements in camera-based occupancy prediction have focused on the simultaneous prediction of 3D semantics and scene flow, a task that presents significant challenges due to specific difficulties, e.g., occlusions and unbalanced…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Ziyue Zhu , Shenlong Wang , Jin Xie , Jiang-jiang Liu , Jingdong Wang , Jian Yang

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Carl Lindström , Mahan Rafidashti , Maryam Fatemi , Lars Hammarstrand , Martin R. Oswald , Lennart Svensson

Reconstructing dynamic 3D scenes with photorealistic detail and strong temporal coherence remains a significant challenge. Existing Gaussian splatting approaches for dynamic scene modeling often rely on per-frame optimization, which can…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Tingxuan Huang , Haowei Zhu , Jun-hai Yong , Hao Pan , Bin Wang

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

计算机视觉与模式识别 · 计算机科学 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim

Online reconstruction of dynamic scenes is significant as it enables learning scenes from live-streaming video inputs, while existing offline dynamic reconstruction methods rely on recorded video inputs. However, previous online…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Youngsik Yun , Jeongmin Bae , Hyunseung Son , Seoha Kim , Hahyun Lee , Gun Bang , Youngjung Uh

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

图形学 · 计算机科学 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Language-augmented scene representations hold great promise for large-scale robotics applications such as search-and-rescue, smart cities, and mining. Many of these scenarios are time-sensitive, requiring rapid scene encoding while also…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Laszlo Szilagyi , Francis Engelmann , Jeannette Bohg

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature…

图形学 · 计算机科学 2025-08-08 Yifan Zhou , Beizhen Zhao , Pengcheng Wu , Hao Wang

While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…

计算机视觉与模式识别 · 计算机科学 2026-02-23 Changbai Li , Haodong Zhu , Hanlin Chen , Xiuping Liang , Tongfei Chen , Shuwei Shao , Linlin Yang , Huobin Tan , Baochang Zhang

Gaussian Splatting has emerged as a high-performance technique for novel view synthesis, enabling real-time rendering and high-quality reconstruction of small scenes. However, scaling to larger environments has so far relied on partitioning…

Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and…

图形学 · 计算机科学 2024-07-01 Junli Cao , Vidit Goel , Chaoyang Wang , Anil Kag , Ju Hu , Sergei Korolev , Chenfanfu Jiang , Sergey Tulyakov , Jian Ren

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Jiaqi Lin , Zhihao Li , Xiao Tang , Jianzhuang Liu , Shiyong Liu , Jiayue Liu , Yangdi Lu , Xiaofei Wu , Songcen Xu , Youliang Yan , Wenming Yang