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相关论文: PlayerOne: Egocentric World Simulator

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Egocentric videos present unique challenges for 3D scene understanding due to rapid camera motion, frequent object occlusions, and limited object visibility. This paper introduces a novel approach to instance segmentation and tracking in…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Yash Bhalgat , Vadim Tschernezki , Iro Laina , João F. Henriques , Andrea Vedaldi , Andrew Zisserman

With the rapid advancement of autonomous driving technology, a lack of data has become a major obstacle to enhancing perception model accuracy. Researchers are now exploring controllable data generation using world models to diversify…

计算机视觉与模式识别 · 计算机科学 2025-06-27 Xinqing Li , Ruiqi Song , Qingyu Xie , Ye Wu , Nanxin Zeng , Yunfeng Ai

We focus on first-person action recognition from egocentric videos. Unlike third person domain, researchers have divided first-person actions into two categories: involving hand-object interactions and the ones without, and developed…

计算机视觉与模式识别 · 计算机科学 2019-10-18 Sagar Verma , Pravin Nagar , Divam Gupta , Chetan Arora

Generating 3D worlds from text is a highly anticipated goal in computer vision. Existing works are limited by the degree of exploration they allow inside of a scene, i.e., produce streched-out and noisy artifacts when moving beyond central…

计算机视觉与模式识别 · 计算机科学 2025-09-17 Manuel-Andreas Schneider , Lukas Höllein , Matthias Nießner

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network…

机器学习 · 计算机科学 2018-11-01 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins

We present The Matrix, the first foundational realistic world simulator capable of generating continuous 720p high-fidelity real-scene video streams with real-time, responsive control in both first- and third-person perspectives, enabling…

人工智能 · 计算机科学 2024-12-05 Ruili Feng , Han Zhang , Zhantao Yang , Jie Xiao , Zhilei Shu , Zhiheng Liu , Andy Zheng , Yukun Huang , Yu Liu , Hongyang Zhang

Fieldwork still is the first and foremost source of insight in many disciplines of the geosciences. Virtual fieldwork is an approach meant to enable scientists trained in fieldwork to apply these skills to a virtual representation of…

人机交互 · 计算机科学 2025-01-16 Armin Bernstetter , Tom Kwasnitschka , Jens Karstens , Markus Schlüter , Isabella Peters

While LLM/VLM-powered AI agents have advanced rapidly in math, coding, and computer use, their applications in complex physical and social environments remain challenging. Building agents that can survive and thrive in the real world (for…

Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects, especially those that require fine-grained dexterous…

Recent progress in legged locomotion has allowed highly dynamic and parkour-like behaviors for robots, similar to their biological counterparts. Yet, these methods mostly rely on egocentric (first-person) perception, limiting their…

机器人学 · 计算机科学 2025-12-01 Rémy Rahem , Wael Suleiman

World models empower model-based agents to interactively explore, reason, and plan within imagined environments for real-world decision-making. However, the high demand for interactivity poses challenges in harnessing recent advancements in…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Jialong Wu , Shaofeng Yin , Ningya Feng , Xu He , Dong Li , Jianye Hao , Mingsheng Long

Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…

计算机视觉与模式识别 · 计算机科学 2020-04-21 Zhengwei Wang , Qi She , Tejo Chalasani , Aljosa Smolic

This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Wenqiang Sun , Haiyu Zhang , Haoyuan Wang , Junta Wu , Zehan Wang , Zhenwei Wang , Yunhong Wang , Jun Zhang , Tengfei Wang , Chunchao Guo

Scalable and reliable evaluation is increasingly critical in the end-to-end era of autonomous driving, where vision--language--action (VLA) policies directly map raw sensor streams to driving actions. Yet, current evaluation pipelines still…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Chaoda Zheng , Sean Li , Jinhao Deng , Zhennan Wang , Shijia Chen , Liqiang Xiao , Ziheng Chi , Hongbin Lin , Kangjie Chen , Boyang Wang , Yu Zhang , Xianming Liu

Generating long, coherent egocentric videos is difficult, as hand-object interactions and procedural tasks require reliable long-term memory. Existing autoregressive models suffer from content drift, where object identity and scene…

计算机视觉与模式识别 · 计算机科学 2025-12-05 Liuzhou Zhang , Jiarui Ye , Yuanlei Wang , Ming Zhong , Mingju Cao , Wanke Xia , Bowen Zeng , Zeyu Zhang , Hao Tang

Humanoid control systems have made significant progress in recent years, yet modeling fluent interaction-rich behavior between a robot, its surrounding environment, and task-relevant objects remains a fundamental challenge. This difficulty…

机器人学 · 计算机科学 2026-05-01 Yanghao Zhou , Jingyu Ma , Yibo Peng , Zhenguo Sun , Yu Bai , Börje F. Karlsson

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

We present EMBED (Egocentric Models Built with Exocentric Data), a method designed to transform exocentric video-language data for egocentric video representation learning. Large-scale exocentric data covers diverse activities with…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Zi-Yi Dou , Xitong Yang , Tushar Nagarajan , Huiyu Wang , Jing Huang , Nanyun Peng , Kris Kitani , Fu-Jen Chu

In egocentric scenarios, anticipating both the next action and its visual outcome is essential for understanding human-object interactions and for enabling robotic planning. However, existing paradigms fall short of jointly modeling these…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Binjie Zhang , Mike Zheng Shou