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Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

This study introduces a novel approach to neural rendering, specifically tailored for adversarial camouflage, within an extensive 3D rendering framework. Our method, named FPA, goes beyond traditional techniques by faithfully simulating…

计算机视觉与模式识别 · 计算机科学 2024-12-13 Yang Li , Wenyi Tan , Tingrui Wang , Xinkai Liang , Quan Pan

Real-time free-view human rendering from sparse-view RGB inputs is a challenging task due to the sensor scarcity and the tight time budget. To ensure efficiency, recent methods leverage 2D CNNs operating in texture space to learn rendering…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Guoxing Sun , Rishabh Dabral , Heming Zhu , Pascal Fua , Christian Theobalt , Marc Habermann

Given a 3D mesh with a UV parameterization, we introduce a novel approach to generating textures from text prompts. While prior work uses optimization from Text-to-Image Diffusion models to generate textures and geometry, this is slow and…

计算机视觉与模式识别 · 计算机科学 2023-12-05 Julian Knodt , Xifeng Gao

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

计算机视觉与模式识别 · 计算机科学 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

计算机视觉与模式识别 · 计算机科学 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Mingyang Xie , Numair Khan , Tianfu Wang , Naina Dhingra , Seonghyeon Nam , Haitao Yang , Zhuo Hui , Christopher Metzler , Andrea Vedaldi , Hamed Pirsiavash , Lei Luo

The creation of high-fidelity, physically-based rendering (PBR) materials remains a bottleneck in many graphics pipelines, typically requiring specialized equipment and expert-driven post-processing. To democratize this process, we present…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Zeyu Zhang , Wei Zhai , Jian Yang , Yang Cao

The synthesis of high-quality 3D assets from textual or visual inputs has become a central objective in modern generative modeling. Despite the proliferation of 3D generation algorithms, they frequently grapple with challenges such as…

计算机视觉与模式识别 · 计算机科学 2025-01-17 Hwan Heo , Jangyeong Kim , Seongyeong Lee , Jeong A Wi , Junyoung Choi , Sangjun Ahn

We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…

计算机视觉与模式识别 · 计算机科学 2026-04-22 Rongjia Zheng , Shangwei Huang , Lei Zhu , Wei-Shi Zheng , Qing Zhang

We address the issue of creating consistent mesh texture maps captured from scenes without color calibration. We find that the method for aggregation of the multiple views is crucial for creating spatially consistent meshes without the need…

计算机视觉与模式识别 · 计算机科学 2021-01-27 Mohamed Dahy Elkhouly , Alessio Del Bue , Stuart James

Assigning realistic materials to 3D models remains a significant challenge in computer graphics. We propose MatCLIP, a novel method that extracts shape- and lighting-insensitive descriptors of Physically Based Rendering (PBR) materials to…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Michael Birsak , John Femiani , Biao Zhang , Peter Wonka

Recent progress in panoramic image generation has underscored two critical limitations in existing approaches. First, most methods are built upon diffusion models, which are inherently ill-suited for equirectangular projection (ERP)…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Chaoyang Wang , Xiangtai Li , Lu Qi , Xiaofan Lin , Jinbin Bai , Qianyu Zhou , Yunhai Tong

Indoor scene modification has emerged as a prominent area within computer vision, particularly for its applications in Augmented Reality (AR) and Virtual Reality (VR). Traditional methods often rely on pre-existing object databases and…

计算机视觉与模式识别 · 计算机科学 2024-08-13 Yiyang Luo , Ke Lin , Chao Gu

We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain in this field: i) existing methods struggle to generate…

计算机视觉与模式识别 · 计算机科学 2023-10-05 Xuanmeng Zhang , Jianfeng Zhang , Rohan Chacko , Hongyi Xu , Guoxian Song , Yi Yang , Jiashi Feng

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Peng Li , Wangguandong Zheng , Yuan Liu , Tao Yu , Yangguang Li , Xingqun Qi , Xiaowei Chi , Siyu Xia , Yan-Pei Cao , Wei Xue , Wenhan Luo , Yike Guo

We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Kailu Wu , Fangfu Liu , Zhihan Cai , Runjie Yan , Hanyang Wang , Yating Hu , Yueqi Duan , Kaisheng Ma

3D texture generation is receiving increasing attention, as it enables the creation of realistic and aesthetic texture materials for untextured 3D meshes. However, existing 3D texture generation methods are limited to producing only a few…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Zhiyuan Zhang , Zijian Zhou , Linjun Li , Long Chen , Hao Tang , Yichen Gong

Text-to-texture generation has recently attracted increasing attention, but existing methods often suffer from the problems of view inconsistencies, apparent seams, and misalignment between textures and the underlying mesh. In this paper,…

计算机视觉与模式识别 · 计算机科学 2024-10-01 Jangyeong Kim , Donggoo Kang , Junyoung Choi , Jeonga Wi , Junho Gwon , Jiun Bae , Dumim Yoon , Junghyun Han