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Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

图形学 · 计算机科学 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

We present NBAvatar - a method for realistic rendering of head avatars handling non-rigid deformations caused by hand-face interaction. We introduce a novel representation for animated avatars by combining the training of oriented planar…

计算机视觉与模式识别 · 计算机科学 2026-03-13 David Svitov , Mahtab Dahaghin

While head-mounted displays (HMDs) for Virtual Reality (VR) have become widely available in the consumer market, they pose a considerable obstacle for a realistic face-to-face conversation in VR since HMDs hide a significant portion of the…

计算机视觉与模式识别 · 计算机科学 2024-09-20 Philipp Ladwig , Rene Ebertowski , Alexander Pech , Ralf Dörner , Christian Geiger

In this work, we advance the neural head avatar technology to the megapixel resolution while focusing on the particularly challenging task of cross-driving synthesis, i.e., when the appearance of the driving image is substantially different…

计算机视觉与模式识别 · 计算机科学 2023-03-29 Nikita Drobyshev , Jenya Chelishev , Taras Khakhulin , Aleksei Ivakhnenko , Victor Lempitsky , Egor Zakharov

To address the ill-posed problem caused by partial observations in monocular human volumetric capture, we present AvatarCap, a novel framework that introduces animatable avatars into the capture pipeline for high-fidelity reconstruction in…

计算机视觉与模式识别 · 计算机科学 2022-07-13 Zhe Li , Zerong Zheng , Hongwen Zhang , Chaonan Ji , Yebin Liu

Advancement of machine learning techniques, combined with the availability of large-scale datasets, has significantly improved the accuracy and efficiency of facial recognition. Modern facial recognition systems are trained using large face…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Ajnas Muhammed , Iurri Medvedev , Nuno Gonçalves

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

网络与互联网体系结构 · 计算机科学 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Vehicle re-identification (re-ID) matches images of the same vehicle across different cameras. It is fundamentally challenging because the dramatically different appearance caused by different viewpoints would make the framework fail to…

计算机视觉与模式识别 · 计算机科学 2020-10-13 Tsai-Shien Chen , Man-Yu Lee , Chih-Ting Liu , Shao-Yi Chien

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

图形学 · 计算机科学 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

Face replacement technology enables significant advancements in entertainment, education, and communication applications, including dubbing, virtual avatars, and cross-cultural content adaptation. Our LiveNeRF framework addresses critical…

计算机视觉与模式识别 · 计算机科学 2025-11-12 Tung Vu , Hai Nguyen , Cong Tran

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

网络与互联网体系结构 · 计算机科学 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

人机交互 · 计算机科学 2022-03-30 Efe Bozkir

High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Shikun Zhang , Cunjian Chen , Yiqun Wang , Qiuhong Ke , Yong Li

We propose PFAvatar (Pose-Fusion Avatar), a new method that reconstructs high-quality 3D avatars from Outfit of the Day(OOTD) photos, which exhibit diverse poses, occlusions, and complex backgrounds. Our method consists of two stages: (1)…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Dianbing Xi , Guoyuan An , Jingsen Zhu , Zhijian Liu , Yuan Liu , Ruiyuan Zhang , Jiayuan Lu , Yuchi Huo , Rui Wang

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

人机交互 · 计算机科学 2017-07-27 Chamin Morikawa , Michael J. Lyons

Group awareness--the ability to perceive the activities of collaborators in a shared space--is a vital mechanism to support effective coordination and joint data analysis in collaborative visualization. We introduce collaborative…

人机交互 · 计算机科学 2025-09-22 Arvind Srinivasan , Niklas Elmqvist

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

Emotion recognition technology is crucial in providing a personalized user experience. It is especially important in virtual reality(VR) to assess the user's emotions to enhance their sense of immersion. We propose an emotion recognition…

人机交互 · 计算机科学 2019-12-04 Jaehyun Nam , Hyesun Chung , Young ah Seong , Honggu Lee

We propose OFERA, a novel framework for real-time expression control of photorealistic Gaussian head avatars for VR headset users. Existing approaches attempt to recover occluded facial expressions using additional sensors or internal…

图形学 · 计算机科学 2026-02-03 Seokhwan Yang , Boram Yoon , Seoyoung Kang , Hail Song , Woontack Woo