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相关论文: VGGT-SLAM: Dense RGB SLAM Optimized on the SL(4) M…

200 篇论文

We present VGGT-SLAM 2.0, a real-time RGB feed-forward SLAM system which substantially improves upon VGGT-SLAM for incrementally aligning submaps created from VGGT. Firstly, we remove high-dimensional 15-degree-of-freedom drift and planar…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Dominic Maggio , Luca Carlone

Recent progress in dense SLAM has primarily targeted monocular setups, often at the expense of robustness and geometric coverage. We present MCGS-SLAM, the first purely RGB-based multi-camera SLAM system built on 3D Gaussian Splatting…

机器人学 · 计算机科学 2026-03-10 Zhihao Cao , Hanyu Wu , Li Wa Tang , Zizhou Luo , Wei Zhang , Marc Pollefeys , Zihan Zhu , Martin R. Oswald

We introduce VGGT-SLAM++, a complete visual SLAM system that leverages the geometry-rich outputs of the Visual Geometry Grounded Transformer (VGGT). The system comprises a visual odometry (front-end) fusing the VGGT feed-forward transformer…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Avilasha Mandal , Rajesh Kumar , Sudarshan Sunil Harithas , Chetan Arora

Despite recent progress in calibration-free monocular SLAM via 3D vision foundation models, scale drift remains severe on long sequences. Motion-agnostic partitioning breaks contextual coherence and causes zero-motion drift, while…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Zhuang Xiong , Chen Zhang , Qingshan Xu , Wenbing Tao

We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or 3DGS-based SLAM methods often trade off between rendering quality and…

机器人学 · 计算机科学 2026-02-03 Wei Zhang , Qing Cheng , David Skuddis , Niclas Zeller , Daniel Cremers , Norbert Haala

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Hartmut Surmann , Marc Thurow , Dominik Slomma

It is well known that visual SLAM systems based on dense matching are locally accurate but are also susceptible to long-term drift and map corruption. In contrast, feature matching methods can achieve greater long-term consistency but can…

计算机视觉与模式识别 · 计算机科学 2022-08-09 Xingrui Yang , Yuhang Ming , Zhaopeng Cui , Andrew Calway

3D Gaussian Splatting has recently shown promising results as an alternative scene representation in SLAM systems to neural implicit representations. However, current methods either lack dense depth maps to supervise the mapping process or…

计算机视觉与模式识别 · 计算机科学 2024-08-08 F. Aykut Sarikamis , A. Aydin Alatan

We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike traditional SLAM systems, which assume static scenes, our approach…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Jianhao Zheng , Zihan Zhu , Valentin Bieri , Marc Pollefeys , Songyou Peng , Iro Armeni

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

While dense visual SLAM methods are capable of estimating dense reconstructions of the environment, they suffer from a lack of robustness in their tracking step, especially when the optimisation is poorly initialised. Sparse visual SLAM…

机器人学 · 计算机科学 2022-07-25 Tristan Laidlow , Michael Bloesch , Wenbin Li , Stefan Leutenegger

High-quality reconstruction is crucial for dense SLAM. Recent popular approaches utilize 3D Gaussian Splatting (3D GS) techniques for RGB, depth, and semantic reconstruction of scenes. However, these methods often overlook issues of detail…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Zhenzhong Cao , Chenyang Zhao , Qianyi Zhang , Jinzheng Guang , Yinuo Song Jingtai Liu

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Yuzheng Liu , Siyan Dong , Shuzhe Wang , Yingda Yin , Yanchao Yang , Qingnan Fan , Baoquan Chen

While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Tristan Laidlow , Jan Czarnowski , Stefan Leutenegger

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

We present Deblur-SLAM, a robust RGB SLAM pipeline designed to recover sharp reconstructions from motion-blurred inputs. The proposed method bridges the strengths of both frame-to-frame and frame-to-model approaches to model sub-frame…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Francesco Girlanda , Denys Rozumnyi , Marc Pollefeys , Martin R. Oswald

Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints. However, existing monocular SLAM systems are designed for bounded scenes, restricting the applicability of SLAM…

计算机视觉与模式识别 · 计算机科学 2024-03-11 Heng Zhou , Zhetao Guo , Shuhong Liu , Lechen Zhang , Qihao Wang , Yuxiang Ren , Mingrui Li

Neural implicit representations have recently shown promising progress in dense Simultaneous Localization And Mapping (SLAM). However, existing works have shortcomings in terms of reconstruction quality and real-time performance, mainly due…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Zhen Hong , Bowen Wang , Haoran Duan , Yawen Huang , Xiong Li , Zhenyu Wen , Xiang Wu , Wei Xiang , Yefeng Zheng
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