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With the advances in capturing 2D or 3D skeleton data, skeleton-based action recognition has received an increasing interest over the last years. As skeleton data is commonly represented by graphs, graph convolutional networks have been…

计算机视觉与模式识别 · 计算机科学 2021-01-19 Shijie Li , Jinhui Yi , Yazan Abu Farha , Juergen Gall

Person Re-Identification (Re-ID) has gained popularity in computer vision, enabling cross-camera pedestrian recognition. Although the development of deep learning has provided a robust technical foundation for person Re-ID research, most…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Xiaobin Hong , Tarmizi Adam , Masitah Ghazali

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

计算机视觉与模式识别 · 计算机科学 2021-07-06 Simon Bultmann , Sven Behnke

Skeleton sequences are widely used for action recognition task due to its lightweight and compact characteristics. Recent graph convolutional network (GCN) approaches have achieved great success for skeleton-based action recognition since…

计算机视觉与模式识别 · 计算机科学 2021-12-20 Ruijie Hou , Zhao Wang

Graph convolutional network based methods that model the body-joints' relations, have recently shown great promise in 3D skeleton-based human motion prediction. However, these methods have two critical issues: first, deep graph convolutions…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Maosen Li , Siheng Chen , Zijing Zhang , Lingxi Xie , Qi Tian , Ya Zhang

Existing monocular 3D pose estimation methods primarily rely on joint positional features, while overlooking intrinsic directional and angular correlations within the skeleton. As a result, they often produce implausible poses under joint…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Ming Xu , Xu Zhang

Gait recognition is a promising biometric with unique properties for identifying individuals from a long distance by their walking patterns. In recent years, most gait recognition methods used the person's silhouette to extract the gait…

计算机视觉与模式识别 · 计算机科学 2022-04-19 Torben Teepe , Johannes Gilg , Fabian Herzog , Stefan Hörmann , Gerhard Rigoll

In this research, we address the challenge faced by existing deep learning-based human mesh reconstruction methods in balancing accuracy and computational efficiency. These methods typically prioritize accuracy, resulting in large network…

计算机视觉与模式识别 · 计算机科学 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi

Modern multi-layer perceptron (MLP) models have shown competitive results in learning visual representations without self-attention. However, existing MLP models are not good at capturing local details and lack prior knowledge of human body…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Wenhao Li , Mengyuan Liu , Hong Liu , Tianyu Guo , Ti Wang , Hao Tang , Nicu Sebe

Session-based recommendation systems suggest relevant items to users by modeling user behavior and preferences using short-term anonymous sessions. Existing methods leverage Graph Neural Networks (GNNs) that propagate and aggregate…

信息检索 · 计算机科学 2022-01-10 Sai Mitheran , Abhinav Java , Surya Kant Sahu , Arshad Shaikh

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

计算机视觉与模式识别 · 计算机科学 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Jeonghyeok Do , Munchurl Kim

We propose a new deep learning network that introduces a deeper CNN channel filter and constraints as losses to reduce joint position and motion errors for 3D video human body pose estimation. Our model outperforms the previous best result…

计算机视觉与模式识别 · 计算机科学 2020-02-27 Vikas Gupta

Several applications such as autonomous driving, augmented reality and virtual reality require a precise prediction of the 3D human pose. Recently, a new problem was introduced in the field to predict the 3D human poses from observed 2D…

计算机视觉与模式识别 · 计算机科学 2021-12-28 Abduallah Mohamed , Huancheng Chen , Zhangyang Wang , Christian Claudel

Predicting future motion based on historical motion sequence is a fundamental problem in computer vision, and it has wide applications in autonomous driving and robotics. Some recent works have shown that Graph Convolutional Networks(GCN)…

计算机视觉与模式识别 · 计算机科学 2022-07-12 Chongyang Zhong , Lei Hu , Zihao Zhang , Yongjing Ye , Shihong Xia

WiFi-based human pose estimation (HPE) has attracted increasing attention due to its resilience to occlusion and privacy-preserving compared to camera-based methods. However, existing WiFi-based HPE approaches often employ regression…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Jichao Chen , YangYang Qu , Ruibo Tang , Dirk Slock

With the prevalence of accessible depth sensors, dynamic human body skeletons have attracted much attention as a robust modality for action recognition. Previous methods model skeletons based on RNN or CNN, which has limited expressive…

计算机视觉与模式识别 · 计算机科学 2019-04-16 Xiang Gao , Wei Hu , Jiaxiang Tang , Jiaying Liu , Zongming Guo

Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) have led to significant progress in 2D body pose estimation. However, achieving a good balance between accuracy, efficiency, and robustness remains a challenge. For…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Kaleab A. Kinfu , René Vidal

Graph convolutional networks (GCNs) are an effective skeleton-based human action recognition (HAR) technique. GCNs enable the specification of CNNs to a non-Euclidean frame that is more flexible. The previous GCN-based models still have a…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Faisal Mehmood , Xin Guo , Enqing Chen , Muhammad Azeem Akbar , Arif Ali Khan , Sami Ullah

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

计算机视觉与模式识别 · 计算机科学 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su