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相关论文: OmniAudio: Generating Spatial Audio from 360-Degre…

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Sound effects build an essential layer of multimodal storytelling, shaping the emotional atmosphere and the narrative semantics of videos. Despite recent advancement in video-text-to-audio (VT2A), the current formulation faces three key…

计算机视觉与模式识别 · 计算机科学 2026-01-01 Bingxuan Li , Yiming Cui , Yicheng He , Yiwei Wang , Shu Zhang , Longyin Wen , Yulei Niu

To open up new possibilities to assess the multimodal perceptual quality of omnidirectional media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The dataset consists of high-quality 360 video clips in…

Panoramic video generation aims to synthesize 360-degree immersive videos, holding significant importance in the fields of VR, world models, and spatial intelligence. Existing works fail to synthesize high-quality panoramic videos due to…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Zixun Fang , Kai Zhu , Zhiheng Liu , Yu Liu , Wei Zhai , Yang Cao , Zheng-Jun Zha

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…

Omnidirectional video is an essential component of Virtual Reality. Although various methods have been proposed to generate content that can be viewed with six degrees of freedom (6-DoF), existing systems usually involve complex depth…

计算机视觉与模式识别 · 计算机科学 2021-03-11 Jisheng Li , Yuze He , Yubin Hu , Yuxing Han , Jiangtao Wen

Text-to-video generative models convert textual prompts into dynamic visual content, offering wide-ranging applications in film production, gaming, and education. However, their real-world performance often falls short of user expectations.…

计算机视觉与模式识别 · 计算机科学 2025-05-14 Wenhao Wang , Yi Yang

Scene-based spatial audio formats, such as Ambisonics, are playback system agnostic and may therefore be favoured for delivering immersive audio experiences to a wide range of (potentially unknown) devices. The number of channels required…

音频与语音处理 · 电气工程与系统科学 2024-01-25 Christoph Hold , Leo McCormack , Archontis Politis , Ville Pulkki

Ambisonics is an established framework to capture, process, and reproduce spatial sound fields based on its spherical harmonics representation. We propose a generalization of conventional spherical ambisonics to the spheroidal coordinate…

声音 · 计算机科学 2023-01-06 Shoken Kaneko

Omnidirectional images, aka 360 images, can deliver immersive and interactive visual experiences. As their popularity has increased dramatically in recent years, evaluating the quality of 360 images has become a problem of interest since it…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Nafiseh Jabbari Tofighi , Mohamed Hedi Elfkir , Nevrez Imamoglu , Cagri Ozcinar , Erkut Erdem , Aykut Erdem

There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…

多媒体 · 计算机科学 2024-04-04 Zhifeng Xie , Shengye Yu , Qile He , Mengtian Li

We present a learning-based approach for generating binaural audio from mono audio using multi-task learning. Our formulation leverages additional information from two related tasks: the binaural audio generation task and the flipped audio…

声音 · 计算机科学 2021-09-03 Sijia Li , Shiguang Liu , Dinesh Manocha

While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In…

声音 · 计算机科学 2024-07-23 Chao Huang , Dejan Markovic , Chenliang Xu , Alexander Richard

We introduce and define a novel task-Scene-Aware Visually-Driven Speech Synthesis, aimed at addressing the limitations of existing speech generation models in creating immersive auditory experiences that align with the real physical world.…

声音 · 计算机科学 2026-02-04 Chengyuan Ma , Jiawei Jin , Ruijie Xiong , Chunxiang Jin , Canxiang Yan , Wenming Yang

We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the…

计算机视觉与模式识别 · 计算机科学 2020-11-06 Hao Zhu , Yi Li , Feixia Zhu , Aihua Zheng , Ran He

As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…

计算机视觉与模式识别 · 计算机科学 2018-06-04 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Existing video generation models struggle to maintain long-term spatial and temporal consistency due to the dense, high-dimensional nature of video signals. To overcome this limitation, we propose Spatia, a spatial memory-aware video…

计算机视觉与模式识别 · 计算机科学 2025-12-18 Jinjing Zhao , Fangyun Wei , Zhening Liu , Hongyang Zhang , Chang Xu , Yan Lu

Immersive maps such as Google Street View and Bing Streetside provide true-to-life views with a massive collection of panoramas. However, these panoramas are only available at sparse intervals along the path they are taken, resulting in…

计算机视觉与模式识别 · 计算机科学 2022-02-23 David Li , Yinda Zhang , Christian Häne , Danhang Tang , Amitabh Varshney , Ruofei Du

Omnidirectional or 360-degree video is being increasingly deployed, largely due to the latest advancements in immersive virtual reality (VR) and extended reality (XR) technology. However, the adoption of these videos in streaming encounters…

图像与视频处理 · 电气工程与系统科学 2024-03-08 Ahmed Telili , Ibrahim Farhat , Wassim Hamidouche , Hadi Amirpour

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

声音 · 计算机科学 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang

Audio generation, including speech, music and sound effects, has advanced rapidly in recent years. These tasks can be divided into two categories: time-aligned (TA) tasks, where each input unit corresponds to a specific segment of the…

声音 · 计算机科学 2025-09-30 Xuenan Xu , Jiahao Mei , Zihao Zheng , Ye Tao , Zeyu Xie , Yaoyun Zhang , Haohe Liu , Yuning Wu , Ming Yan , Wen Wu , Chao Zhang , Mengyue Wu