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Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

图形学 · 计算机科学 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

Recent text-guided generation of individual 3D object has achieved great success using diffusion priors. However, these methods are not suitable for object insertion and replacement tasks as they do not consider the background, leading to…

计算机视觉与模式识别 · 计算机科学 2025-08-25 Hanyuan Xiao , Yingshu Chen , Huajian Huang , Haolin Xiong , Jing Yang , Pratusha Prasad , Yajie Zhao

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu

As XR technology continues to advance rapidly, 3D generation and editing are increasingly crucial. Among these, stylization plays a key role in enhancing the appearance of 3D models. By utilizing stylization, users can achieve consistent…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Dingxi Zhang , Yu-Jie Yuan , Zhuoxun Chen , Fang-Lue Zhang , Zhenliang He , Shiguang Shan , Lin Gao

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

We present As-Plausible-as-Possible (APAP) mesh deformation technique that leverages 2D diffusion priors to preserve the plausibility of a mesh under user-controlled deformation. Our framework uses per-face Jacobians to represent mesh…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Seungwoo Yoo , Kunho Kim , Vladimir G. Kim , Minhyuk Sung

Recent studies have extended diffusion-based instruction-driven 2D image editing pipelines to 3D Gaussian Splatting (3DGS), enabling faithful manipulation of 3DGS assets and greatly advancing 3DGS content creation. However, it also exposes…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Ziming Hong , Tianyu Huang , Runnan Chen , Shanshan Ye , Mingming Gong , Bo Han , Tongliang Liu

Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…

图形学 · 计算机科学 2025-03-25 Xiangjun Gao , Xiaoyu Li , Yiyu Zhuang , Qi Zhang , Wenbo Hu , Chaopeng Zhang , Yao Yao , Ying Shan , Long Quan

Referenced-based scene stylization that edits the appearance based on a content-aligned reference image is an emerging research area. Starting with a pretrained neural radiance field (NeRF), existing methods typically learn a novel…

计算机视觉与模式识别 · 计算机科学 2024-07-11 Yiqun Mei , Jiacong Xu , Vishal M. Patel

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Anh Thuan Tran , Jana Kosecka

Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimization-based 3DGS, while diffusion-based repair is typically restricted to…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Rui Song , Tianhui Cai , Markus Gross , Xingcheng Zhou , Zewei Zhou , Zhiyu Huang , Olaf Wysocki , Jiaqi Ma

Existing 4D Gaussian Splatting methods rely on per-Gaussian deformation from a canonical space to target frames, which overlooks redundancy among adjacent Gaussian primitives and results in suboptimal performance. To address this…

计算机视觉与模式识别 · 计算机科学 2025-05-14 He Huang , Qi Yang , Mufan Liu , Yiling Xu , Zhu Li

Reconstructing sharp 3D representations from blurry multi-view images are long-standing problem in computer vision. Recent works attempt to enhance high-quality novel view synthesis from the motion blur by leveraging event-based cameras,…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Seungjun Lee , Gim Hee Lee

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

计算机视觉与模式识别 · 计算机科学 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

图形学 · 计算机科学 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi

Dynamic scene reconstruction is a long-term challenge in the field of 3D vision. Recently, the emergence of 3D Gaussian Splatting has provided new insights into this problem. Although subsequent efforts rapidly extend static 3D Gaussian to…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Ruijie Zhu , Yanzhe Liang , Hanzhi Chang , Jiacheng Deng , Jiahao Lu , Wenfei Yang , Tianzhu Zhang , Yongdong Zhang

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Point-drag-based image editing methods, like DragDiffusion, have attracted significant attention. However, point-drag-based approaches suffer from computational overhead and misinterpretation of user intentions due to the sparsity of…

计算机视觉与模式识别 · 计算机科学 2024-07-26 Jingyi Lu , Xinghui Li , Kai Han