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相关论文: Video Motion Graphs

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We propose an approach for forecasting video of complex human activity involving multiple people. Direct pixel-level prediction is too simple to handle the appearance variability in complex activities. Hence, we develop novel intermediate…

计算机视觉与模式识别 · 计算机科学 2017-12-07 Mengyao Zhai , Jiacheng Chen , Ruizhi Deng , Lei Chen , Ligeng Zhu , Greg Mori

Human motion generation has been widely studied due to its crucial role in areas such as digital humans and humanoid robot control. However, many current motion generation approaches disregard physics constraints, frequently resulting in…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Zhuo Li , Mingshuang Luo , Ruibing Hou , Xin Zhao , Hao Liu , Hong Chang , Zimo Liu , Chen Li

While recent generative video models have achieved remarkable visual realism and are being explored as world models, true physical simulation requires mastering both space and time. Current models can produce visually smooth kinematics, yet…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Xiangbo Gao , Mingyang Wu , Siyuan Yang , Jiongze Yu , Pardis Taghavi , Fangzhou Lin , Zhengzhong Tu

This paper presents a novel approach to generating the 3D motion of a human interacting with a target object, with a focus on solving the challenge of synthesizing long-range and diverse motions, which could not be fulfilled by existing…

计算机视觉与模式识别 · 计算机科学 2023-10-04 Huaijin Pi , Sida Peng , Minghui Yang , Xiaowei Zhou , Hujun Bao

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the…

Complex scenes present significant challenges for predicting human behaviour due to the abundance of interaction information, such as human-human and humanenvironment interactions. These factors complicate the analysis and understanding of…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Caiyi Sun , Yujing Sun , Xiao Han , Zemin Yang , Jiawei Liu , Xinge Zhu , Siu Ming Yiu , Yuexin Ma

This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports…

计算机视觉与模式识别 · 计算机科学 2025-10-23 Guowei Xu , Yuxuan Bian , Ailing Zeng , Mingyi Shi , Shaoli Huang , Wen Li , Lixin Duan , Qiang Xu

Existing learning-based frame interpolation algorithms extract consecutive frames from high-speed natural videos to train the model. Compared to natural videos, cartoon videos are usually in a low frame rate. Besides, the motion between…

计算机视觉与模式识别 · 计算机科学 2022-06-28 Wang Shen , Cheng Ming , Wenbo Bao , Guangtao Zhai , Li Chen , Zhiyong Gao

Video frame interpolation (VFI) is a fundamental vision task that aims to synthesize several frames between two consecutive original video images. Most algorithms aim to accomplish VFI by using only keyframes, which is an ill-posed problem…

计算机视觉与模式识别 · 计算机科学 2023-03-02 Onur Selim Kılıç , Ahmet Akman , A. Aydın Alatan

In this paper, we study video synthesis with emphasis on simplifying the generation conditions. Most existing video synthesis models or datasets are designed to address complex motions of a single object, lacking the ability of…

计算机视觉与模式识别 · 计算机科学 2023-05-24 Yang Wu , Zhibin Liu , Hefeng Wu , Liang Lin

State-of-the-art frame interpolation methods generate intermediate frames by inferring object motions in the image from consecutive key-frames. In the absence of additional information, first-order approximations, i.e. optical flow, must be…

计算机视觉与模式识别 · 计算机科学 2021-06-15 Stepan Tulyakov , Daniel Gehrig , Stamatios Georgoulis , Julius Erbach , Mathias Gehrig , Yuanyou Li , Davide Scaramuzza

Video interpolation is an important problem in computer vision, which helps overcome the temporal limitation of camera sensors. Existing video interpolation methods usually assume uniform motion between consecutive frames and use linear…

计算机视觉与模式识别 · 计算机科学 2019-11-05 Xiangyu Xu , Li Siyao , Wenxiu Sun , Qian Yin , Ming-Hsuan Yang

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

图形学 · 计算机科学 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

Human-Object Interaction (HOI) detection, which localizes and infers relationships between human and objects, plays an important role in scene understanding. Although two-stage HOI detectors have advantages of high efficiency in training…

计算机视觉与模式识别 · 计算机科学 2023-04-18 Jeeseung Park , Jin-Woo Park , Jong-Seok Lee

We hypothesize dance as a motion that forms a visual rhythm from music, where the visual rhythm can be perceived from an optical flow. If an agent can recognize the relationship between visual rhythm and music, it will be able to dance by…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Hyemin Ahn

Video frame interpolation (VFI) serves as a useful tool for many video processing applications. Recently, it has also been applied in the video compression domain for enhancing both conventional video codecs and learning-based compression…

图像与视频处理 · 电气工程与系统科学 2023-06-23 Duolikun Danier , Fan Zhang , David Bull

Frame interpolation is an essential video processing technique that adjusts the temporal resolution of an image sequence. While deep learning has brought great improvements to the area of video frame interpolation, techniques that make use…

计算机视觉与模式识别 · 计算机科学 2022-10-27 Simon Niklaus , Ping Hu , Jiawen Chen

Accepted in the ICIP 2025 We present a novel transformer-based framework for whole-body grasping that addresses both pose generation and motion infilling, enabling realistic and stable object interactions. Our pipeline comprises three…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Edward Effendy , Kuan-Wei Tseng , Rei Kawakami

The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…

计算机视觉与模式识别 · 计算机科学 2023-11-29 Zixiang Zhou , Yu Wan , Baoyuan Wang